mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2025-12-11 10:37:18 +01:00
Initial implementation of the new event system.
Initial implementation of the new signals and slots class. Fixed command parsing which compared a pointer to a character. Buffer overflow fix in routines which used the limits from the entity tasks. Switched from Sqrat::Object to Sqrat::LightObj in most places to avoid the overhead of the VM pointer. Various other adjustments and improvements. The plugin is currently in a broken state and crashes at shutdown. The bug is unknown at this point.
This commit is contained in:
@@ -20,7 +20,7 @@ SQInteger CBlip::SqGetNull(HSQUIRRELVM vm)
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}
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// ------------------------------------------------------------------------------------------------
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Object & CBlip::GetNull()
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LightObj & CBlip::GetNull()
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{
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return Core::Get().GetNullBlip();
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}
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@@ -72,7 +72,7 @@ CBlip & CBlip::ApplyTag(const StackStrF & tag)
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}
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// ------------------------------------------------------------------------------------------------
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Object & CBlip::GetData()
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LightObj & CBlip::GetData()
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{
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// Validate the managed identifier
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Validate();
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@@ -81,7 +81,7 @@ Object & CBlip::GetData()
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}
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// ------------------------------------------------------------------------------------------------
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void CBlip::SetData(Object & data)
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void CBlip::SetData(LightObj & data)
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{
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// Validate the managed identifier
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Validate();
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@@ -90,7 +90,7 @@ void CBlip::SetData(Object & data)
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}
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// ------------------------------------------------------------------------------------------------
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bool CBlip::Destroy(Int32 header, Object & payload)
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bool CBlip::Destroy(Int32 header, LightObj & payload)
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{
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// Validate the managed identifier
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Validate();
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@@ -99,31 +99,16 @@ bool CBlip::Destroy(Int32 header, Object & payload)
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}
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// ------------------------------------------------------------------------------------------------
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void CBlip::BindEvent(Int32 evid, Object & env, Function & func) const
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LightObj & CBlip::GetEvents() const
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{
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// Validate the managed identifier
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Validate();
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// Obtain the function instance called for this event
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Function & event = Core::Get().GetBlipEvent(m_ID, evid);
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// Is the specified callback function null?
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if (func.IsNull())
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{
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event.ReleaseGently(); // Then release the current callback
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}
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// Does this function need a custom environment?
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else if (env.IsNull())
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{
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event = func;
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}
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// Assign the specified environment and function
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else
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{
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event = Function(env.GetVM(), env, func.GetFunc());
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}
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// Return the associated event table
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return Core::Get().GetBlip(m_ID).mEvents;
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}
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// ------------------------------------------------------------------------------------------------
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void CBlip::CustomEvent(Int32 header, Object & payload) const
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void CBlip::CustomEvent(Int32 header, LightObj & payload) const
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{
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// Validate the managed identifier
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Validate();
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@@ -240,62 +225,62 @@ Int32 CBlip::GetColorA() const
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}
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// ------------------------------------------------------------------------------------------------
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static Object & Blip_CreateEx(Int32 world, Float32 x, Float32 y, Float32 z, Int32 scale,
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static LightObj & Blip_CreateEx(Int32 world, Float32 x, Float32 y, Float32 z, Int32 scale,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a, Int32 sprid)
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{
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return Core::Get().NewBlip(-1, world, x, y, z, scale, SQMOD_PACK_RGBA(r, g, b, a), sprid,
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SQMOD_CREATE_DEFAULT, NullObject());
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SQMOD_CREATE_DEFAULT, NullLightObj());
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}
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static Object & Blip_CreateEx(Int32 world, Float32 x, Float32 y, Float32 z, Int32 scale,
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static LightObj & Blip_CreateEx(Int32 world, Float32 x, Float32 y, Float32 z, Int32 scale,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a, Int32 sprid,
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Int32 header, Object & payload)
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Int32 header, LightObj & payload)
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{
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return Core::Get().NewBlip(-1, world, x, y, z, scale, SQMOD_PACK_RGBA(r, g, b, a), sprid,
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header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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static Object & Blip_CreateEx(Int32 index, Int32 world, Float32 x, Float32 y, Float32 z,
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static LightObj & Blip_CreateEx(Int32 index, Int32 world, Float32 x, Float32 y, Float32 z,
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Int32 scale, Uint8 r, Uint8 g, Uint8 b, Uint8 a, Int32 sprid)
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{
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return Core::Get().NewBlip(index, world, x, y, z, scale, SQMOD_PACK_RGBA(r, g, b, a), sprid,
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SQMOD_CREATE_DEFAULT, NullObject());
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SQMOD_CREATE_DEFAULT, NullLightObj());
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}
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static Object & Blip_CreateEx(Int32 index, Int32 world, Float32 x, Float32 y, Float32 z, Int32 scale,
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static LightObj & Blip_CreateEx(Int32 index, Int32 world, Float32 x, Float32 y, Float32 z, Int32 scale,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a, Int32 sprid,
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Int32 header, Object & payload)
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Int32 header, LightObj & payload)
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{
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return Core::Get().NewBlip(index, world, x, y, z, scale, SQMOD_PACK_RGBA(r, g, b, a), sprid,
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header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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static Object & Blip_Create(Int32 world, const Vector3 & pos, Int32 scale, const Color4 & color,
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static LightObj & Blip_Create(Int32 world, const Vector3 & pos, Int32 scale, const Color4 & color,
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Int32 sprid)
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{
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return Core::Get().NewBlip(-1, world, pos.x, pos.y, pos.z, scale, color.GetRGBA(), sprid,
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SQMOD_CREATE_DEFAULT, NullObject());
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SQMOD_CREATE_DEFAULT, NullLightObj());
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}
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static Object & Blip_Create(Int32 world, const Vector3 & pos, Int32 scale, const Color4 & color,
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Int32 sprid, Int32 header, Object & payload)
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static LightObj & Blip_Create(Int32 world, const Vector3 & pos, Int32 scale, const Color4 & color,
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Int32 sprid, Int32 header, LightObj & payload)
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{
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return Core::Get().NewBlip(-1, world, pos.x, pos.y, pos.z, scale, color.GetRGBA(), sprid,
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header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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static Object & Blip_Create(Int32 index, Int32 world, const Vector3 & pos, Int32 scale,
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static LightObj & Blip_Create(Int32 index, Int32 world, const Vector3 & pos, Int32 scale,
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const Color4 & color, Int32 sprid)
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{
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return Core::Get().NewBlip(index, world, pos.x, pos.y, pos.z, scale, color.GetRGBA(), sprid,
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SQMOD_CREATE_DEFAULT, NullObject());
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SQMOD_CREATE_DEFAULT, NullLightObj());
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}
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static Object & Blip_Create(Int32 index, Int32 world, const Vector3 & pos, Int32 scale,
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const Color4 & color, Int32 sprid, Int32 header, Object & payload)
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static LightObj & Blip_Create(Int32 index, Int32 world, const Vector3 & pos, Int32 scale,
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const Color4 & color, Int32 sprid, Int32 header, LightObj & payload)
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{
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return Core::Get().NewBlip(index, world, pos.x, pos.y, pos.z, scale, color.GetRGBA(), sprid,
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header, payload);
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@@ -312,18 +297,18 @@ void Register_CBlip(HSQUIRRELVM vm)
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// Static Values
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.SetStaticValue(_SC("MaxID"), CBlip::Max)
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// Core Properties
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.Prop(_SC("On"), &CBlip::GetEvents)
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.Prop(_SC("ID"), &CBlip::GetID)
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.Prop(_SC("Tag"), &CBlip::GetTag, &CBlip::SetTag)
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.Prop(_SC("Data"), &CBlip::GetData, &CBlip::SetData)
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.Prop(_SC("Active"), &CBlip::IsActive)
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// Core Methods
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.Func(_SC("Bind"), &CBlip::BindEvent)
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.FmtFunc(_SC("SetTag"), &CBlip::ApplyTag)
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.Func(_SC("CustomEvent"), &CBlip::CustomEvent)
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// Core Overloads
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.Overload< bool (CBlip::*)(void) >(_SC("Destroy"), &CBlip::Destroy)
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.Overload< bool (CBlip::*)(Int32) >(_SC("Destroy"), &CBlip::Destroy)
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.Overload< bool (CBlip::*)(Int32, Object &) >(_SC("Destroy"), &CBlip::Destroy)
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.Overload< bool (CBlip::*)(Int32, LightObj &) >(_SC("Destroy"), &CBlip::Destroy)
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// Properties
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.Prop(_SC("World"), &CBlip::GetWorld)
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.Prop(_SC("Scale"), &CBlip::GetScale)
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@@ -340,21 +325,21 @@ void Register_CBlip(HSQUIRRELVM vm)
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.Prop(_SC("Blue"), &CBlip::GetColorB)
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.Prop(_SC("Alpha"), &CBlip::GetColorA)
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// Static Overloads
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.StaticOverload< Object & (*)(Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32) >
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.StaticOverload< LightObj & (*)(Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32) >
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(_SC("CreateEx"), &Blip_CreateEx)
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.StaticOverload< Object & (*)(Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32, Int32, Object &) >
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.StaticOverload< LightObj & (*)(Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32, Int32, LightObj &) >
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(_SC("CreateEx"), &Blip_CreateEx)
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.StaticOverload< Object & (*)(Int32, Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32) >
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.StaticOverload< LightObj & (*)(Int32, Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32) >
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(_SC("CreateEx"), &Blip_CreateEx)
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.StaticOverload< Object & (*)(Int32, Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32, Int32, Object &) >
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.StaticOverload< LightObj & (*)(Int32, Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32, Int32, LightObj &) >
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(_SC("CreateEx"), &Blip_CreateEx)
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.StaticOverload< Object & (*)(Int32, const Vector3 &, Int32, const Color4 &, Int32) >
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.StaticOverload< LightObj & (*)(Int32, const Vector3 &, Int32, const Color4 &, Int32) >
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(_SC("Create"), &Blip_Create)
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.StaticOverload< Object & (*)(Int32, const Vector3 &, Int32, const Color4 &, Int32, Int32, Object &) >
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.StaticOverload< LightObj & (*)(Int32, const Vector3 &, Int32, const Color4 &, Int32, Int32, LightObj &) >
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(_SC("Create"), &Blip_Create)
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.StaticOverload< Object & (*)(Int32, Int32, const Vector3 &, Int32, const Color4 &, Int32) >
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.StaticOverload< LightObj & (*)(Int32, Int32, const Vector3 &, Int32, const Color4 &, Int32) >
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(_SC("Create"), &Blip_Create)
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.StaticOverload< Object & (*)(Int32, Int32, const Vector3 &, Int32, const Color4 &, Int32, Int32, Object &) >
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.StaticOverload< LightObj & (*)(Int32, Int32, const Vector3 &, Int32, const Color4 &, Int32, Int32, LightObj &) >
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(_SC("Create"), &Blip_Create)
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// Raw Squirrel Methods
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.SquirrelFunc(_SC("NullInst"), &CBlip::SqGetNull)
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