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SqMod/source/Base/AABB.cpp

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// ------------------------------------------------------------------------------------------------
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#include "Base/AABB.hpp"
#include "Base/Vector4.hpp"
#include "Base/Shared.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
const AABB AABB::NIL = AABB(0);
const AABB AABB::MIN = AABB(-1, -1, -1, 1, 1, 1);
const AABB AABB::MAX = AABB(Vector3::MIN, Vector3::MAX);
// ------------------------------------------------------------------------------------------------
SQChar AABB::Delim = ',';
// ------------------------------------------------------------------------------------------------
AABB::AABB()
: min(-1.0), max(1.0)
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{
/* ... */
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}
// ------------------------------------------------------------------------------------------------
AABB::AABB(Value sv)
: min(-sv), max(fabs(sv))
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{
/* ... */
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}
// ------------------------------------------------------------------------------------------------
AABB::AABB(Value xv, Value yv, Value zv)
: min(-xv, -yv, -zv), max(fabs(xv), fabs(yv), fabs(zv))
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{
/* ... */
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}
// ------------------------------------------------------------------------------------------------
AABB::AABB(Value xmin, Value ymin, Value zmin, Value xmax, Value ymax, Value zmax)
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: min(xmin, ymin, zmin), max(xmax, ymax, zmax)
{
/* ... */
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}
// ------------------------------------------------------------------------------------------------
AABB::AABB(const Vector3 & vmin, const Vector3 & vmax)
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: min(vmin), max(vmax)
{
/* ... */
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}
// ------------------------------------------------------------------------------------------------
AABB::AABB(const AABB & b)
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: min(b.min), max(b.max)
{
/* ... */
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}
// ------------------------------------------------------------------------------------------------
AABB::~AABB()
{
/* ... */
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}
// ------------------------------------------------------------------------------------------------
AABB & AABB::operator = (const AABB & b)
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{
min = b.min;
max = b.max;
return *this;
}
// ------------------------------------------------------------------------------------------------
AABB & AABB::operator = (Value s)
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{
min.Set(-s);
max.Set(fabs(s));
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return *this;
}
AABB & AABB::operator = (const Vector3 & v)
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{
min.Set(-v);
max.Set(v.Abs());
return *this;
}
AABB & AABB::operator = (const Vector4 & v)
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{
min.Set(-v);
max.Set(v.Abs());
return *this;
}
// ------------------------------------------------------------------------------------------------
AABB & AABB::operator += (const AABB & b)
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{
min += b.min;
max += b.max;
return *this;
}
AABB & AABB::operator -= (const AABB & b)
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{
min -= b.min;
max -= b.max;
return *this;
}
AABB & AABB::operator *= (const AABB & b)
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{
min *= b.min;
max *= b.max;
return *this;
}
AABB & AABB::operator /= (const AABB & b)
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{
min /= b.min;
max /= b.max;
return *this;
}
AABB & AABB::operator %= (const AABB & b)
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{
min %= b.min;
max %= b.max;
return *this;
}
// ------------------------------------------------------------------------------------------------
AABB & AABB::operator += (Value s)
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{
min += s;
max += s;
return *this;
}
AABB & AABB::operator -= (Value s)
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{
min -= s;
max -= s;
return *this;
}
AABB & AABB::operator *= (Value s)
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{
min *= s;
max *= s;
return *this;
}
AABB & AABB::operator /= (Value s)
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{
min /= s;
max /= s;
return *this;
}
AABB & AABB::operator %= (Value s)
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{
min %= s;
max %= s;
return *this;
}
// ------------------------------------------------------------------------------------------------
AABB & AABB::operator ++ ()
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{
++min;
++max;
return *this;
}
AABB & AABB::operator -- ()
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{
--min;
--max;
return *this;
}
// ------------------------------------------------------------------------------------------------
AABB AABB::operator ++ (int)
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{
AABB state(*this);
++min;
++max;
return state;
}
AABB AABB::operator -- (int)
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{
AABB state(*this);
--min;
--max;
return state;
}
// ------------------------------------------------------------------------------------------------
AABB AABB::operator + (const AABB & b) const
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{
return AABB(min + b.min, max + b.max);
}
AABB AABB::operator - (const AABB & b) const
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{
return AABB(min - b.min, max - b.max);
}
AABB AABB::operator * (const AABB & b) const
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{
return AABB(min * b.min, max * b.max);
}
AABB AABB::operator / (const AABB & b) const
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{
return AABB(min / b.min, max / b.max);
}
AABB AABB::operator % (const AABB & b) const
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{
return AABB(min % b.min, max % b.max);
}
// ------------------------------------------------------------------------------------------------
AABB AABB::operator + (Value s) const
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{
return AABB(min + s, max + s);
}
AABB AABB::operator - (Value s) const
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{
return AABB(min - s, max - s);
}
AABB AABB::operator * (Value s) const
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{
return AABB(min * s, max * s);
}
AABB AABB::operator / (Value s) const
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{
return AABB(min / s, max / s);
}
AABB AABB::operator % (Value s) const
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{
return AABB(min % s, max % s);
}
// ------------------------------------------------------------------------------------------------
AABB AABB::operator + () const
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{
return AABB(min.Abs(), max.Abs());
}
AABB AABB::operator - () const
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{
return AABB(-min, -max);
}
// ------------------------------------------------------------------------------------------------
bool AABB::operator == (const AABB & b) const
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{
return (min == b.min) && (max == b.max);
}
bool AABB::operator != (const AABB & b) const
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{
return (min != b.min) && (max != b.max);
}
bool AABB::operator < (const AABB & b) const
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{
return (min < b.min) && (max < b.max);
}
bool AABB::operator > (const AABB & b) const
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{
return (min > b.min) && (max > b.max);
}
bool AABB::operator <= (const AABB & b) const
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{
return (min <= b.min) && (max <= b.max);
}
bool AABB::operator >= (const AABB & b) const
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{
return (min >= b.min) && (max >= b.max);
}
// ------------------------------------------------------------------------------------------------
Int32 AABB::Cmp(const AABB & o) const
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{
if (*this == o)
return 0;
else if (*this > o)
return 1;
else
return -1;
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}
// ------------------------------------------------------------------------------------------------
CSStr AABB::ToString() const
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{
return ToStringF("%f,%f,%f,%f,%f,%f", min.x, min.y, min.z, max.x, max.y, max.z);
}
// ------------------------------------------------------------------------------------------------
void AABB::Set(Value ns)
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{
min = -ns;
max = fabs(ns);
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}
void AABB::Set(Value nx, Value ny, Value nz)
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{
min.Set(-nx, -ny, -nz);
max.Set(fabs(nx), fabs(ny), fabs(nz));
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}
void AABB::Set(Value xmin, Value ymin, Value zmin, Value xmax, Value ymax, Value zmax)
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{
min.Set(xmin, ymin, zmin);
max.Set(xmax, ymax, zmax);
}
// ------------------------------------------------------------------------------------------------
void AABB::Set(const AABB & b)
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{
min = b.min;
max = b.max;
}
// ------------------------------------------------------------------------------------------------
void AABB::Set(const Vector3 & v)
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{
min = -v;
max = v.Abs();
}
void AABB::Set(const Vector3 & nmin, const Vector3 & nmax)
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{
min = nmin;
max = nmax;
}
// ------------------------------------------------------------------------------------------------
void AABB::Set(const Vector4 & v)
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{
min = -v;
max = v.Abs();
}
void AABB::Set(const Vector4 & nmin, const Vector4 & nmax)
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{
min = nmin;
max = nmax;
}
// ------------------------------------------------------------------------------------------------
void AABB::Set(CSStr values, SQChar delim)
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{
Set(GetAABB(values, delim));
}
// ------------------------------------------------------------------------------------------------
AABB AABB::Abs() const
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{
return AABB(min.Abs(), max.Abs());
}
// ================================================================================================
void Register_AABB(HSQUIRRELVM vm)
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{
typedef AABB::Value Val;
RootTable(vm).Bind(_SC("AABB"), Class< AABB >(vm, _SC("AABB"))
/* Constructors */
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.Ctor()
.Ctor< Val >()
.Ctor< Val, Val, Val >()
.Ctor< Val, Val, Val, Val, Val, Val >()
.Ctor< const Vector3 &, const Vector3 & >()
/* Static Members */
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.SetStaticValue(_SC("delim"), &AABB::Delim)
/* Member Variables */
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.Var(_SC("min"), &AABB::min)
.Var(_SC("max"), &AABB::max)
/* Properties */
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.Prop(_SC("abs"), &AABB::Abs)
/* Core Metamethods */
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.Func(_SC("_tostring"), &AABB::ToString)
.Func(_SC("_cmp"), &AABB::Cmp)
/* Metamethods */
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.Func<AABB (AABB::*)(const AABB &) const>(_SC("_add"), &AABB::operator +)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("_sub"), &AABB::operator -)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("_mul"), &AABB::operator *)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("_div"), &AABB::operator /)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("_modulo"), &AABB::operator %)
.Func<AABB (AABB::*)(void) const>(_SC("_unm"), &AABB::operator -)
/* Setters */
.Overload<void (AABB::*)(Val)>(_SC("Set"), &AABB::Set)
.Overload<void (AABB::*)(Val, Val, Val)>(_SC("Set"), &AABB::Set)
.Overload<void (AABB::*)(Val, Val, Val, Val, Val, Val)>(_SC("Set"), &AABB::Set)
.Overload<void (AABB::*)(const AABB &)>(_SC("SetBox"), &AABB::Set)
.Overload<void (AABB::*)(const Vector3 &)>(_SC("SetVec3"), &AABB::Set)
.Overload<void (AABB::*)(const Vector3 &, const Vector3 &)>(_SC("SetVec3"), &AABB::Set)
.Overload<void (AABB::*)(const Vector4 &)>(_SC("SetVec4"), &AABB::Set)
.Overload<void (AABB::*)(const Vector4 &, const Vector4 &)>(_SC("SetVec4"), &AABB::Set)
.Overload<void (AABB::*)(CSStr, SQChar)>(_SC("SetStr"), &AABB::Set)
/* Utility Methods */
.Func(_SC("Clear"), &AABB::Clear)
/* Operator Exposure */
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.Func<AABB & (AABB::*)(const AABB &)>(_SC("opAddAssign"), &AABB::operator +=)
.Func<AABB & (AABB::*)(const AABB &)>(_SC("opSubAssign"), &AABB::operator -=)
.Func<AABB & (AABB::*)(const AABB &)>(_SC("opMulAssign"), &AABB::operator *=)
.Func<AABB & (AABB::*)(const AABB &)>(_SC("opDivAssign"), &AABB::operator /=)
.Func<AABB & (AABB::*)(const AABB &)>(_SC("opModAssign"), &AABB::operator %=)
.Func<AABB & (AABB::*)(AABB::Value)>(_SC("opAddAssignS"), &AABB::operator +=)
.Func<AABB & (AABB::*)(AABB::Value)>(_SC("opSubAssignS"), &AABB::operator -=)
.Func<AABB & (AABB::*)(AABB::Value)>(_SC("opMulAssignS"), &AABB::operator *=)
.Func<AABB & (AABB::*)(AABB::Value)>(_SC("opDivAssignS"), &AABB::operator /=)
.Func<AABB & (AABB::*)(AABB::Value)>(_SC("opModAssignS"), &AABB::operator %=)
.Func<AABB & (AABB::*)(void)>(_SC("opPreInc"), &AABB::operator ++)
.Func<AABB & (AABB::*)(void)>(_SC("opPreDec"), &AABB::operator --)
.Func<AABB (AABB::*)(int)>(_SC("opPostInc"), &AABB::operator ++)
.Func<AABB (AABB::*)(int)>(_SC("opPostDec"), &AABB::operator --)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("opAdd"), &AABB::operator +)
.Func<AABB (AABB::*)(AABB::Value) const>(_SC("opAddS"), &AABB::operator +)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("opSub"), &AABB::operator -)
.Func<AABB (AABB::*)(AABB::Value) const>(_SC("opSubS"), &AABB::operator -)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("opMul"), &AABB::operator *)
.Func<AABB (AABB::*)(AABB::Value) const>(_SC("opMulS"), &AABB::operator *)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("opDiv"), &AABB::operator /)
.Func<AABB (AABB::*)(AABB::Value) const>(_SC("opDivS"), &AABB::operator /)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("opMod"), &AABB::operator %)
.Func<AABB (AABB::*)(AABB::Value) const>(_SC("opModS"), &AABB::operator %)
.Func<AABB (AABB::*)(void) const>(_SC("opUnPlus"), &AABB::operator +)
.Func<AABB (AABB::*)(void) const>(_SC("opUnMinus"), &AABB::operator -)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opEqual"), &AABB::operator ==)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opNotEqual"), &AABB::operator !=)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opLessThan"), &AABB::operator <)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opGreaterThan"), &AABB::operator >)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opLessEqual"), &AABB::operator <=)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opGreaterEqual"), &AABB::operator >=)
);
}
} // Namespace:: SqMod