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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-07-05 08:27:10 +02:00

Code cleanup.

Get rid of ReleaseGently.
This commit is contained in:
Sandu Liviu Catalin
2020-04-27 13:10:54 +03:00
parent 48005a98f0
commit 22a17fe3c4
28 changed files with 212 additions and 223 deletions

View File

@ -143,13 +143,13 @@ static inline Array Player_AllWhereNameEquals(bool neg, bool cs, CSStr name)
// Remember the current stack size
const StackGuard sg;
// Allocate an empty array on the stack
sq_newarray(DefaultVM::Get(), 0);
sq_newarray(SqVM(), 0);
// Process each entity in the pool
EachEquals(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
ValidInstFunc< CPlayer >(), PlayerName(),
AppendElemFunc< CPlayer >(), name, !neg, cs);
// Return the array at the top of the stack
return Var< Array >(DefaultVM::Get(), -1).value;
return Var< Array >(SqVM(), -1).value;
}
/* ------------------------------------------------------------------------------------------------
@ -161,13 +161,13 @@ static inline Array Player_AllWhereNameBegins(bool neg, bool cs, CSStr name)
// Remember the current stack size
const StackGuard sg;
// Allocate an empty array on the stack
sq_newarray(DefaultVM::Get(), 0);
sq_newarray(SqVM(), 0);
// Process each entity in the pool
EachBegins(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
ValidInstFunc< CPlayer >(), PlayerName(),
AppendElemFunc< CPlayer >(), name, strlen(name), !neg, cs);
// Return the array at the top of the stack
return Var< Array >(DefaultVM::Get(), -1).value;
return Var< Array >(SqVM(), -1).value;
}
/* ------------------------------------------------------------------------------------------------
@ -179,13 +179,13 @@ static inline Array Player_AllWhereNameEnds(bool neg, bool cs, CSStr name)
// Remember the current stack size
const StackGuard sg;
// Allocate an empty array on the stack
sq_newarray(DefaultVM::Get(), 0);
sq_newarray(SqVM(), 0);
// Process each entity in the pool
EachEnds(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
ValidInstFunc< CPlayer >(), PlayerName(),
AppendElemFunc< CPlayer >(), name, strlen(name), !neg, cs);
// Return the array at the top of the stack
return Var< Array >(DefaultVM::Get(), -1).value;
return Var< Array >(SqVM(), -1).value;
}
/* ------------------------------------------------------------------------------------------------
@ -197,13 +197,13 @@ static inline Array Player_AllWhereNameContains(bool neg, bool cs, CSStr name)
// Remember the current stack size
const StackGuard sg;
// Allocate an empty array on the stack
sq_newarray(DefaultVM::Get(), 0);
sq_newarray(SqVM(), 0);
// Process each entity in the pool
EachContains(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
ValidInstFunc< CPlayer >(), PlayerName(),
AppendElemFunc< CPlayer >(), name, !neg, cs);
// Return the array at the top of the stack
return Var< Array >(DefaultVM::Get(), -1).value;
return Var< Array >(SqVM(), -1).value;
}
/* ------------------------------------------------------------------------------------------------
@ -215,13 +215,13 @@ static inline Array Player_AllWhereNameMatches(bool neg, bool cs, CSStr name)
// Remember the current stack size
const StackGuard sg;
// Allocate an empty array on the stack
sq_newarray(DefaultVM::Get(), 0);
sq_newarray(SqVM(), 0);
// Process each entity in the pool
EachMatches(InstSpec< CPlayer >::CBegin(), InstSpec< CPlayer >::CEnd(),
ValidInstFunc< CPlayer >(), PlayerName(),
AppendElemFunc< CPlayer >(), name, !neg, cs);
// Return the array at the top of the stack
return Var< Array >(DefaultVM::Get(), -1).value;
return Var< Array >(SqVM(), -1).value;
}
/* ------------------------------------------------------------------------------------------------