1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-01-19 03:57:14 +01:00

Move message broadcasting into their own source file for better code structuring

Move message broadcasting into their own table to avoid polluting the global scope.
This commit is contained in:
Sandu Liviu Catalin 2016-06-19 09:32:16 +03:00
parent 431198378d
commit 3ebe127c2c
3 changed files with 443 additions and 417 deletions

View File

@ -532,6 +532,7 @@
<Unit filename="../source/Logger.cpp" />
<Unit filename="../source/Logger.hpp" />
<Unit filename="../source/Main.cpp" />
<Unit filename="../source/Misc/Broadcast.cpp" />
<Unit filename="../source/Misc/Functions.cpp" />
<Unit filename="../source/Misc/Functions.hpp" />
<Unit filename="../source/Misc/Model.cpp" />

438
source/Misc/Broadcast.cpp Normal file
View File

@ -0,0 +1,438 @@
// ------------------------------------------------------------------------------------------------
#include "Core.hpp"
#include "Base/Shared.hpp"
#include "Base/Color3.hpp"
#include "Base/Color4.hpp"
#include "Entity/Player.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastMsg(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the message color specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing message color");
}
// Was the message value specified?
else if (top <= 2)
{
return sq_throwerror(vm, "Missing message value");
}
// Failed to retrieve a Color4 value
bool failed = false;
// The message color
Color4 color;
// Attempt to extract the argument values
try
{
color = Var< Color4 >(vm, 2).value;
}
catch (...)
{
failed = true;
}
// Did we failed to retrieve a Color4 instance?
if (failed)
{
// Attempt to extract the argument values
try
{
color = Var< Color3 >(vm, 2).value;
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
}
// Attempt to generate the string value
StackStrF val(vm, 3);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted message string
const vcmpError result = _Func->SendClientMessage(itr->mID, color.GetRGBA(),
"%s%s%s",
player->mMessagePrefix.c_str(),
val.mPtr,
player->mMessagePostfix.c_str());
// Check the result
if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Client message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastMsgP(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the index of the message prefix specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing prefix index");
}
// Was the message value specified?
else if (top <= 2)
{
return sq_throwerror(vm, "Missing message value");
}
// The prefix index
Uint32 index;
// Attempt to extract the argument values
try
{
index = Var< Uint32 >(vm, 2).value;
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
// Perform a range check on the specified prefix index
if (index > SQMOD_PLAYER_MSG_PREFIXES)
{
return sq_throwerror(vm, ToStrF("Prefix index is out of range: %u > %u",
index, SQMOD_PLAYER_MSG_PREFIXES));
}
// Attempt to generate the string value
StackStrF val(vm, 3);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
vcmpError result = vcmpErrorNone;
// Send the resulted message string
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted message string
if (player->mLimitPrefixPostfixMessage)
{
result = _Func->SendClientMessage(itr->mID, player->mMessageColor, "%s%s",
player->mMessagePrefixes[index].c_str(), val.mPtr);
}
else
{
result = _Func->SendClientMessage(itr->mID, player->mMessageColor, "%s%s%s%s",
player->mMessagePrefix.c_str(),
player->mMessagePrefixes[index].c_str(), val.mPtr,
player->mMessagePostfix.c_str());
}
// Check the result
if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Client message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastMsgEx(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the message color specified?
if (top <= 4)
{
return sq_throwerror(vm, "Missing message color");
}
// Was the message value specified?
else if (top <= 5)
{
return sq_throwerror(vm, "Missing message value");
}
// The message color
Uint32 color;
// Attempt to extract the argument values
try
{
color = SQMOD_PACK_RGBA(Var< Uint8 >(vm, 2).value,
Var< Uint8 >(vm, 3).value,
Var< Uint8 >(vm, 4).value,
Var< Uint8 >(vm, 5).value);
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
// Attempt to generate the string value
StackStrF val(vm, 6);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted message string
const vcmpError result = _Func->SendClientMessage(itr->mID, color,
"%s%s%s",
player->mMessagePrefix.c_str(),
val.mPtr,
player->mMessagePostfix.c_str());
// Check the result
if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Client message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastMessage(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the message value specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing message value");
}
// Attempt to generate the string value
StackStrF val(vm, 2);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted message string
const vcmpError result = _Func->SendClientMessage(itr->mID, player->mMessageColor,
"%s%s%s",
player->mMessagePrefix.c_str(),
val.mPtr,
player->mMessagePostfix.c_str());
// Check the result
if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Client message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastAnnounce(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the announcement value specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing announcement value");
}
// Attempt to generate the string value
StackStrF val(vm, 2);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted announcement string
const vcmpError result = _Func->SendGameMessage(itr->mID, player->mAnnounceStyle,
"%s%s%s",
player->mAnnouncePrefix.c_str(),
val.mPtr,
player->mAnnouncePostfix.c_str());
// Validate the result
if (result == vcmpErrorArgumentOutOfBounds)
{
return sq_throwerror(vm, ToStrF("Invalid announcement style [%s]", player->GetTag().c_str()));
}
else if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Game message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastAnnounceEx(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the announcement style specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing announcement style");
}
// Was the announcement value specified?
else if (top <= 2)
{
return sq_throwerror(vm, "Missing announcement value");
}
// The announcement style
Int32 style;
// style to extract the argument values
try
{
style = Var< Int32 >(vm, 2).value;
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
// Attempt to generate the string value
StackStrF val(vm, 3);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted announcement string
const vcmpError result = _Func->SendGameMessage(itr->mID, style,
"%s%s%s",
player->mAnnouncePrefix.c_str(),
val.mPtr,
player->mAnnouncePostfix.c_str());
// Validate the result
if (result == vcmpErrorArgumentOutOfBounds)
{
return sq_throwerror(vm, ToStrF("Invalid announcement style [%s]", player->GetTag().c_str()));
}
else if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Game message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ================================================================================================
void Register_Broadcast(HSQUIRRELVM vm)
{
Table bns(vm);
bns
.SquirrelFunc(_SC("Msg"), &SqBroadcastMsg)
.SquirrelFunc(_SC("MsgP"), &SqBroadcastMsgP)
.SquirrelFunc(_SC("MsgEx"), &SqBroadcastMsgEx)
.SquirrelFunc(_SC("Message"), &SqBroadcastMessage)
.SquirrelFunc(_SC("Announce"), &SqBroadcastAnnounce)
.SquirrelFunc(_SC("AnnounceEx"), &SqBroadcastAnnounceEx)
.SquirrelFunc(_SC("Text"), &SqBroadcastAnnounce)
.SquirrelFunc(_SC("TextEx"), &SqBroadcastAnnounceEx);
RootTable(vm).Bind(_SC("SqBroadcast"), bns);
}
} // Namespace:: SqMod

View File

@ -2,7 +2,6 @@
#include "Core.hpp"
#include "Base/Shared.hpp"
#include "Base/Color3.hpp"
#include "Base/Color4.hpp"
#include "Base/Vector2.hpp"
#include "Base/Vector3.hpp"
#include "Entity/Player.hpp"
@ -50,413 +49,7 @@ static const Object & FindPlayer(Object & by)
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastMsg(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the message color specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing message color");
}
// Was the message value specified?
else if (top <= 2)
{
return sq_throwerror(vm, "Missing message value");
}
// Failed to retrieve a Color4 value
bool failed = false;
// The message color
Color4 color;
// Attempt to extract the argument values
try
{
color = Var< Color4 >(vm, 2).value;
}
catch (...)
{
failed = true;
}
// Did we failed to retrieve a Color4 instance?
if (failed)
{
// Attempt to extract the argument values
try
{
color = Var< Color3 >(vm, 2).value;
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
}
// Attempt to generate the string value
StackStrF val(vm, 3);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted message string
const vcmpError result = _Func->SendClientMessage(itr->mID, color.GetRGBA(),
"%s%s%s",
player->mMessagePrefix.c_str(),
val.mPtr,
player->mMessagePostfix.c_str());
// Check the result
if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Client message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastMsgP(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the index of the message prefix specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing prefix index");
}
// Was the message value specified?
else if (top <= 2)
{
return sq_throwerror(vm, "Missing message value");
}
// The prefix index
Uint32 index;
// Attempt to extract the argument values
try
{
index = Var< Uint32 >(vm, 2).value;
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
// Perform a range check on the specified prefix index
if (index > SQMOD_PLAYER_MSG_PREFIXES)
{
return sq_throwerror(vm, ToStrF("Prefix index is out of range: %u > %u",
index, SQMOD_PLAYER_MSG_PREFIXES));
}
// Attempt to generate the string value
StackStrF val(vm, 3);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
vcmpError result = vcmpErrorNone;
// Send the resulted message string
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted message string
if (player->mLimitPrefixPostfixMessage)
{
result = _Func->SendClientMessage(itr->mID, player->mMessageColor, "%s%s",
player->mMessagePrefixes[index].c_str(), val.mPtr);
}
else
{
result = _Func->SendClientMessage(itr->mID, player->mMessageColor, "%s%s%s%s",
player->mMessagePrefix.c_str(),
player->mMessagePrefixes[index].c_str(), val.mPtr,
player->mMessagePostfix.c_str());
}
// Check the result
if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Client message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastMsgEx(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the message color specified?
if (top <= 4)
{
return sq_throwerror(vm, "Missing message color");
}
// Was the message value specified?
else if (top <= 5)
{
return sq_throwerror(vm, "Missing message value");
}
// The message color
Uint32 color;
// Attempt to extract the argument values
try
{
color = SQMOD_PACK_RGBA(Var< Uint8 >(vm, 2).value,
Var< Uint8 >(vm, 3).value,
Var< Uint8 >(vm, 4).value,
Var< Uint8 >(vm, 5).value);
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
// Attempt to generate the string value
StackStrF val(vm, 6);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted message string
const vcmpError result = _Func->SendClientMessage(itr->mID, color,
"%s%s%s",
player->mMessagePrefix.c_str(),
val.mPtr,
player->mMessagePostfix.c_str());
// Check the result
if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Client message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastMessage(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the message value specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing message value");
}
// Attempt to generate the string value
StackStrF val(vm, 2);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted message string
const vcmpError result = _Func->SendClientMessage(itr->mID, player->mMessageColor,
"%s%s%s",
player->mMessagePrefix.c_str(),
val.mPtr,
player->mMessagePostfix.c_str());
// Check the result
if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Client message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastAnnounce(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the announcement value specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing announcement value");
}
// Attempt to generate the string value
StackStrF val(vm, 2);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted announcement string
const vcmpError result = _Func->SendGameMessage(itr->mID, player->mAnnounceStyle,
"%s%s%s",
player->mAnnouncePrefix.c_str(),
val.mPtr,
player->mAnnouncePostfix.c_str());
// Validate the result
if (result == vcmpErrorArgumentOutOfBounds)
{
return sq_throwerror(vm, ToStrF("Invalid announcement style [%s]", player->GetTag().c_str()));
}
else if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Game message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqBroadcastAnnounceEx(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the announcement style specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing announcement style");
}
// Was the announcement value specified?
else if (top <= 2)
{
return sq_throwerror(vm, "Missing announcement value");
}
// The announcement style
Int32 style;
// style to extract the argument values
try
{
style = Var< Int32 >(vm, 2).value;
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
// Attempt to generate the string value
StackStrF val(vm, 3);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Obtain the ends of the entity pool
Core::Players::const_iterator itr = Core::Get().GetPlayers().cbegin();
Core::Players::const_iterator end = Core::Get().GetPlayers().cend();
// The number of players that the message was sent to
Uint32 count = 0;
// Process each entity in the pool
for (; itr != end; ++itr)
{
// Is this player instance valid?
if (VALID_ENTITYEX(itr->mID, SQMOD_PLAYER_POOL) && itr->mInst != nullptr)
{
// Grab the player instance
CPlayer * player = itr->mInst;
// Send the resulted announcement string
const vcmpError result = _Func->SendGameMessage(itr->mID, style,
"%s%s%s",
player->mAnnouncePrefix.c_str(),
val.mPtr,
player->mAnnouncePostfix.c_str());
// Validate the result
if (result == vcmpErrorArgumentOutOfBounds)
{
return sq_throwerror(vm, ToStrF("Invalid announcement style [%s]", player->GetTag().c_str()));
}
else if (result == vcmpErrorTooLargeInput)
{
return sq_throwerror(vm, ToStrF("Game message too big [%s]", player->GetTag().c_str()));
}
// Add this player to the count
++count;
}
}
// Push the count count on the stack
sq_pushinteger(vm, count);
// Specify that this function returned a value
return 1;
}
extern void Register_Broadcast(HSQUIRRELVM vm);
// ================================================================================================
void Register_Misc(HSQUIRRELVM vm)
@ -578,15 +171,9 @@ void Register_Misc(HSQUIRRELVM vm)
.Func(_SC("PlaySound"), &PlaySound)
.Func(_SC("PlaySoundEx"), &PlaySoundEx)
.Func(_SC("CreateExplosion"), &CreateExplosion)
.Func(_SC("CreateExplosionEx"), &CreateExplosionEx)
.SquirrelFunc(_SC("SqBroadcastMsg"), &SqBroadcastMsg)
.SquirrelFunc(_SC("SqBroadcastMsgP"), &SqBroadcastMsgP)
.SquirrelFunc(_SC("SqBroadcastMsgEx"), &SqBroadcastMsgEx)
.SquirrelFunc(_SC("SqBroadcastMessage"), &SqBroadcastMessage)
.SquirrelFunc(_SC("SqBroadcastAnnounce"), &SqBroadcastAnnounce)
.SquirrelFunc(_SC("SqBroadcastAnnounceEx"), &SqBroadcastAnnounceEx)
.SquirrelFunc(_SC("SqBroadcastText"), &SqBroadcastAnnounce)
.SquirrelFunc(_SC("SqBroadcastTextEx"), &SqBroadcastAnnounceEx);
.Func(_SC("CreateExplosionEx"), &CreateExplosionEx);
Register_Broadcast(vm);
}
} // Namespace:: SqMod