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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Update Player.cpp

This commit is contained in:
Sandu Liviu Catalin 2021-09-12 16:03:31 +03:00
parent 949e5e61d0
commit 45570af13b

View File

@ -169,7 +169,7 @@ void CPlayer::SetAdmin(bool toggle)
return; return;
} }
// Avoid infinite recursive event loops // Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_ADMIN)) else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_ADMIN))
{ {
// Prevent this event from triggering while executed // Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_ADMIN); BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_ADMIN);
@ -434,7 +434,7 @@ void CPlayer::SetWorld(int32_t world)
return; return;
} }
// Avoid infinite recursive event loops // Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WORLD)) else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WORLD))
{ {
// Prevent this event from triggering while executed // Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_WORLD); BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_WORLD);
@ -467,7 +467,7 @@ void CPlayer::SetSecondaryWorld(int32_t world)
return; return;
} }
// Avoid infinite recursive event loops // Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WORLD)) else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WORLD))
{ {
// Prevent this event from triggering while executed // Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_WORLD); BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_WORLD);
@ -666,7 +666,7 @@ void CPlayer::SetMoney(int32_t amount)
return; return;
} }
// Avoid infinite recursive event loops // Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_MONEY)) else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_MONEY))
{ {
// Prevent this event from triggering while executed // Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_MONEY); BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_MONEY);
@ -718,7 +718,7 @@ void CPlayer::SetScore(int32_t score)
return; return;
} }
// Avoid infinite recursive event loops // Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_SCORE)) else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_SCORE))
{ {
// Prevent this event from triggering while executed // Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_SCORE); BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_SCORE);
@ -751,7 +751,7 @@ void CPlayer::SetWantedLevel(int32_t level)
return; return;
} }
// Avoid infinite recursive event loops // Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WANTED_LEVEL)) else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WANTED_LEVEL))
{ {
// Prevent this event from triggering while executed // Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_WANTED_LEVEL); BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_WANTED_LEVEL);
@ -970,7 +970,7 @@ void CPlayer::SetAlphaEx(int32_t alpha, int32_t fade)
return; return;
} }
// Avoid infinite recursive event loops // Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_ALPHA)) else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_ALPHA))
{ {
// Prevent this event from triggering while executed // Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_ALPHA); BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_ALPHA);