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https://github.com/VCMP-SqMod/SqMod.git
synced 2025-07-01 06:27:11 +02:00
Discarded the noexcept specifier entirely.
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@ -22,47 +22,47 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Construct a reference from a base reference.
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*/
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CBlip(const Reference< CBlip > & o) noexcept;
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CBlip(const Reference< CBlip > & o);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the world in which the referenced blip instance exists.
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*/
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SQInteger GetWorld() const noexcept;
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SQInteger GetWorld() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the scale of the referenced blip instance.
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*/
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SQInteger GetScale() const noexcept;
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SQInteger GetScale() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the position of the referenced blip instance.
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*/
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const Vector3 & GetPosition() const noexcept;
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const Vector3 & GetPosition() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the x axis position of the referenced blip instance.
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*/
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SQFloat GetPositionX() const noexcept;
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SQFloat GetPositionX() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the y axis position of the referenced blip instance.
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*/
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SQFloat GetPositionY() const noexcept;
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SQFloat GetPositionY() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the z axis position of the referenced blip instance.
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*/
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SQFloat GetPositionZ() const noexcept;
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SQFloat GetPositionZ() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the color of the referenced blip instance.
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*/
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const Color4 & GetColor() const noexcept;
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const Color4 & GetColor() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the sprite identifier of the referenced blip instance.
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*/
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SQInt32 GetSprID() const noexcept;
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SQInt32 GetSprID() const;
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};
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} // Namespace:: SqMod
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