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https://github.com/VCMP-SqMod/SqMod.git
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Initial implementation of the new event system.
Initial implementation of the new signals and slots class. Fixed command parsing which compared a pointer to a character. Buffer overflow fix in routines which used the limits from the entity tasks. Switched from Sqrat::Object to Sqrat::LightObj in most places to avoid the overhead of the VM pointer. Various other adjustments and improvements. The plugin is currently in a broken state and crashes at shutdown. The bug is unknown at this point.
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@ -469,6 +469,7 @@
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<Unit filename="../source/CoreEntity.cpp" />
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<Unit filename="../source/CoreEvents.cpp" />
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<Unit filename="../source/CoreFuncs.cpp" />
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<Unit filename="../source/CoreInst.cpp" />
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<Unit filename="../source/CoreUtils.cpp" />
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<Unit filename="../source/Entity/Blip.cpp" />
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<Unit filename="../source/Entity/Blip.hpp" />
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@ -540,8 +541,6 @@
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<Unit filename="../source/Misc/Player.cpp" />
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<Unit filename="../source/Misc/Player.hpp" />
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<Unit filename="../source/Misc/Register.cpp" />
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<Unit filename="../source/Misc/Signal.cpp" />
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<Unit filename="../source/Misc/Signal.hpp" />
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<Unit filename="../source/Misc/Vehicle.cpp" />
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<Unit filename="../source/Misc/Vehicle.hpp" />
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<Unit filename="../source/Misc/Weapon.cpp" />
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@ -549,6 +548,8 @@
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<Unit filename="../source/Register.cpp" />
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<Unit filename="../source/Routine.cpp" />
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<Unit filename="../source/Routine.hpp" />
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<Unit filename="../source/Signal.cpp" />
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<Unit filename="../source/Signal.hpp" />
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<Unit filename="../source/SqBase.hpp" />
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<Unit filename="../source/Tasks.cpp" />
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<Unit filename="../source/Tasks.hpp" />
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