mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2025-01-19 12:07:13 +01:00
Further improvements of the entity searching algorithms.
This commit is contained in:
parent
66e604cec7
commit
40e024e72d
@ -10,10 +10,100 @@
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#include "Entity/Player.hpp"
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#include "Entity/Vehicle.hpp"
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// ------------------------------------------------------------------------------------------------
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#define SQMOD_VALID_NAME_STR(t) if (!t) { STHROWF("The specified name is invalid"); }
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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namespace Algo {
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/* ------------------------------------------------------------------------------------------------
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* Used to fake a string so a raw buffer can be used with search algorithms.
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*/
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class FakeString
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{
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public:
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// --------------------------------------------------------------------------------------------
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SQChar mBuffer[SQMOD_PLAYER_TMP_BUFFER]; // Buffer to hold the data.
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std::size_t mSize; // The size of the data in the buffer.
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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FakeString()
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: mBuffer(), mSize(0)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Grab the player name from the server into the buffer.
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*/
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void GrabName(int id)
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{
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// Clear any previous string (just in case)
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mBuffer[0] = '\0';
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mSize = 0;
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// Query the server for the name of the managed player
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if (_Func->GetPlayerName(id, mBuffer, sizeof(mBuffer)) == vcmpErrorNone)
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{
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mSize = std::strlen(mBuffer); // Calculate the name length
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the size of the name.
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*/
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std::size_t size() const
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{
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return mSize;
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}
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/* --------------------------------------------------------------------------------------------
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* Find in buffer contents of another string.
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*/
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std::size_t find(CSStr s) const
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{
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CCStr r = std::strstr(mBuffer, s);
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return r == nullptr ? String::npos : (r - mBuffer);
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}
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/* --------------------------------------------------------------------------------------------
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* Compare the buffer contents with another string.
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*/
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int compare(CSStr s) const
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{
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return std::strcmp(mBuffer, s);
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}
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/* --------------------------------------------------------------------------------------------
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* Compare the buffer contents with another string.
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*/
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int compare(std::size_t pos, std::size_t len, CSStr s) const
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{
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return std::strncmp(mBuffer + pos, s, len);
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}
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};
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/* ------------------------------------------------------------------------------------------------
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* Functor to retrieve the player name.
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*/
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struct PlayerName
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{
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// --------------------------------------------------------------------------------------------
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FakeString mStr; // The string where the name is stored.
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/* --------------------------------------------------------------------------------------------
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* Function call operator.
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*/
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const FakeString & operator () (const typename InstSpec< CPlayer >::Instance & inst)
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{
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mStr.GrabName(inst.mID);
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return mStr;
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}
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};
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// ------------------------------------------------------------------------------------------------
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static const Object & Blip_FindBySprID(Int32 sprid)
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{
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@ -38,72 +128,201 @@ static const Object & Blip_FindBySprID(Int32 sprid)
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return NullObject();
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}
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// ------------------------------------------------------------------------------------------------
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/* ------------------------------------------------------------------------------------------------
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* Collect all players where the name matches or not the specified one.
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*/
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static inline Array Player_AllWhereNameEquals(bool neg, CSStr name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Remember the current stack size
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const StackGuard sg;
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// Allocate an empty array on the stack
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sq_newarray(DefaultVM::Get(), 0);
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// Process each entity in the pool
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EachEquals(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(),
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AppendElemFunc< CPlayer >(), name, neg);
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// Return the array at the top of the stack
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return Var< Array >(DefaultVM::Get(), -1).value;
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}
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/* ------------------------------------------------------------------------------------------------
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* Collect all players where the name begins or not with the specified string.
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*/
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static inline Array Player_AllWhereNameBegins(bool neg, CSStr name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Remember the current stack size
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const StackGuard sg;
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// Allocate an empty array on the stack
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sq_newarray(DefaultVM::Get(), 0);
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// Process each entity in the pool
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EachBegins(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(),
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AppendElemFunc< CPlayer >(), name, strlen(name), neg);
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// Return the array at the top of the stack
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return Var< Array >(DefaultVM::Get(), -1).value;
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}
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/* ------------------------------------------------------------------------------------------------
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* Collect all players where the name ends or not with the specified string.
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*/
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static inline Array Player_AllWhereNameEnds(bool neg, CSStr name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Remember the current stack size
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const StackGuard sg;
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// Allocate an empty array on the stack
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sq_newarray(DefaultVM::Get(), 0);
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// Process each entity in the pool
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EachEnds(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(),
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AppendElemFunc< CPlayer >(), name, strlen(name), neg);
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// Return the array at the top of the stack
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return Var< Array >(DefaultVM::Get(), -1).value;
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}
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/* ------------------------------------------------------------------------------------------------
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* Collect all players where the name contains or not the specified string.
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*/
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static inline Array Player_AllWhereNameContains(bool neg, CSStr name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Remember the current stack size
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const StackGuard sg;
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// Allocate an empty array on the stack
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sq_newarray(DefaultVM::Get(), 0);
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// Process each entity in the pool
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EachContains(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(),
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AppendElemFunc< CPlayer >(), name, neg);
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// Return the array at the top of the stack
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return Var< Array >(DefaultVM::Get(), -1).value;
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}
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the first player where the name matches or not the specified one.
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*/
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static inline Object Player_FirstWhereNameEquals(bool neg, CSStr name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element receiver
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RecvElemFunc< CPlayer > recv;
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// Process each entity in the pool
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FirstEquals(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(), recv, name, neg);
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// Return the received element, if any
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return recv.mObj;
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}
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the first player where the name begins or not with the specified string.
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*/
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static inline Object Player_FirstWhereNameBegins(bool neg, CSStr name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element receiver
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RecvElemFunc< CPlayer > recv;
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// Process each entity in the pool
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FirstBegins(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(), recv, name, strlen(name), neg);
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// Return the received element, if any
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return recv.mObj;
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}
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the first player where the name ends or not with the specified string.
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*/
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static inline Object Player_FirstWhereNameEnds(bool neg, CSStr name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element receiver
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RecvElemFunc< CPlayer > recv;
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// Process each entity in the pool
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FirstEnds(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(), recv, name, strlen(name), neg);
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// Return the received element, if any
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return recv.mObj;
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}
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the first player where the name contains or not the specified string.
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*/
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static inline Object Player_FirstWhereNameContains(bool neg, CSStr name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element receiver
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RecvElemFunc< CPlayer > recv;
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// Process each entity in the pool
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FirstContains(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(), recv, name, neg);
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// Return the received element, if any
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return recv.mObj;
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}
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name matches or not the specified one.
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*/
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static inline Uint32 Player_EachWhereNameEquals(bool neg, CSStr name, Object & env, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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ForwardElemFunc< CPlayer > fwd(env, func);
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// Process each entity in the pool
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EachEquals(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(), fwd, name, neg);
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// Return the forward count
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return fwd.mCount;
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}
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name begins with the specified string.
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*/
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static inline Uint32 Player_EachWhereNameBegins(bool neg, CSStr name, Object & env, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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ForwardElemFunc< CPlayer > fwd(env, func);
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// Process each entity in the pool
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EachBegins(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(), fwd, name, strlen(name), neg);
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// Return the forward count
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return fwd.mCount;
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}
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name ends or not with the specified string.
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*/
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static inline Uint32 Player_EachWhereNameEnds(bool neg, CSStr name, Object & env, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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ForwardElemFunc< CPlayer > fwd(env, func);
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// Process each entity in the pool
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EachEnds(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(), fwd, name, strlen(name), neg);
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// Return the forward count
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return fwd.mCount;
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}
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name contains the specified string.
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*/
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static inline Uint32 Player_EachWhereNameContains(bool neg, CSStr name, Object & env, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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ForwardElemFunc< CPlayer > fwd(env, func);
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// Process each entity in the pool
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EachContains(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
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ValidInstFunc< CPlayer >(), PlayerName(), fwd, name, neg);
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// Return the forward count
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return fwd.mCount;
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}
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// ================================================================================================
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void Register(HSQUIRRELVM vm)
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{
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Table fns(vm);
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fns.Bind(_SC("Blip"), Table(vm)
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.Func(_SC("WithID"), &Entity< CBlip >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CBlip >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CBlip >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CBlip >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CBlip >::FirstWhereTagContains)
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.Func(_SC("WithSprID"), &Blip_FindBySprID)
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);
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fns.Bind(_SC("Checkpoint"), Table(vm)
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.Func(_SC("WithID"), &Entity< CCheckpoint >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CCheckpoint >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CCheckpoint >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CCheckpoint >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CCheckpoint >::FirstWhereTagContains)
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);
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fns.Bind(_SC("Keybind"), Table(vm)
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.Func(_SC("WithID"), &Entity< CKeybind >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CKeybind >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CKeybind >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CKeybind >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CKeybind >::FirstWhereTagContains)
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);
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fns.Bind(_SC("Object"), Table(vm)
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.Func(_SC("WithID"), &Entity< CObject >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CObject >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CObject >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CObject >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CObject >::FirstWhereTagContains)
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);
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fns.Bind(_SC("Pickup"), Table(vm)
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.Func(_SC("WithID"), &Entity< CPickup >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CPickup >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CPickup >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CPickup >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CPickup >::FirstWhereTagContains)
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);
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fns.Bind(_SC("Player"), Table(vm)
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.Func(_SC("WithID"), &Entity< CPlayer >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CPlayer >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CPlayer >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CPlayer >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CPlayer >::FirstWhereTagContains)
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);
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fns.Bind(_SC("Vehicle"), Table(vm)
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.Func(_SC("WithID"), &Entity< CVehicle >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CVehicle >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CVehicle >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CVehicle >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CVehicle >::FirstWhereTagContains)
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);
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RootTable(vm).Bind(_SC("SqFind"), fns);
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Table cns(vm);
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cns.Bind(_SC("Blip"), Table(vm)
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@ -152,6 +371,10 @@ void Register(HSQUIRRELVM vm)
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.Func(_SC("TagBegins"), &Entity< CPlayer >::AllWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CPlayer >::AllWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CPlayer >::AllWhereTagContains)
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.Func(_SC("NameEquals"), &Player_AllWhereNameEquals)
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.Func(_SC("NameBegins"), &Player_AllWhereNameBegins)
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.Func(_SC("NameEnds"), &Player_AllWhereNameEnds)
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.Func(_SC("NameContains"), &Player_AllWhereNameContains)
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);
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cns.Bind(_SC("Vehicle"), Table(vm)
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@ -164,6 +387,71 @@ void Register(HSQUIRRELVM vm)
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RootTable(vm).Bind(_SC("SqCollect"), cns);
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Table fns(vm);
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fns.Bind(_SC("Blip"), Table(vm)
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.Func(_SC("WithID"), &Entity< CBlip >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CBlip >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CBlip >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CBlip >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CBlip >::FirstWhereTagContains)
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.Func(_SC("WithSprID"), &Blip_FindBySprID)
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);
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fns.Bind(_SC("Checkpoint"), Table(vm)
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.Func(_SC("WithID"), &Entity< CCheckpoint >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CCheckpoint >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CCheckpoint >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CCheckpoint >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CCheckpoint >::FirstWhereTagContains)
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);
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fns.Bind(_SC("Keybind"), Table(vm)
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.Func(_SC("WithID"), &Entity< CKeybind >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CKeybind >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CKeybind >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CKeybind >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CKeybind >::FirstWhereTagContains)
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);
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fns.Bind(_SC("Object"), Table(vm)
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.Func(_SC("WithID"), &Entity< CObject >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CObject >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CObject >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CObject >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CObject >::FirstWhereTagContains)
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);
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fns.Bind(_SC("Pickup"), Table(vm)
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.Func(_SC("WithID"), &Entity< CPickup >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CPickup >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CPickup >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CPickup >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CPickup >::FirstWhereTagContains)
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.Func(_SC("NameEquals"), &Player_FirstWhereNameEquals)
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.Func(_SC("NameBegins"), &Player_FirstWhereNameBegins)
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.Func(_SC("NameEnds"), &Player_FirstWhereNameEnds)
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.Func(_SC("NameContains"), &Player_FirstWhereNameContains)
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);
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fns.Bind(_SC("Player"), Table(vm)
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.Func(_SC("WithID"), &Entity< CPlayer >::FindByID)
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.Func(_SC("TagEquals"), &Entity< CPlayer >::FirstWhereTagEquals)
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.Func(_SC("TagBegins"), &Entity< CPlayer >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CPlayer >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CPlayer >::FirstWhereTagContains)
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);
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fns.Bind(_SC("Vehicle"), Table(vm)
|
||||
.Func(_SC("WithID"), &Entity< CVehicle >::FindByID)
|
||||
.Func(_SC("TagEquals"), &Entity< CVehicle >::FirstWhereTagEquals)
|
||||
.Func(_SC("TagBegins"), &Entity< CVehicle >::FirstWhereTagBegins)
|
||||
.Func(_SC("TagEnds"), &Entity< CVehicle >::FirstWhereTagEnds)
|
||||
.Func(_SC("TagContains"), &Entity< CVehicle >::FirstWhereTagContains)
|
||||
);
|
||||
|
||||
RootTable(vm).Bind(_SC("SqFind"), fns);
|
||||
|
||||
Table ens(vm);
|
||||
|
||||
ens.Bind(_SC("Blip"), Table(vm)
|
||||
@ -212,6 +500,10 @@ void Register(HSQUIRRELVM vm)
|
||||
.Func(_SC("TagBegins"), &Entity< CPlayer >::EachWhereTagBegins)
|
||||
.Func(_SC("TagEnds"), &Entity< CPlayer >::EachWhereTagEnds)
|
||||
.Func(_SC("TagContains"), &Entity< CPlayer >::EachWhereTagContains)
|
||||
.Func(_SC("NameEquals"), &Player_EachWhereNameEquals)
|
||||
.Func(_SC("NameBegins"), &Player_EachWhereNameBegins)
|
||||
.Func(_SC("NameEnds"), &Player_EachWhereNameEnds)
|
||||
.Func(_SC("NameContains"), &Player_EachWhereNameContains)
|
||||
);
|
||||
|
||||
ens.Bind(_SC("Vehicle"), Table(vm)
|
||||
|
@ -62,10 +62,10 @@ void EachBegins(Iterator first, Iterator last,
|
||||
{
|
||||
continue;
|
||||
}
|
||||
// Retrieve the tag
|
||||
const String & tag = retrieve(*first);
|
||||
// Compare the tag
|
||||
if (tag.size() > len && (tag.compare(0, len, str) == 0) == neg)
|
||||
// Retrieve the string
|
||||
const auto & s = retrieve(*first);
|
||||
// Compare the string
|
||||
if (s.size() > len && (s.compare(0, len, str) == 0) == neg)
|
||||
{
|
||||
collect(*first);
|
||||
}
|
||||
@ -87,10 +87,10 @@ void EachEnds(Iterator first, Iterator last,
|
||||
{
|
||||
continue;
|
||||
}
|
||||
// Retrieve the tag
|
||||
const String & tag = retrieve(*first);
|
||||
// Retrieve the string
|
||||
const auto & s = retrieve(*first);
|
||||
// Compare the tag
|
||||
if (tag.size() > len && (tag.compare(tag.size() - len, len, str) == 0) == neg)
|
||||
if (s.size() > len && (s.compare(s.size() - len, len, str) == 0) == neg)
|
||||
{
|
||||
collect(*first);
|
||||
}
|
||||
@ -148,10 +148,10 @@ void FirstBegins(Iterator first, Iterator last,
|
||||
{
|
||||
continue;
|
||||
}
|
||||
// Retrieve the tag
|
||||
const String & tag = retrieve(*first);
|
||||
// Compare the tag
|
||||
if (tag.size() > len && (tag.compare(0, len, str) == 0) == neg)
|
||||
// Retrieve the string
|
||||
const auto & s = retrieve(*first);
|
||||
// Compare the string
|
||||
if (s.size() > len && (s.compare(0, len, str) == 0) == neg)
|
||||
{
|
||||
receive(*first);
|
||||
break;
|
||||
@ -174,10 +174,10 @@ void FirstEnds(Iterator first, Iterator last,
|
||||
{
|
||||
continue;
|
||||
}
|
||||
// Retrieve the tag
|
||||
const String & tag = retrieve(*first);
|
||||
// Compare the tag
|
||||
if (tag.size() > len && (tag.compare(tag.size() - len, len, str) == 0) == neg)
|
||||
// Retrieve the string
|
||||
const auto & s = retrieve(*first);
|
||||
// Compare the string
|
||||
if (s.size() > len && (s.compare(s.size() - len, len, str) == 0) == neg)
|
||||
{
|
||||
receive(*first);
|
||||
break;
|
||||
@ -659,7 +659,7 @@ public:
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Collect all entities of this type where the string match or not the specified one.
|
||||
* Collect all entities of this type where the tag matches or not the specified one.
|
||||
*/
|
||||
static inline Array AllWhereTagEquals(bool neg, CSStr tag)
|
||||
{
|
||||
@ -675,7 +675,7 @@ public:
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Collect all entities of this type where the string begins or not with the specified string.
|
||||
* Collect all entities of this type where the tag begins or not with the specified string.
|
||||
*/
|
||||
static inline Array AllWhereTagBegins(bool neg, CSStr tag)
|
||||
{
|
||||
@ -691,7 +691,7 @@ public:
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Collect all entities of this type where the string ends or not with the specified string.
|
||||
* Collect all entities of this type where the tag ends or not with the specified string.
|
||||
*/
|
||||
static inline Array AllWhereTagEnds(bool neg, CSStr tag)
|
||||
{
|
||||
@ -707,7 +707,7 @@ public:
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Collect all entities of this type where the string contains or not the specified string.
|
||||
* Collect all entities of this type where the tag contains or not the specified string.
|
||||
*/
|
||||
static inline Array AllWhereTagContains(bool neg, CSStr tag)
|
||||
{
|
||||
@ -792,7 +792,7 @@ public:
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Process all entities of this type where the string matches or not the specified one.
|
||||
* Process all entities of this type where the tag matches or not the specified one.
|
||||
*/
|
||||
static inline Uint32 EachWhereTagEquals(bool neg, CSStr tag, Object & env, Function & func)
|
||||
{
|
||||
@ -806,7 +806,7 @@ public:
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Process all entities of this type where the string begins with the specified string.
|
||||
* Process all entities of this type where the tag begins with the specified string.
|
||||
*/
|
||||
static inline Uint32 EachWhereTagBegins(bool neg, CSStr tag, Object & env, Function & func)
|
||||
{
|
||||
@ -820,7 +820,7 @@ public:
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Process all entities of this type where the string ends or not with the specified string.
|
||||
* Process all entities of this type where the tag ends or not with the specified string.
|
||||
*/
|
||||
static inline Uint32 EachWhereTagEnds(bool neg, CSStr tag, Object & env, Function & func)
|
||||
{
|
||||
@ -834,7 +834,7 @@ public:
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Process all entities of this type where the string contains the specified string.
|
||||
* Process all entities of this type where the tag contains the specified string.
|
||||
*/
|
||||
static inline Uint32 EachWhereTagContains(bool neg, CSStr tag, Object & env, Function & func)
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user