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Make the function environment optional in entity callbacks.
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@ -110,6 +110,11 @@ void CPickup::BindEvent(Int32 evid, Object & env, Function & func) const
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{
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event.Release(); // Then release the current callback
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}
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// Does this function need a custom environment?
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else if (env.IsNull())
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{
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event = func;
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}
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// Assign the specified environment and function
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else
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{
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