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SqMod/modules/mg/Connection.hpp

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#ifndef _SQMG_CONNECTION_HPP_
#define _SQMG_CONNECTION_HPP_
// ------------------------------------------------------------------------------------------------
#include "Handles.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Allows management of the connection handle.
*/
class Connection
{
private:
// --------------------------------------------------------------------------------------------
ConnectionHnd m_Handle; // Reference to the connection instance.
public:
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
Connection()
: m_Handle()
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Handle constructor.
*/
Connection(const ConnectionHnd & c)
: m_Handle(c)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
Connection(const Connection & o) = default;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
Connection(Connection && o) = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Connection()
{
// Let the reference handle the deallocation!
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
Connection & operator = (const Connection & o);
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
Connection & operator = (Connection && o);
/* --------------------------------------------------------------------------------------------
* Used by the script engine to compare two instances of this type.
*/
Int32 Cmp(const Connection & o) const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a string.
*/
CSStr ToString() const
{
return _SC("");
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to retrieve the name from instances of this type.
*/
static SQInteger Typename(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* Bind to an event emitted by this connection.
*/
void Bind(Int32 ev, Object & env, Function & func) const;
};
} // Namespace:: SqMod
#endif // _SQMG_CONNECTION_HPP_