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Update POCO library.
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44
vendor/POCO/README
vendored
44
vendor/POCO/README
vendored
@ -150,17 +150,53 @@ If you cannot or do not want to build with CMake, there are other options,
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described in the following.
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BUILDING - USING VCPKG
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===================
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You can download and install poco using the vcpkg(https://github.com/Microsoft/vcpkg)
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dependency manager:
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$ git clone https://github.com/Microsoft/vcpkg.git
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$ cd vcpkg
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$ ./bootstrap-vcpkg.sh
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$ ./vcpkg integrate install
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$ ./vcpkg install poco
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The poco port in vcpkg is kept up to date by Microsoft team members and community contributors.
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If the version is out of date, please create an issue or pull request(https://github.com/Microsoft/vcpkg)
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on the vcpkg repository.
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BUILDING - USING CONAN
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======================
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You can download and install poco using the Conan(https://github.com/conan-io/conan)
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package manager. It needed to be installed first(https://conan.io/downloads.html):
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You can install Poco libraries from Conan Center(https://conan.io/center.html):
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$ conan install -r conancenter poco/1.12.0@
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Or, you can download Poco recipe and build locally:
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$ conan install -r conancenter poco/1.12.0@ --build=poco
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The Poco recipe and packages in Conan Center are kept up to date by Conan team members and community contributors.
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If the version is out of date, or you detect any wrong behavior, please create an issue or pull request(https://github.com/conan-io/conan-center-index)
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on the Conan Center Index repository.
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BUILDING ON WINDOWS
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===================
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Microsoft Visual Studio 2015 or newer is required to build the POCO C++ Libraries on
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Windows platforms. Solution and project files for all versions from 2015 to 2019 are included.
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Windows platforms. Solution and project files for all versions from 2015 to 2022 are included.
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64-bit (x64) builds are supported as well.
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You can either build from within Visual Studio (Build->Batch Build->Select All;Rebuild)
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or from the command line. To build from the command line, start the
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Visual Studio Command Prompt and cd to the directory where you
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have extracted the POCO C++ Libraries sources. Then, simply start the buildwin.cmd script
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and pass as argument the version of visual studio (140, 150, 160, etc.). You can customize
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and pass as argument the version of visual studio (140, 150, 160, 170, etc.). You can customize
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what is being built by buildwin.cmd by passing appropriate command line arguments to
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it. Call buildwin.cmd without arguments to see what is available.
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@ -186,8 +222,8 @@ BUILDING ON UNIX/LINUX/macOS
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============================
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For building on Unix platforms, the POCO C++ Libraries come with their own
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build system. The build system is based on GNU Make 3.80 (or newer), with the help
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from a few shell scripts. If you do not have GNU Make 3.80 (or later) installed on
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build system. The build system is based on GNU Make 5.0 (or newer), with the help
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from a few shell scripts. If you do not have GNU Make 5.0 (or later) installed on
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your machine, you will need to download it from
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http://directory.fsf.org/devel/build/make.html>,
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build and install it prior to building the POCO C++ Libraries.
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