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SqMod/source/Library/Chrono/Time.cpp

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// ------------------------------------------------------------------------------------------------
#include "Library/Chrono/Time.hpp"
#include "Library/Chrono/Date.hpp"
#include "Library/Chrono/Datetime.hpp"
#include "Library/Chrono/Timestamp.hpp"
#include "Base/Shared.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
SQMODE_DECL_TYPENAME(Typename, _SC("SqTime"))
// ------------------------------------------------------------------------------------------------
SQChar Time::Delimiter = ':';
// ------------------------------------------------------------------------------------------------
Int32 Time::Compare(const Time & o) const
{
if (m_Hour < o.m_Hour)
{
return -1;
}
else if (m_Hour > o.m_Hour)
{
return 1;
}
else if (m_Minute < o.m_Minute)
{
return -1;
}
else if (m_Minute > o.m_Minute)
{
return 1;
}
else if (m_Second < o.m_Second)
{
return -1;
}
else if (m_Second > o.m_Second)
{
return 1;
}
else if (m_Millisecond < o.m_Millisecond)
{
return -1;
}
else if (m_Millisecond == o.m_Millisecond)
{
return 0;
}
else
{
return 1;
}
}
// ------------------------------------------------------------------------------------------------
Time Time::operator + (const Time & o) const
{
return Time(o);
}
// ------------------------------------------------------------------------------------------------
Time Time::operator - (const Time & o) const
{
return Time(o);
}
// ------------------------------------------------------------------------------------------------
Time Time::operator * (const Time & o) const
{
return Time(o);
}
// ------------------------------------------------------------------------------------------------
Time Time::operator / (const Time & o) const
{
return Time(o);
}
// ------------------------------------------------------------------------------------------------
CSStr Time::ToString() const
{
return ToStrF("%02u%c%02u%c%02u%c%u",
m_Hour, m_Delimiter,
m_Minute, m_Delimiter,
m_Second, m_Delimiter,
m_Millisecond);
}
// ------------------------------------------------------------------------------------------------
void Time::Set(Uint8 hour, Uint8 minute, Uint8 second, Uint16 millisecond)
{
// Is the specified hour within range?
if (hour >= 24)
{
STHROWF("Hour value is out of range: %u >= 24", hour);
}
// Is the specified minute within range?
else if (minute >= 60)
{
STHROWF("Minute value is out of range: %u >= 60", minute);
}
// Is the specified second within range?
else if (second >= 60)
{
STHROWF("Second value is out of range: %u >= 60", second);
}
// Is the specified millisecond within range?
else if (millisecond >= 1000)
{
STHROWF("Millisecond value is out of range: %u >= 1000", millisecond);
}
// Now it's safe to assign the values
m_Hour = hour;
m_Minute = minute;
m_Second = second;
m_Millisecond = millisecond;
}
// ------------------------------------------------------------------------------------------------
void Time::SetStr(CSStr str)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %u : %u : %u : %u ");
// Is the specified string empty?
if (!str || *str == '\0')
{
// Clear the values
m_Hour = 0;
m_Minute = 0;
m_Second = 0;
m_Millisecond = 0;
// We're done here
return;
}
// Assign the specified delimiter
fs[4] = m_Delimiter;
fs[9] = m_Delimiter;
fs[14] = m_Delimiter;
// The sscanf function requires at least 32 bit integers
Uint32 hour = 0, minute = 0, second = 0, milli = 0;
// Attempt to extract the component values from the specified string
sscanf(str, fs, &hour, &minute, &second, &milli);
// Clamp the extracted values to the boundaries of associated type and assign them
Set(ClampL< Uint32, Uint8 >(hour),
ClampL< Uint32, Uint8 >(minute),
ClampL< Uint32, Uint8 >(second),
ClampL< Uint32, Uint16 >(milli)
);
}
// ------------------------------------------------------------------------------------------------
void Time::SetHour(Uint8 hour)
{
// Is the specified hour within range?
if (hour >= 24)
{
STHROWF("Hour value is out of range: %u >= 24", hour);
}
// Now it's safe to assign the value
m_Hour = hour;
}
// ------------------------------------------------------------------------------------------------
void Time::SetMinute(Uint8 minute)
{
// Is the specified minute within range?
if (minute >= 60)
{
STHROWF("Minute value is out of range: %u >= 60", minute);
}
// Now it's safe to assign the value
m_Minute = minute;
}
// ------------------------------------------------------------------------------------------------
void Time::SetSecond(Uint8 second)
{
// Is the specified second within range?
if (second >= 60)
{
STHROWF("Second value is out of range: %u >= 60", second);
}
// Now it's safe to assign the value
m_Second = second;
}
// ------------------------------------------------------------------------------------------------
void Time::SetMillisecond(Uint16 millisecond)
{
// Is the specified millisecond within range?
if (millisecond >= 1000)
{
STHROWF("Millisecond value is out of range: %u >= 1000", millisecond);
}
// Now it's safe to assign the value
m_Millisecond = millisecond;
}
// ------------------------------------------------------------------------------------------------
Time & Time::AddHours(Int32 hours)
{
// Did we even add any hours?
if (hours)
{
// Add the specified amount of hours
m_Hour += (hours % 24);
// Make sure the value is within range
m_Hour %= 24;
}
// Allow chaining operations
return *this;
}
// ------------------------------------------------------------------------------------------------
Time & Time::AddMinutes(Int32 minutes)
{
// Did we even add any minutes?
if (minutes)
{
// Extract the number of hours
Int32 hours = static_cast< Int32 >(minutes / 60);
// Extract the number of minutes
m_Minute += (minutes % 60);
// Are the minutes overlapping with the next hour?
if (m_Minute >= 60)
{
// Increase the hours
++hours;
// Subtract one hour from minutes
m_Minute %= 60;
}
// Should we add any hours?
if (hours)
{
AddHours(hours);
}
}
// Allow chaining operations
return *this;
}
// ------------------------------------------------------------------------------------------------
Time & Time::AddSeconds(Int32 seconds)
{
// Did we even add any seconds?
if (seconds)
{
// Extract the number of minutes
Int32 minutes = static_cast< Int32 >(seconds / 60);
// Extract the number of seconds
m_Second += (seconds % 60);
// Are the seconds overlapping with the next minute?
if (m_Second >= 60)
{
// Increase the minutes
++minutes;
// Subtract one minute from seconds
m_Second %= 60;
}
// Should we add any minutes?
if (minutes)
{
AddMinutes(minutes);
}
}
// Allow chaining operations
return *this;
}
// ------------------------------------------------------------------------------------------------
Time & Time::AddMilliseconds(Int32 milliseconds)
{
// Did we even add any milliseconds?
if (milliseconds)
{
// Extract the number of seconds
Int32 seconds = static_cast< Int32 >(milliseconds / 1000);
// Extract the number of milliseconds
m_Millisecond += (milliseconds / 1000);
// Are the milliseconds overlapping with the next second?
if (m_Millisecond >= 1000)
{
// Increase the seconds
++seconds;
// Subtract one second from milliseconds
m_Millisecond %= 1000;
}
// Should we add any seconds?
if (seconds)
{
AddSeconds(seconds);
}
}
// Allow chaining operations
return *this;
}
// ------------------------------------------------------------------------------------------------
Time Time::AndHours(Int32 hours)
{
// Did we even add any hours?
if (hours)
{
return Time((m_Hour + (hours % 24)) % 24, m_Minute, m_Second, m_Millisecond);
}
// Return the time as is
return Time(*this);
}
// ------------------------------------------------------------------------------------------------
Time Time::AndMinutes(Int32 minutes)
{
// Did we even added any minutes?
if (!minutes)
{
return Time(*this); // Return the time as is
}
// Extract the number of hours
Int32 hours = static_cast< Int32 >(minutes / 60);
// Extract the number of minutes
minutes = m_Minute + (minutes % 60);
// Are the minutes overlapping with the next hour?
if (minutes >= 60)
{
++hours; // Increase hours
}
// Replicate the current time
Time t(*this);
// Should we add any hours?
if (hours)
{
t.AddHours(hours);
}
// Assign the resulted minutes
t.m_Minute = (minutes % 60);
// Return the result
return t;
}
// ------------------------------------------------------------------------------------------------
Time Time::AndSeconds(Int32 seconds)
{
// Did we even added any seconds?
if (!seconds)
{
return Time(*this); // Return the time as is
}
// Extract the number of minutes
Int32 minutes = static_cast< Int32 >(seconds / 60);
// Extract the number of seconds
seconds = m_Second + (seconds % 60);
// Are the seconds overlapping with the next minute?
if (seconds >= 60)
{
++minutes; // Increase minutes
}
// Replicate the current time
Time t(*this);
// Should we add any minutes?
if (minutes)
{
t.AddMinutes(minutes);
}
// Assign the resulted seconds
t.m_Second = (seconds % 60);
// Return the result
return t;
}
// ------------------------------------------------------------------------------------------------
Time Time::AndMilliseconds(Int32 milliseconds)
{
// Did we even added any milliseconds?
if (!milliseconds)
{
return Time(*this); // Return the time as is
}
// Extract the number of seconds
Int32 seconds = static_cast< Int32 >(milliseconds / 1000);
// Extract the number of milliseconds
milliseconds = m_Millisecond + (milliseconds % 1000);
// Are the milliseconds overlapping with the next second?
if (milliseconds >= 1000)
{
++seconds; // Increase seconds
}
// Replicate the current time
Time t(*this);
// Should we add any seconds?
if (seconds)
{
t.AddSeconds(seconds);
}
// Assign the resulted milliseconds
t.m_Millisecond = (milliseconds % 1000);
// Return the result
return t;
}
// ------------------------------------------------------------------------------------------------
Timestamp Time::GetTimestamp() const
{
// Calculate the microseconds in the current time
Int64 ms = static_cast< Int64 >(m_Hour * 3600000000LL);
ms += static_cast< Int64 >(m_Minute * 60000000L);
ms += static_cast< Int64 >(m_Second * 1000000L);
ms += static_cast< Int64 >(m_Millisecond * 1000L);
// Return the resulted timestamp
return Timestamp(ms);
}
// ================================================================================================
void Register_ChronoTime(HSQUIRRELVM vm, Table & /*cns*/)
{
RootTable(vm).Bind(Typename::Str,
Class< Time >(vm, Typename::Str)
// Constructors
.Ctor()
.Ctor< Uint8 >()
.Ctor< Uint8, Uint8 >()
.Ctor< Uint8, Uint8, Uint8 >()
.Ctor< Uint8, Uint8, Uint8, Uint16 >()
// Static Properties
.SetStaticValue(_SC("GlobalDelimiter"), &Time::Delimiter)
// Core Meta-methods
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Time::ToString)
.Func(_SC("cmp"), &Time::Cmp)
// Meta-methods
.Func< Time (Time::*)(const Time &) const >(_SC("_add"), &Time::operator +)
.Func< Time (Time::*)(const Time &) const >(_SC("_sub"), &Time::operator -)
.Func< Time (Time::*)(const Time &) const >(_SC("_mul"), &Time::operator *)
.Func< Time (Time::*)(const Time &) const >(_SC("_div"), &Time::operator /)
// Properties
.Prop(_SC("Delimiter"), &Time::GetDelimiter, &Time::SetDelimiter)
.Prop(_SC("Str"), &Time::GetStr, &Time::SetStr)
.Prop(_SC("Hour"), &Time::GetHour, &Time::SetHour)
.Prop(_SC("Minute"), &Time::GetMinute, &Time::SetMinute)
.Prop(_SC("Second"), &Time::GetSecond, &Time::SetSecond)
.Prop(_SC("Millisecond"), &Time::GetMillisecond, &Time::SetMillisecond)
.Prop(_SC("Timestamp"), &Time::GetTimestamp)
// Member Methods
.Func(_SC("AddHours"), &Time::AddHours)
.Func(_SC("AddMinutes"), &Time::AddMinutes)
.Func(_SC("AddSeconds"), &Time::AddSeconds)
.Func(_SC("AddMillis"), &Time::AddMilliseconds)
.Func(_SC("AddMilliseconds"), &Time::AddMilliseconds)
.Func(_SC("AndHours"), &Time::AndHours)
.Func(_SC("AndMinutes"), &Time::AndMinutes)
.Func(_SC("AndSeconds"), &Time::AndSeconds)
.Func(_SC("AndMillis"), &Time::AndMilliseconds)
.Func(_SC("AndMilliseconds"), &Time::AndMilliseconds)
// Overloaded Methods
.Overload< void (Time::*)(Uint8) >(_SC("Set"), &Time::Set)
.Overload< void (Time::*)(Uint8, Uint8) >(_SC("Set"), &Time::Set)
.Overload< void (Time::*)(Uint8, Uint8, Uint8) >(_SC("Set"), &Time::Set)
.Overload< void (Time::*)(Uint8, Uint8, Uint8, Uint16) >(_SC("Set"), &Time::Set)
);
}
} // Namespace:: SqMod