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SqMod/source/Library/System/Path.cpp

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// ------------------------------------------------------------------------------------------------
#include "Library/System/Path.hpp"
#include "Library/System/Environment.hpp"
// ------------------------------------------------------------------------------------------------
#include <cctype>
#include <cstdlib>
#include <cstring>
#include <limits>
#include <utility>
// ------------------------------------------------------------------------------------------------
#ifdef SQMOD_OS_WINDOWS
#include <windows.h>
#else
#include <linux/limits.h>
#include <unistd.h>
#endif // SQMOD_OS_WINDOWS
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
#ifdef SQMOD_OS_WINDOWS
// Maximum path size in characters
#define SQMOD_MAX_PATH (sizeof(TCHAR) * MAX_PATH)
// Character to be used when working with path
typedef TCHAR PChar;
#else
// Maximum path size in characters
#define SQMOD_MAX_PATH (PATH_MAX)
// Character to be used when working with path
typedef CharT PChar;
#endif // SQMOD_OS_WINDOWS
// ------------------------------------------------------------------------------------------------
Buffer GetRealFilePath(CSStr path)
{
// Make sure the specified path is valid
if (!path || *path == '\0')
{
STHROWF("Cannot obtain real path of empty or invalid path");
}
// Allocate a buffer large enough to hold a full path
Buffer b(SQMOD_MAX_PATH);
#ifdef SQMOD_OS_WINDOWS
// Attempt to obtain the full path to the file
DWORD ret = ::GetFullPathName(path, b.Size< PChar >(), b.Get< PChar >(), nullptr);
// Should we allocate a bigger buffer?
if (ret > b.Size< PChar >())
{
// Grab a bigger buffer
b.Adjust(ret);
// Grab the path again
ret = GetFullPathName(path, b.Size< PChar >(), b.Get< PChar >(), nullptr);
}
// Did we fail to obtain a path?
if (ret == 0 && ::GetLastError() != 0)
{
STHROWLASTF("Cannot obtain real path of (%s)", path);
}
// Adjust the buffer cursor
b.Move(ret);
#else
// Attempt to obtain the full path to the file
if (!realpath(path, b.Data()))
{
STHROWLASTF("Cannot obtain real path of (%s)", path);
}
// Adjust the buffer cursor
b.Move(std::strlen(b.Data()));
#endif // SQMOD_OS_WINDOWS
// Return ownership of the buffer
return std::move(b);
}
// ------------------------------------------------------------------------------------------------
SQInteger SysPath::Typename(HSQUIRRELVM vm)
{
static const SQChar name[] = _SC("SqSysPath");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath()
: m_Dirs()
, m_Name()
, m_Drive(0)
, m_Absolute(false)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(bool absolute)
: m_Dirs()
, m_Name()
, m_Drive(0)
, m_Absolute(absolute)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(CSStr path)
: m_Dirs()
, m_Name()
, m_Drive(0)
, m_Absolute(false)
{
Assign(path);
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(CSStr path, Int32 style)
: m_Dirs()
, m_Name()
, m_Drive(0)
, m_Absolute(false)
{
Assign(path, static_cast< Style >(style));
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(CSStr path, Style style)
: m_Dirs()
, m_Name()
, m_Drive(0)
, m_Absolute(false)
{
Assign(path, style);
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(const Buffer & path, Int32 size)
: m_Dirs()
, m_Name()
, m_Drive(0)
, m_Absolute(false)
{
Assign(path, Style::Guess, size);
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(const Buffer & path, Style style, Int32 size)
: m_Dirs()
, m_Name()
, m_Drive(0)
, m_Absolute(false)
{
Assign(path, style, size);
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(const String & path)
: m_Dirs()
, m_Name()
, m_Drive(0)
, m_Absolute(false)
{
Assign(path, Style::Guess);
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(const String & path, Style style)
: m_Dirs()
, m_Name()
, m_Drive(0)
, m_Absolute(false)
{
Assign(path, style);
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(const SysPath & parent, CSStr name)
: m_Dirs(parent.m_Dirs)
, m_Name(name ? name : "")
, m_Drive(parent.m_Drive)
, m_Absolute(parent.m_Absolute)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(const SysPath & parent, const String & name)
: m_Dirs(parent.m_Dirs)
, m_Name(name)
, m_Drive(parent.m_Drive)
, m_Absolute(parent.m_Absolute)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(const SysPath & parent, const SysPath & relative)
: m_Dirs(parent.m_Dirs)
, m_Name(parent.m_Name)
, m_Drive(parent.m_Drive)
, m_Absolute(parent.m_Absolute)
{
// Resolve the specified path
Resolve(relative);
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(const SysPath & o)
: m_Dirs(o.m_Dirs)
, m_Name(o.m_Name)
, m_Drive(o.m_Drive)
, m_Absolute(o.m_Absolute)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
SysPath::SysPath(SysPath && o)
: m_Dirs(std::move(o.m_Dirs))
, m_Name(std::move(o.m_Name))
, m_Drive(o.m_Drive)
, m_Absolute(o.m_Absolute)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
SysPath::~SysPath()
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::operator = (const SysPath & o)
{
// Prevent self assignment
if (this != &o)
{
m_Dirs = o.m_Dirs;
m_Name = o.m_Name;
m_Drive = o.m_Drive;
m_Absolute = o.m_Absolute;
}
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::operator = (SysPath && o)
{
// Prevent self assignment
if (this != &o)
{
m_Dirs = std::move(o.m_Dirs);
m_Name = std::move(o.m_Name);
m_Drive = o.m_Drive;
m_Absolute = o.m_Absolute;
}
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::operator = (CSStr path)
{
Assign(path);
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::operator = (const String & path)
{
Assign(path);
return *this;
}
// ------------------------------------------------------------------------------------------------
bool SysPath::operator == (const SysPath & o) const
{
return (m_Drive == o.m_Drive) && (m_Absolute == o.m_Absolute)
&& (m_Name == o.m_Name) && (m_Dirs == o.m_Dirs);
}
// ------------------------------------------------------------------------------------------------
bool SysPath::operator != (const SysPath & o) const
{
return !(*this == o);
}
// ------------------------------------------------------------------------------------------------
SysPath::operator bool () const
{
return (m_Dirs.empty() && m_Name.empty() && (m_Drive == 0) && !m_Absolute);
}
// ------------------------------------------------------------------------------------------------
const String & SysPath::operator [] (Uint32 n) const
{
// Is this within the bounds of the directory list?
if (n < m_Dirs.size())
{
return m_Dirs[n];
}
// Fall back to the file name
else
{
return m_Name;
}
}
// ------------------------------------------------------------------------------------------------
Int32 SysPath::Cmp(const SysPath & o) const
{
if (*this == o)
return 0;
else if (ToBuffer().Position() > o.ToBuffer().Position())
return 1;
else
return -1;
}
// ------------------------------------------------------------------------------------------------
Object SysPath::ToString() const
{
return BufferToStrObj(ToBuffer());
}
// ------------------------------------------------------------------------------------------------
void SysPath::Swap(SysPath & path)
{
m_Dirs.swap(path.m_Dirs);
m_Name.swap(path.m_Name);
std::swap(m_Drive, path.m_Drive);
std::swap(m_Absolute, path.m_Absolute);
}
// ------------------------------------------------------------------------------------------------
void SysPath::Clear()
{
m_Dirs.clear();
m_Name.clear();
m_Drive = 0;
m_Absolute = false;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(CSStr path)
{
// Is the specified path valid?
if (!path || *path == '\0')
{
// Just clear current path
Clear();
}
else
{
#ifdef SQMOD_OS_WINDOWS
ParseWindows(path, path + strlen(path));
#else
ParseUnix(path, path + strlen(path));
#endif // SQMOD_OS_WINDOWS
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(CSStr path, Int32 style)
{
return Assign(path, static_cast< Style >(style));
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(CSStr path, Style style)
{
// Is the specified path valid?
if (!path || *path == '\0')
{
// Just clear current path
Clear();
}
else
{
// Identify which style was requested
switch (style)
{
case Style::Unix:
ParseUnix(path, path + strlen(path));
break;
case Style::Windows:
ParseWindows(path, path + strlen(path));
break;
case Style::Native:
#ifdef SQMOD_OS_WINDOWS
ParseWindows(path, path + strlen(path));
#else
ParseUnix(path, path + strlen(path));
#endif // SQMOD_OS_WINDOWS
break;
case Style::Guess:
ParseGuess(path, path + strlen(path));
break;
case Style::Dynamic:
ParseDynamic(path, path + strlen(path));
break;
default:
STHROWF("Unknown system path style");
}
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(const Buffer & path, Int32 size)
{
// Is the specified path valid?
if (!path)
{
// Just clear current path
Clear();
}
else if (size < 0)
{
#ifdef SQMOD_OS_WINDOWS
ParseWindows(path.Data(), &path.Cursor());
#else
ParseUnix(path.Data(), &path.Cursor());
#endif // SQMOD_OS_WINDOWS
}
else if (static_cast< Uint32 >(size) < path.Capacity())
{
#ifdef SQMOD_OS_WINDOWS
ParseWindows(path.Data(), path.Data() + size);
#else
ParseUnix(path.Data(), path.Data() + size);
#endif // SQMOD_OS_WINDOWS
}
else
{
STHROWF("The specified path size is out of range: %u >= %u", size, path.Capacity());
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(const Buffer & path, Style style, Int32 size)
{
// Is the specified path valid?
if (!path)
{
// Just clear current path
Clear();
}
else if (size < 0)
{
// Identify which style was requested
switch (style)
{
case Style::Unix:
ParseUnix(path.Data(), &path.Cursor());
break;
case Style::Windows:
ParseWindows(path.Data(), &path.Cursor());
break;
case Style::Native:
#ifdef SQMOD_OS_WINDOWS
ParseWindows(path.Data(), &path.Cursor());
#else
ParseUnix(path.Data(), &path.Cursor());
#endif // SQMOD_OS_WINDOWS
break;
case Style::Guess:
ParseGuess(path.Data(), &path.Cursor());
break;
case Style::Dynamic:
ParseDynamic(path.Data(), &path.Cursor());
break;
default:
STHROWF("Unknown system path style");
}
}
else if (static_cast< Uint32 >(size) < path.Capacity())
{
// Identify which style was requested
switch (style)
{
case Style::Unix:
ParseUnix(path.Data(), path.Data() + size);
break;
case Style::Windows:
ParseWindows(path.Data(), path.Data() + size);
break;
case Style::Native:
#ifdef SQMOD_OS_WINDOWS
ParseWindows(path.Data(), path.Data() + size);
#else
ParseUnix(path.Data(), path.Data() + size);
#endif // SQMOD_OS_WINDOWS
break;
case Style::Guess:
ParseGuess(path.Data(), path.Data() + size);
break;
case Style::Dynamic:
ParseDynamic(path.Data(), path.Data() + size);
break;
default:
STHROWF("Unknown system path style");
}
}
else
{
STHROWF("The specified path size is out of range: %u >= %u", size, path.Capacity());
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(const String & path)
{
// Is the specified path valid?
if (path.empty())
{
// Just clear current path
Clear();
}
else
{
#ifdef SQMOD_OS_WINDOWS
ParseWindows(path.data(), path.data() + path.size());
#else
ParseUnix(path.data(), path.data() + path.size());
#endif // SQMOD_OS_WINDOWS
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(const String & path, Style style)
{
// Is the specified path valid?
if (path.empty())
{
// Just clear current path
Clear();
}
else
{
// Identify which style was requested
switch (style)
{
case Style::Unix:
ParseUnix(path.data(), path.data() + path.size());
break;
case Style::Windows:
ParseWindows(path.data(), path.data() + path.size());
break;
case Style::Native:
#ifdef SQMOD_OS_WINDOWS
ParseWindows(path.data(), path.data() + path.size());
#else
ParseUnix(path.data(), path.data() + path.size());
#endif // SQMOD_OS_WINDOWS
break;
case Style::Guess:
ParseGuess(path.data(), path.data() + path.size());
break;
case Style::Dynamic:
ParseDynamic(path.data(), path.data() + path.size());
break;
default:
STHROWF("Unknown system path style");
}
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(const SysPath & parent, CSStr name)
{
// Copy the parent values
*this = parent;
// Set the specified file name
SetFilename(name);
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(const SysPath & parent, const String & name)
{
// Copy the parent values
*this = parent;
// Set the specified file name
SetFilename(name);
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(const SysPath & parent, const SysPath & relative)
{
// Copy the parent values
*this = parent;
// Resolve the specified path
Resolve(relative);
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(const SysPath & path)
{
// Just use regular assignment
*this = path;
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Assign(SysPath && path)
{
// Just use regular assignment
*this = path;
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::AssignDir(CSStr path)
{
// Assign the specified path
Assign(path);
// Force it to be a directory and allow chaining
return MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::AssignDir(CSStr path, Int32 style)
{
// Assign the specified path
Assign(path, style);
// Force it to be a directory and allow chaining
return MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::AssignDir(CSStr path, Style style)
{
// Assign the specified path
Assign(path, style);
// Force it to be a directory and allow chaining
return MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::AssignDir(const Buffer & path, Int32 size)
{
// Assign the specified path
Assign(path, size);
// Force it to be a directory and allow chaining
return MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::AssignDir(const Buffer & path, Style style, Int32 size)
{
// Assign the specified path
Assign(path, style, size);
// Force it to be a directory and allow chaining
return MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::AssignDir(const String & path)
{
// Assign the specified path
Assign(path);
// Force it to be a directory and allow chaining
return MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::AssignDir(const String & path, Style style)
{
// Assign the specified path
Assign(path, style);
// Force it to be a directory and allow chaining
return MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
Buffer SysPath::ToBuffer() const
{
#ifdef SQMOD_OS_WINDOWS
return BuildWindows();
#else
return BuildUnix();
#endif // SQMOD_OS_WINDOWS
}
// ------------------------------------------------------------------------------------------------
Buffer SysPath::ToBuffer(Style style) const
{
if (style == Style::Unix)
{
return BuildUnix();
}
else if (style == Style::Windows)
{
return BuildWindows();
}
#ifdef SQMOD_OS_WINDOWS
return BuildWindows();
#else
return BuildUnix();
#endif // SQMOD_OS_WINDOWS
}
// ------------------------------------------------------------------------------------------------
Object SysPath::ToStr(Int32 style) const
{
return BufferToStrObj(ToBuffer(static_cast< Style >(style)));
}
// ------------------------------------------------------------------------------------------------
void SysPath::FromString(CSStr path)
{
Assign(path);
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::MakeDirectory()
{
// Do we even have a name?
if (!m_Name.empty())
{
// Make it a directory
m_Dirs.push_back(std::move(m_Name));
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::MakeFile()
{
// Do we have some directories and no existing file?
if (!m_Dirs.empty() && m_Name.empty())
{
// Use the last directory as a file
m_Name = std::move(m_Dirs.back());
// Remove it from the directory list
m_Dirs.pop_back();
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::MakeParent()
{
// Do we have a name?
if (m_Name.empty())
{
// Do we have any existing directories?
if (m_Dirs.empty())
{
// Make sure this path isn't absolute
if (!m_Absolute)
{
// Reference the parent directory
m_Dirs.emplace_back("..");
}
}
else
{
// Are we already referencing a parent?
if (m_Dirs.back().compare("..") == 0)
{
// Then reference the parent of that parent
m_Dirs.emplace_back("..");
}
// Just pop the last directory
else
{
m_Dirs.pop_back();
}
}
}
// Just clear the name
else
{
m_Name.clear();
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::MakeAbsolute()
{
// Is this path already absolute?
if (!m_Absolute)
{
MakeAbsolute(Working());
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::MakeAbsolute(const SysPath & base)
{
// Is this path already absolute?
if (!m_Absolute)
{
MakeAbsolute(base);
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::MakeAbsolute(SysPath && base)
{
// Is this path already absolute?
if (!m_Absolute)
{
// Reserve the space upfront
base.m_Dirs.reserve(base.m_Dirs.size() + m_Dirs.size());
// Move our directories at the back
for (auto & dir : m_Dirs)
{
base.m_Dirs.push_back(std::move(dir));
}
// Take ownership of base directories
m_Dirs.swap(base.m_Dirs);
// Copy the drive letter
m_Drive = base.m_Drive;
// Make absolute only if base is
m_Absolute = base.m_Absolute;
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Append(const SysPath & path)
{
// Make sure this is a directory
MakeDirectory();
// Only attempt to append if not empty
if (!path.Empty())
{
// Append the directories from the specified path
m_Dirs.insert(m_Dirs.end(), path.m_Dirs.begin(), path.m_Dirs.end());
// Copy the file name if any
m_Name = path.m_Name;
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Append(SysPath && path)
{
// Make sure this is a directory
MakeDirectory();
// Only attempt to append if not empty
if (!path.Empty())
{
// Request the necessary directory list size upfront
m_Dirs.reserve(m_Dirs.size() + path.m_Dirs.size());
// Move all directories at the back of our list
for (auto & dir : path.m_Dirs)
{
m_Dirs.push_back(std::move(dir));
}
// Move the file name if any
m_Name = std::move(path.m_Name);
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Append(CSStr path)
{
return Append(SysPath(path));
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Append(CSStr path, Int32 style)
{
return Append(SysPath(path, style));
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Append(CSStr path, Style style)
{
return Append(SysPath(path, style));
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Append(const Buffer & path, Int32 size)
{
return Append(SysPath(path, size));
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Append(const Buffer & path, Style style, Int32 size)
{
return Append(SysPath(path, style, size));
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Append(const String & path)
{
return Append(SysPath(path));
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Append(const String & path, Style style)
{
return Append(SysPath(path, style));
}
// ------------------------------------------------------------------------------------------------
const String & SysPath::Directory(Uint32 n) const
{
// Is this within the bounds of the directory list?
if (n < m_Dirs.size())
{
return m_Dirs[n];
}
// Fall back to the file name
else
{
return m_Name;
}
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Push(CSStr dir)
{
// Is the specified directory valid?
if (dir && *dir != 0)
{
Push(String(dir));
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Push(const String & dir)
{
// Is the specified directory valid?
if (!dir.empty() && dir.compare(".") != 0)
{
Push(String(dir));
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Push(String && dir)
{
// Is the specified directory valid?
if (!dir.empty() && dir.compare(".") != 0)
{
// Does it refer to a parent directory?
if (dir.compare("..") == 0)
{
// Is out last directory already a reference to a parent?
if (!m_Dirs.empty() && m_Dirs.back().compare("..") != 0)
{
m_Dirs.pop_back();
}
// Move it at the back of our list
else if (!m_Absolute)
{
m_Dirs.push_back(dir);
}
}
// Move it at the back of our list
else
{
m_Dirs.push_back(dir);
}
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::PopBack()
{
// Do we even have any directories?
if (!m_Dirs.empty())
{
// Erase the last one
m_Dirs.pop_back();
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::PopFront()
{
// Do we even have any directories?
if (!m_Dirs.empty())
{
// Erase the first one
m_Dirs.erase(m_Dirs.begin());
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::SetFilename(CSStr name)
{
// Is the file name even valid?
if (name)
{
m_Name.assign(name);
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::SetFilename(const String & name)
{
// Is the file name even valid?
m_Name.assign(name);
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::SetFilename(String && name)
{
// Is the file name even valid?
m_Name.assign(name);
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::SetBasename(CSStr name)
{
// Is the file name even valid?
if (name)
{
// Extract the current extension
String ext = GetExtension();
// Assign the new base name
m_Name.assign(name);
// Was there an extension before?
if (!ext.empty())
{
// Add the extension separator
m_Name.push_back('.');
// Add the original extension
m_Name.append(ext);
}
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::SetBasename(const String & name)
{
// Extract the current extension
String ext = GetExtension();
// Assign the new base name
m_Name.assign(name);
// Was there an extension before?
if (!ext.empty())
{
// Add the extension separator
m_Name.push_back('.');
// Add the original extension
m_Name.append(ext);
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::SetBasename(String && name)
{
// Extract the current extension
String ext = GetExtension();
// Assign the new base name
m_Name.assign(name);
// Was there an extension before?
if (!ext.empty())
{
// Add the extension separator
m_Name.push_back('.');
// Add the original extension
m_Name.append(ext);
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
String SysPath::GetBasename() const
{
// Attempt to find the last dot in the file name
const String::size_type pos = m_Name.rfind('.');
// Was there an extension separator?
if (pos != String::npos)
{
// Return everything before the separator
return m_Name.substr(0, pos);
}
// Return the whole name
return m_Name;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::SetExtension(CSStr ext)
{
// Attempt to find the last dot in the file name
const String::size_type pos = m_Name.rfind('.');
// Was there an extension separator?
if (pos != String::npos)
{
// Erase the current extension
m_Name.resize(pos);
}
// Is there an extension to append?
if (ext && *ext != 0)
{
m_Name.push_back('.');
m_Name.append(ext);
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::SetExtension(const String & ext)
{
// Attempt to find the last dot in the file name
const String::size_type pos = m_Name.rfind('.');
// Was there an extension separator?
if (pos != String::npos)
{
// Erase the current extension
m_Name.resize(pos);
}
// Is there an extension to append?
if (!ext.empty())
{
m_Name.push_back('.');
m_Name.append(ext);
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
String SysPath::GetExtension() const
{
// Attempt to find the last dot in the file name
const String::size_type pos = m_Name.rfind('.');
// Was there an extension separator?
if (pos != String::npos)
{
// Return everything after the separator
return m_Name.substr(pos + 1);
}
// Default to an empty string
return String();
}
// ------------------------------------------------------------------------------------------------
CSStr SysPath::GetExtensionC() const
{
// Attempt to find the last dot in the file name
const String::size_type pos = m_Name.rfind('.');
// Was there an extension separator?
if (pos != String::npos)
{
// Because indexing starts from 0, the separator is skipped
return &m_Name[pos+1];
}
// Default to an empty string
return "";
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::Parent() const
{
// Make a copy
SysPath p(*this);
// Force the copy to be parent
p.MakeParent();
// Return ownership of copy
return std::move(p);
}
// ------------------------------------------------------------------------------------------------
SysPath & SysPath::Resolve(const SysPath & path)
{
// Is the specified path absolute?
if (path.m_Absolute)
{
// Copy it's values
Assign(path);
}
else
{
// Append its directories
for (const auto & dir : path.m_Dirs)
{
Push(dir);
}
// Copy its file name
m_Name = path.m_Name;
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
void SysPath::ParseUnix(CSStr pos, CSStr end)
{
// Clear previous path information
Clear();
// Is there even a path to parse?
if (pos == end)
{
return;
}
// If the path starts with a forward slash then the path is absolute
else if (*pos == '/')
{
// This is now an absolute path
m_Absolute = true;
// Skip this directory separator
++pos;
}
// If the path starts with the tilde character then the home directory was requested
else if (*pos == '~')
{
// To be expanded, the tilde character must be followed by a slash or no other character
if (pos == end || *(++pos) == '/')
{
// Obtain the home path
SysPath up(Home());
// Take ownership, don't copy
m_Dirs.swap(up.m_Dirs);
// This is now an absolute path
m_Absolute = true;
}
// Go back to the previous character and use it literally
else
{
--pos;
}
}
// Make another iterator to slice directory names in one go
CSStr itr = pos;
// Extract the remaining directories from the specified path
while (itr != end)
{
// Have we encountered a directory separator?
if (*itr == '/')
{
// Slice the name from the path if valid
if (itr != pos)
{
m_Dirs.emplace_back(pos, itr);
}
// Move the iterator to the current position
pos = ++itr;
}
else
{
++itr;
}
}
// Grab the last name if any
if (pos != end)
{
m_Name.assign(pos, end);
}
}
// ------------------------------------------------------------------------------------------------
void SysPath::ParseWindows(CSStr pos, CSStr end)
{
// Clear previous path information
Clear();
// Is there even a path to parse?
if (pos == end)
{
return;
}
// If the path starts with a forward slash then the path is absolute
else if (*pos == '\\')
{
// This is now an absolute path
m_Absolute = true;
// Skip this directory separator
++pos;
}
// If the path starts with the tilde character then the home directory was requested
else if (*pos == '~')
{
// To be expanded, the tilde character must be followed by a slash or no other character
if (pos == end || *(++pos) == '\\')
{
// Obtain the home path
SysPath up(Home());
// Take ownership, don't copy
m_Dirs.swap(up.m_Dirs);
// Also copy the drive letter
m_Drive = up.m_Drive;
// This is now an absolute path
m_Absolute = true;
}
// Go back to the previous character and use it literally
else
{
--pos;
}
}
// Is it possible to have a drive letter?
else if ((end - pos) > 2 && pos[1] == ':' && pos[2] == '\\' && isalpha(*pos) != 0)
{
// Grab the drive letter
m_Drive = *pos;
// Skip the drive path and colon
pos += 2;
}
// Is it possible to have just the drive letter?
else if ((end - pos) == 2 && pos[1] == ':' && isalpha(*pos) != 0)
{
// Grab the drive letter
m_Drive = *pos;
// Nothing left to parse
return;
}
// Make another iterator to slice directory names in one go
CSStr itr = pos;
// Extract the remaining directories from the specified path
while (itr != end)
{
// Have we encountered a directory separator?
if (*itr == '\\')
{
// Slice the name from the path if valid
if (itr != pos)
{
m_Dirs.emplace_back(pos, itr);
}
// Move the iterator to the current position
pos = ++itr;
}
else
{
++itr;
}
}
// Grab the last name if any
if (pos != end)
{
m_Name.assign(pos, end);
}
}
// ------------------------------------------------------------------------------------------------
void SysPath::ParseDynamic(CSStr pos, CSStr end)
{
// Clear previous path information
Clear();
// Is there even a path to parse?
if (pos == end)
{
return;
}
// If the path starts with a slash then the path is absolute
else if (*pos == '\\' || *pos == '/')
{
// This is now an absolute path
m_Absolute = true;
// Skip this directory separator
++pos;
}
// If the path starts with the tilde character then the home directory was requested
else if (*pos == '~')
{
// Skip the tilde character
++pos;
// The tilde character must be followed by a slash or no other character to be expanded
if (pos == end || *pos == '/' || *pos == '\\')
{
// Obtain the home path
SysPath up(Home());
// Take ownership, don't copy
m_Dirs.swap(up.m_Dirs);
#ifdef SQMOD_OS_WINDOWS
// Also copy the drive letter
m_Drive = up.m_Drive;
#endif // SQMOD_OS_WINDOWS
// This is now an absolute path
m_Absolute = true;
}
// Go back to the previous character and use it literally
else
{
--pos;
}
}
#ifdef SQMOD_OS_WINDOWS
// Is it possible to have a drive letter?
else if ((end - pos) > 2 && pos[1] == ':' && (pos[2] == '\\' || pos[2] == '/') && isalpha(*pos) != 0)
{
// Grab the drive letter
m_Drive = *pos;
// Skip the drive path and colon
pos += 2;
}
// Is it possible to have just the drive letter?
else if ((end - pos) == 2 && pos[1] == ':' && isalpha(*pos) != 0)
{
// Grab the drive letter
m_Drive = *pos;
// Nothing left to parse
return;
}
#endif // SQMOD_OS_WINDOWS
// Make another iterator to slice directory names in one go
CSStr itr = pos;
// Extract the remaining directories from the specified path
while (itr != end)
{
// Have we encountered a directory separator?
if (*itr == '/' || *itr == '\\')
{
// Slice the name from the path if valid
if (itr != pos)
{
m_Dirs.emplace_back(pos, itr);
}
// Move the iterator to the current position
pos = ++itr;
}
else
{
++itr;
}
}
// Grab the last name if any
if (pos != end)
{
m_Name.assign(pos, end);
}
}
// ------------------------------------------------------------------------------------------------
void SysPath::ParseGuess(CSStr pos, CSStr end)
{
// Scan for forward slash
const bool has_fwslash = (strchr(pos, '/') != NULL);
const bool has_bwslash = (strchr(pos, '\\') != NULL);
// Does it contain both forward and backward slashes?
if (has_fwslash && has_bwslash)
{
ParseDynamic(pos, end);
}
// Does it contain the forward slash?
else if (has_fwslash)
{
ParseUnix(pos, end);
}
// Does it contain the backward slash?
else if (has_bwslash)
{
ParseWindows(pos, end);
}
// Does it contain a drive letter?
else if ((end - pos) == 2 && pos[1] == ':' && isalpha(*pos) != 0)
{
ParseWindows(pos, end);
}
// Try to parse it as a dynamic path
else
{
ParseDynamic(pos, end);
}
}
// ------------------------------------------------------------------------------------------------
Buffer SysPath::BuildUnix() const
{
// Obtain a buffer capable of storing a full path
Buffer b(SQMOD_MAX_PATH);
// Is this an absolute path?
if (m_Absolute)
{
// Start with a slash
b.Push('/');
}
// Concatenate all directories
for (const auto & dir : m_Dirs)
{
// Append the name
b.AppendS(dir.c_str(), dir.size());
// Separate from next
b.Push('/');
}
// Is there a file name to add?
if (!m_Name.empty())
{
b.AppendS(m_Name.c_str(), m_Name.size());
}
// Make sure the string is null terminated
b.Cursor() = '\0';
// Return ownership of buffer
return std::move(b);
}
// ------------------------------------------------------------------------------------------------
Buffer SysPath::BuildWindows() const
{
// Obtain a buffer capable of storing a full path
Buffer b(SQMOD_MAX_PATH);
// Does it have a drive letter?
if (isalpha(m_Drive) != 0)
{
// Add the drive letter
b.Push(m_Drive);
// Add the colon
b.Push(':');
// Add the slash
b.Push('\\');
}
// Is this an absolute path?
else if (m_Absolute)
{
// Start with a slash
b.Push('\\');
}
// Concatenate all directories
for (const auto & dir : m_Dirs)
{
// Append the name
b.AppendS(dir.c_str(), dir.size());
// Separate from next
b.Push('\\');
}
// Is there a file name to add?
if (!m_Name.empty())
{
b.AppendS(m_Name.c_str(), m_Name.size());
}
// Make sure the string is null terminated
b.Cursor() = '\0';
// Return ownership of buffer
return std::move(b);
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::ForDirectory(CSStr path)
{
return SysPath(path).MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::ForDirectory(CSStr path, Int32 style)
{
return SysPath(path, style).MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::ForDirectory(CSStr path, Style style)
{
return SysPath(path, style).MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::ForDirectory(const String & path)
{
return SysPath(path).MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::ForDirectory(const String & path, Style style)
{
return SysPath(path, style).MakeDirectory();
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::Expand(CSStr path)
{
return SysPath(SysEnv::ExpandPath(path));
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::Home()
{
return SysPath(SysEnv::HomeDir());
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::ConfigHome()
{
return SysPath(SysEnv::ConfigHomeDir());
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::DataHome()
{
return SysPath(SysEnv::DataHomeDir());
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::TempHome()
{
return SysPath(SysEnv::TempHomeDir());
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::CacheHome()
{
return SysPath(SysEnv::CacheHomeDir());
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::Working()
{
return SysPath(SysEnv::WorkingDir());
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::Temp()
{
return SysPath(SysEnv::TempDir());
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::Config()
{
return SysPath(SysEnv::ConfigDir());
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::System()
{
return SysPath(SysEnv::SystemDir());
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::Null()
{
return SysPath(SysEnv::NullDir());
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::With(const SysPath & parent, CSStr name)
{
return SysPath(parent, name);
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::MakeUnix(CSStr path)
{
return SysPath(path, Style::Unix);
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::MakeWindows(CSStr path)
{
return SysPath(path, Style::Windows);
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::MakeNative(CSStr path)
{
return SysPath(path, Style::Native);
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::MakeGuess(CSStr path)
{
return SysPath(path, Style::Guess);
}
// ------------------------------------------------------------------------------------------------
SysPath SysPath::MakeDynamic(CSStr path)
{
return SysPath(path, Style::Dynamic);
}
// ================================================================================================
void Register_SysPath(HSQUIRRELVM vm)
{
RootTable(vm).Bind("SqSysPath", Class< SysPath >(vm, "SqSysPath")
// Constructors
.Ctor()
.Ctor< CSStr >()
.Ctor< CSStr, Int32 >()
// Meta-methods
.Func(_SC("_cmp"), &SysPath::Cmp)
.SquirrelFunc(_SC("_typename"), &SysPath::Typename)
.Func(_SC("_tostring"), &SysPath::ToString)
// Properties
.Prop(_SC("String"), &SysPath::ToString, &SysPath::FromString)
.Prop(_SC("Absolute"), &SysPath::IsAbsolute)
.Prop(_SC("Relative"), &SysPath::IsRelative)
.Prop(_SC("Directory"), &SysPath::IsDirectory)
.Prop(_SC("File"), &SysPath::IsFile)
.Prop(_SC("Empty"), &SysPath::Empty)
.Prop(_SC("Drive"), &SysPath::GetDrive, &SysPath::SetDrive)
.Prop(_SC("Depth"), &SysPath::Depth)
.Prop(_SC("Filename"), &SysPath::GetFilename, &SysPath::SqSetFilename)
.Prop(_SC("Basename"), &SysPath::GetBasename, &SysPath::SqSetBasename)
.Prop(_SC("Extension"), &SysPath::GetExtensionC, &SysPath::SqSetExtension)
.Prop(_SC("Parent"), &SysPath::Parent)
// Member Methods
.Func(_SC("Swap"), &SysPath::Swap)
.Func(_SC("Clear"), &SysPath::Clear)
.Func< SysPath & (SysPath::*)(const SysPath &) >(_SC("AssignPath"), &SysPath::Assign)
.Func< SysPath & (SysPath::*)(const SysPath &) >(_SC("AppendPath"), &SysPath::Append)
.Func(_SC("Build"), &SysPath::ToStr)
.Func(_SC("ToStr"), &SysPath::ToStr)
.Func(_SC("MakeDir"), &SysPath::MakeDirectory)
.Func(_SC("MakeDirectory"), &SysPath::MakeDirectory)
.Func(_SC("MakeFile"), &SysPath::MakeFile)
.Func(_SC("MakeParent"), &SysPath::MakeParent)
.Func(_SC("Dir"), &SysPath::Directory)
.Func(_SC("Directory"), &SysPath::Directory)
.Func< SysPath & (SysPath::*)(CSStr) >(_SC("Push"), &SysPath::Push)
.Func(_SC("PopBack"), &SysPath::PopBack)
.Func(_SC("PopFront"), &SysPath::PopFront)
.Func< SysPath & (SysPath::*)(CSStr) >(_SC("SetFilename"), &SysPath::SetFilename)
.Func(_SC("GetFilename"), &SysPath::GetFilename)
.Func< SysPath & (SysPath::*)(CSStr) >(_SC("SetBasename"), &SysPath::SetBasename)
.Func(_SC("GetBasename"), &SysPath::GetBasename)
.Func< SysPath & (SysPath::*)(CSStr) >(_SC("SetExtension"), &SysPath::SetExtension)
.Func(_SC("GetExtension"), &SysPath::GetExtension)
.Func(_SC("Resolve"), &SysPath::Resolve)
// Member Overloads
.Overload< SysPath & (SysPath::*)(CSStr) >(_SC("Assign"), &SysPath::Assign)
.Overload< SysPath & (SysPath::*)(CSStr, Int32) >(_SC("Assign"), &SysPath::Assign)
.Overload< SysPath & (SysPath::*)(CSStr) >(_SC("AssignDir"), &SysPath::AssignDir)
.Overload< SysPath & (SysPath::*)(CSStr, Int32) >(_SC("AssignDir"), &SysPath::AssignDir)
.Overload< SysPath & (SysPath::*)(CSStr) >(_SC("Append"), &SysPath::Append)
.Overload< SysPath & (SysPath::*)(CSStr, Int32) >(_SC("Append"), &SysPath::Append)
.Overload< SysPath & (SysPath::*)(void) >(_SC("MakeAbsolute"), &SysPath::MakeAbsolute)
.Overload< SysPath & (SysPath::*)(const SysPath &) >(_SC("MakeAbsolute"), &SysPath::MakeAbsolute)
// Static Functions
.StaticFunc(_SC("Separator"), &SysPath::Separator)
.StaticFunc(_SC("PathSeparator"), &SysPath::PathSeparator)
.StaticFunc< SysPath (*)(CSStr) >(_SC("Expand"), &SysPath::Expand)
.StaticFunc(_SC("Home"), &SysPath::Home)
.StaticFunc(_SC("ConfigHome"), &SysPath::ConfigHome)
.StaticFunc(_SC("DataHome"), &SysPath::DataHome)
.StaticFunc(_SC("TempHome"), &SysPath::TempHome)
.StaticFunc(_SC("CacheHome"), &SysPath::CacheHome)
.StaticFunc(_SC("Current"), &SysPath::Working)
.StaticFunc(_SC("Working"), &SysPath::Working)
.StaticFunc(_SC("Temp"), &SysPath::Temp)
.StaticFunc(_SC("Config"), &SysPath::Config)
.StaticFunc(_SC("System"), &SysPath::System)
.StaticFunc(_SC("Null"), &SysPath::Null)
.StaticFunc(_SC("With"), &SysPath::With)
.StaticFunc(_SC("Unix"), &SysPath::MakeUnix)
.StaticFunc(_SC("Windows"), &SysPath::MakeWindows)
.StaticFunc(_SC("Native"), &SysPath::MakeNative)
.StaticFunc(_SC("Guess"), &SysPath::MakeGuess)
.StaticFunc(_SC("Dynamic"), &SysPath::MakeDynamic)
// Static Overloads
.StaticOverload< SysPath (*)(CSStr) >(_SC("ForDir"), &SysPath::ForDirectory)
.StaticOverload< SysPath (*)(CSStr, Int32) >(_SC("ForDir"), &SysPath::ForDirectory)
.StaticOverload< SysPath (*)(CSStr) >(_SC("ForDirectory"), &SysPath::ForDirectory)
.StaticOverload< SysPath (*)(CSStr, Int32) >(_SC("ForDirectory"), &SysPath::ForDirectory)
);
ConstTable(vm).Enum(_SC("SqSysPathStyle"), Enumeration(vm)
.Const(_SC("Unix"), static_cast< Int32 >(SysPath::Style::Unix))
.Const(_SC("Windows"), static_cast< Int32 >(SysPath::Style::Windows))
.Const(_SC("Native"), static_cast< Int32 >(SysPath::Style::Native))
.Const(_SC("Guess"), static_cast< Int32 >(SysPath::Style::Guess))
.Const(_SC("Dynamic"), static_cast< Int32 >(SysPath::Style::Dynamic))
);
}
} // Namespace:: SqMod