diff --git a/source/Core.hpp b/source/Core.hpp index 4e6fcb46..d277d224 100644 --- a/source/Core.hpp +++ b/source/Core.hpp @@ -112,7 +112,7 @@ protected: // ---------------------------------------------------------------------------------------- Int32 mID; // The unique number that identifies this entity on the server. - Uint16 mFlags; // Various options and states that can be toggled on the instance. + Uint32 mFlags; // Various options and states that can be toggled on the instance. CBlip * mInst; // Pointer to the actual instance used to interact this entity. LightObj mObj; // Script object of the instance used to interact this entity. @@ -181,7 +181,7 @@ protected: // ---------------------------------------------------------------------------------------- Int32 mID; // The unique number that identifies this entity on the server. - Uint16 mFlags; // Various options and states that can be toggled on the instance. + Uint32 mFlags; // Various options and states that can be toggled on the instance. CCheckpoint * mInst; // Pointer to the actual instance used to interact this entity. LightObj mObj; // Script object of the instance used to interact this entity. @@ -245,7 +245,7 @@ protected: // ---------------------------------------------------------------------------------------- Int32 mID; // The unique number that identifies this entity on the server. - Uint16 mFlags; // Various options and states that can be toggled on the instance. + Uint32 mFlags; // Various options and states that can be toggled on the instance. CKeybind * mInst; // Pointer to the actual instance used to interact this entity. LightObj mObj; // Script object of the instance used to interact this entity. @@ -313,7 +313,7 @@ protected: // ---------------------------------------------------------------------------------------- Int32 mID; // The unique number that identifies this entity on the server. - Uint16 mFlags; // Various options and states that can be toggled on the instance. + Uint32 mFlags; // Various options and states that can be toggled on the instance. CObject * mInst; // Pointer to the actual instance used to interact this entity. LightObj mObj; // Script object of the instance used to interact this entity. @@ -378,7 +378,7 @@ protected: // ---------------------------------------------------------------------------------------- Int32 mID; // The unique number that identifies this entity on the server. - Uint16 mFlags; // Various options and states that can be toggled on the instance. + Uint32 mFlags; // Various options and states that can be toggled on the instance. CPickup * mInst; // Pointer to the actual instance used to interact this entity. LightObj mObj; // Script object of the instance used to interact this entity. @@ -445,7 +445,7 @@ protected: // ---------------------------------------------------------------------------------------- Int32 mID; // The unique number that identifies this entity on the server. - Uint16 mFlags; // Various options and states that can be toggled on the instance. + Uint32 mFlags; // Various options and states that can be toggled on the instance. CPlayer * mInst; // Pointer to the actual instance used to interact this entity. LightObj mObj; // Script object of the instance used to interact this entity. @@ -596,7 +596,7 @@ protected: // ---------------------------------------------------------------------------------------- Int32 mID; // The unique number that identifies this entity on the server. - Uint16 mFlags; // Various options and states that can be toggled on the instance. + Uint32 mFlags; // Various options and states that can be toggled on the instance. CVehicle * mInst; // Pointer to the actual instance used to interact this entity. LightObj mObj; // Script object of the instance used to interact this entity.