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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2026-07-09 01:57:09 +02:00

Discarded the noexcept specifier entirely.

This commit is contained in:
Sandu Liviu Catalin
2015-11-01 05:48:01 +02:00
parent 2409a896df
commit 46801b1ce8
85 changed files with 4874 additions and 4874 deletions
+14 -14
View File
@@ -29,72 +29,72 @@ public:
/* --------------------------------------------------------------------------------------------
* Construct a reference from a base reference.
*/
CCheckpoint(const Reference< CCheckpoint > & o) noexcept;
CCheckpoint(const Reference< CCheckpoint > & o);
/* --------------------------------------------------------------------------------------------
* See if the referenced checkpoint instance is streamed for the specified player.
*/
bool IsStreamedFor(const Reference< CPlayer > & player) const noexcept;
bool IsStreamedFor(const Reference< CPlayer > & player) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the world in which the referenced checkpoint instance exists.
*/
SQInt32 GetWorld() const noexcept;
SQInt32 GetWorld() const;
/* --------------------------------------------------------------------------------------------
* Change the world in which the referenced checkpoint instance exists.
*/
void SetWorld(SQInt32 world) const noexcept;
void SetWorld(SQInt32 world) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the color of the referenced checkpoint instance.
*/
const Color4 & GetColor() const noexcept;
const Color4 & GetColor() const;
/* --------------------------------------------------------------------------------------------
* Change the color of the referenced checkpoint instance.
*/
void SetColor(const Color4 & col) const noexcept;
void SetColor(const Color4 & col) const;
/* --------------------------------------------------------------------------------------------
* Change the color of the referenced checkpoint instance.
*/
void SetColorEx(Uint8 r, Uint8 g, Uint8 b, Uint8 a) const noexcept;
void SetColorEx(Uint8 r, Uint8 g, Uint8 b, Uint8 a) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the position of the referenced checkpoint instance.
*/
const Vector3 & GetPosition() const noexcept;
const Vector3 & GetPosition() const;
/* --------------------------------------------------------------------------------------------
* Change the position of the referenced checkpoint instance.
*/
void SetPosition(const Vector3 & pos) const noexcept;
void SetPosition(const Vector3 & pos) const;
/* --------------------------------------------------------------------------------------------
* Change the position of the referenced checkpoint instance.
*/
void SetPositionEx(SQFloat x, SQFloat y, SQFloat z) const noexcept;
void SetPositionEx(SQFloat x, SQFloat y, SQFloat z) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the radius of the referenced checkpoint instance.
*/
SQFloat GetRadius() const noexcept;
SQFloat GetRadius() const;
/* --------------------------------------------------------------------------------------------
* Change the radius of the referenced checkpoint instance.
*/
void SetRadius(SQFloat radius) const noexcept;
void SetRadius(SQFloat radius) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the owner of the referenced checkpoint instance.
*/
Reference< CPlayer > GetOwner() const noexcept;
Reference< CPlayer > GetOwner() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the owner identifier of the referenced checkpoint instance.
*/
SQInt32 GetOwnerID() const noexcept;
SQInt32 GetOwnerID() const;
};
} // Namespace:: SqMod