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Initial implementation of the new event system.
Initial implementation of the new signals and slots class. Fixed command parsing which compared a pointer to a character. Buffer overflow fix in routines which used the limits from the entity tasks. Switched from Sqrat::Object to Sqrat::LightObj in most places to avoid the overhead of the VM pointer. Various other adjustments and improvements. The plugin is currently in a broken state and crashes at shutdown. The bug is unknown at this point.
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@ -235,6 +235,14 @@ Object & NullObject()
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return o;
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}
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// ------------------------------------------------------------------------------------------------
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LightObj & NullLightObj()
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{
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static LightObj o;
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o.Release();
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return o;
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}
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// ------------------------------------------------------------------------------------------------
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Table & NullTable()
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{
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