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SqMod/source/Misc/Weapon.hpp

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#ifndef _MISC_WEAPON_HPP_
#define _MISC_WEAPON_HPP_
// ------------------------------------------------------------------------------------------------
#include "SqBase.hpp"
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// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
CCStr GetWeaponName(Uint32 id);
void SetWeaponName(Uint32 id, CCStr name);
Int32 GetWeaponID(CCStr name);
bool IsWeaponValid(Int32 id);
Int32 WeaponToModel(Int32 id);
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} // Namespace:: SqMod
#endif // _MISC_WEAPON_HPP_