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SqMod/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.0.2)
project(SqMod)
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# Tell CMake where to find our scripts
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
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set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/vendor/POCO/cmake)
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# Several plugin options
option(FORCE_32BIT_BIN "Create a 32-bit executable binary if the compiler defaults to 64-bit." OFF)
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option(ENABLE_API21 "Build for 2.1 API." OFF)
include(CheckCXXCompilerFlag)
# C++ standard availability check
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
check_cxx_compiler_flag(-std=c++20 HAVE_FLAG_STD_CXX20)
if(HAVE_FLAG_STD_CXX20)
# We can use C++20
set(CPP_STD_NUMBER 20)
else()
check_cxx_compiler_flag(-std=c++17 HAVE_FLAG_STD_CXX17)
if(HAVE_FLAG_STD_CXX17)
# We can use C++17
set(CPP_STD_NUMBER 17)
else()
# C++14 is mandatory
set(CPP_STD_NUMBER 14)
endif()
endif()
else()
# C++14 is mandatory
set(CPP_STD_NUMBER 14)
endif()
message(STATUS "SqMod: Using C++${CPP_STD_NUMBER} standard.")
# Default to the identified standard
if(CMAKE_VERSION VERSION_LESS "3.1")
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++${CPP_STD_NUMBER}")
endif()
else()
# Apparently the above does not work with cmake from on debian 8
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++${CPP_STD_NUMBER}")
endif()
# Try the standard method as well
set(CMAKE_CXX_STANDARD ${CPP_STD_NUMBER})
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()
# Determine if build mode
if(CMAKE_BUILD_TYPE MATCHES "(Debug)+")
add_compile_options(-g)
endif()
# Enable position independent code
if(UNIX)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
endif()
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# Include vendor libraries
add_subdirectory(vendor)
# Include Module library
add_subdirectory(module)