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https://github.com/VCMP-SqMod/SqMod.git
synced 2025-06-30 22:17:13 +02:00
Use 'color' instead of 'colour' internally and expose aliases to both for the script interface.
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@ -482,8 +482,8 @@ protected:
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SQInteger mTrackRotation; // The number of times to track rotation changes.
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// ----------------------------------------------------------------------------------------
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Int32 mLastPrimaryColour; // Last known secondary-color of the player entity.
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Int32 mLastSecondaryColour; // Last known primary-color of the player entity.
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Int32 mLastPrimaryColor; // Last known secondary-color of the player entity.
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Int32 mLastSecondaryColor; // Last known primary-color of the player entity.
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Float32 mLastHealth; // Last known health of the player entity.
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Vector3 mLastPosition; // Last known position of the player entity.
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Quaternion mLastRotation; // Last known rotation of the player entity.
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@ -499,7 +499,7 @@ protected:
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Function mOnExplode;
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Function mOnRespawn;
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Function mOnUpdate;
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Function mOnColour;
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Function mOnColor;
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Function mOnHealth;
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Function mOnPosition;
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Function mOnRotation;
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@ -1041,7 +1041,7 @@ public:
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void EmitPlayerWantedLevel(Int32 player_id, Int32 old_level, Int32 new_level);
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void EmitPlayerImmunity(Int32 player_id, Int32 old_immunity, Int32 new_immunity);
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void EmitPlayerAlpha(Int32 player_id, Int32 old_alpha, Int32 new_alpha, Int32 fade);
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void EmitVehicleColour(Int32 vehicle_id, Int32 changed);
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void EmitVehicleColor(Int32 vehicle_id, Int32 changed);
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void EmitVehicleHealth(Int32 vehicle_id, Float32 old_health, Float32 new_health);
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void EmitVehiclePosition(Int32 vehicle_id);
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void EmitVehicleRotation(Int32 vehicle_id);
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@ -1203,7 +1203,7 @@ private:
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Function mOnPlayerWantedLevel;
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Function mOnPlayerImmunity;
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Function mOnPlayerAlpha;
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Function mOnVehicleColour;
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Function mOnVehicleColor;
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Function mOnVehicleHealth;
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Function mOnVehiclePosition;
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Function mOnVehicleRotation;
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