2016-02-20 23:25:00 +01:00
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// ------------------------------------------------------------------------------------------------
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2015-09-30 02:56:11 +02:00
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#include "Base/Vector3.hpp"
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#include "Base/Vector4.hpp"
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#include "Base/Quaternion.hpp"
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#include "Base/Shared.hpp"
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2016-02-20 23:25:00 +01:00
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#include "Library/Random.hpp"
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2015-09-30 02:56:11 +02:00
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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const Vector3 Vector3::NIL = Vector3(0);
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2016-02-20 23:25:00 +01:00
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const Vector3 Vector3::MIN = Vector3(NumLimit< Vector3::Value >::Min);
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const Vector3 Vector3::MAX = Vector3(NumLimit< Vector3::Value >::Max);
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2015-09-30 02:56:11 +02:00
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// ------------------------------------------------------------------------------------------------
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SQChar Vector3::Delim = ',';
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2016-03-10 04:57:13 +01:00
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// ------------------------------------------------------------------------------------------------
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SQInteger Vector3::Typename(HSQUIRRELVM vm)
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{
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static SQChar name[] = _SC("Vector3");
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sq_pushstring(vm, name, sizeof(name));
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return 1;
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}
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2015-09-30 02:56:11 +02:00
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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Vector3::Vector3()
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2015-09-30 02:56:11 +02:00
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: x(0.0), y(0.0), z(0.0)
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{
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2016-02-20 23:25:00 +01:00
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/* ... */
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2015-09-30 02:56:11 +02:00
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}
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// ------------------------------------------------------------------------------------------------
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2016-02-20 23:25:00 +01:00
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Vector3::Vector3(Value sv)
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: x(sv), y(sv), z(sv)
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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/* ... */
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2015-09-30 02:56:11 +02:00
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}
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// ------------------------------------------------------------------------------------------------
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2016-02-20 23:25:00 +01:00
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Vector3::Vector3(Value xv, Value yv, Value zv)
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: x(xv), y(yv), z(zv)
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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/* ... */
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2015-09-30 02:56:11 +02:00
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator = (Value s)
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2015-09-30 02:56:11 +02:00
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{
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x = s;
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y = s;
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z = s;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator = (const Vector4 & v)
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2015-09-30 02:56:11 +02:00
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{
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x = v.x;
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y = v.y;
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z = v.z;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator = (const Quaternion & q)
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2015-09-30 02:56:11 +02:00
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{
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x = q.x;
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y = q.y;
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z = q.z;
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator += (const Vector3 & v)
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2015-09-30 02:56:11 +02:00
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{
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x += v.x;
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y += v.y;
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z += v.z;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator -= (const Vector3 & v)
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2015-09-30 02:56:11 +02:00
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{
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x -= v.x;
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y -= v.y;
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z -= v.z;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator *= (const Vector3 & v)
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2015-09-30 02:56:11 +02:00
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{
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x *= v.x;
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y *= v.y;
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z *= v.z;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator /= (const Vector3 & v)
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2015-09-30 02:56:11 +02:00
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{
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x /= v.x;
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y /= v.y;
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z /= v.z;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator %= (const Vector3 & v)
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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x = fmod(x, v.x);
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y = fmod(y, v.y);
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z = fmod(z, v.z);
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2015-09-30 02:56:11 +02:00
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator += (Value s)
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2015-09-30 02:56:11 +02:00
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{
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x += s;
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y += s;
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z += s;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator -= (Value s)
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2015-09-30 02:56:11 +02:00
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{
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x -= s;
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y -= s;
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z -= s;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator *= (Value s)
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2015-09-30 02:56:11 +02:00
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{
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x *= s;
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y *= s;
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z *= s;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator /= (Value s)
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2015-09-30 02:56:11 +02:00
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{
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x /= s;
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y /= s;
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z /= s;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator %= (Value s)
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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x = fmod(x, s);
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y = fmod(y, s);
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z = fmod(z, s);
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2015-09-30 02:56:11 +02:00
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator ++ ()
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2015-09-30 02:56:11 +02:00
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{
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++x;
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++y;
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++z;
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return *this;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 & Vector3::operator -- ()
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2015-09-30 02:56:11 +02:00
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{
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--x;
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--y;
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--z;
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator ++ (int)
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2015-09-30 02:56:11 +02:00
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{
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Vector3 state(*this);
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++x;
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++y;
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++z;
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return state;
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}
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator -- (int)
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2015-09-30 02:56:11 +02:00
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{
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Vector3 state(*this);
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--x;
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--y;
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--z;
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return state;
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator + (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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return Vector3(x + v.x, y + v.y, z + v.z);
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}
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator - (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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return Vector3(x - v.x, y - v.y, z - v.z);
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}
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator * (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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return Vector3(x * v.x, y * v.y, z * v.z);
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}
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator / (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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return Vector3(x / v.x, y / v.y, z / v.z);
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}
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator % (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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return Vector3(fmod(x, v.x), fmod(y, v.y), fmod(z, v.z));
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2015-09-30 02:56:11 +02:00
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator + (Value s) const
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2015-09-30 02:56:11 +02:00
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{
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return Vector3(x + s, y + s, z + s);
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}
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator - (Value s) const
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2015-09-30 02:56:11 +02:00
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{
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return Vector3(x - s, y - s, z - s);
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}
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator * (Value s) const
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2015-09-30 02:56:11 +02:00
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{
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return Vector3(x * s, y * s, z * s);
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}
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator / (Value s) const
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2015-09-30 02:56:11 +02:00
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{
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return Vector3(x / s, y / s, z / s);
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}
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator % (Value s) const
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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return Vector3(fmod(x, s), fmod(y, s), fmod(z, s));
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2015-09-30 02:56:11 +02:00
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator + () const
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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return Vector3(fabs(x), fabs(y), fabs(z));
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2015-09-30 02:56:11 +02:00
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}
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2015-11-01 04:48:01 +01:00
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Vector3 Vector3::operator - () const
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2015-09-30 02:56:11 +02:00
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{
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return Vector3(-x, -y, -z);
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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bool Vector3::operator == (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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return EpsEq(x, v.x) && EpsEq(y, v.y) && EpsEq(z, v.z);
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}
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2015-11-01 04:48:01 +01:00
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bool Vector3::operator != (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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return !EpsEq(x, v.x) && !EpsEq(y, v.y) && !EpsEq(z, v.z);
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}
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2015-11-01 04:48:01 +01:00
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bool Vector3::operator < (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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return EpsLt(x, v.x) && EpsLt(y, v.y) && EpsLt(z, v.z);
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2015-09-30 02:56:11 +02:00
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}
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2015-11-01 04:48:01 +01:00
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bool Vector3::operator > (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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return EpsGt(x, v.x) && EpsGt(y, v.y) && EpsGt(z, v.z);
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2015-09-30 02:56:11 +02:00
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}
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2015-11-01 04:48:01 +01:00
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bool Vector3::operator <= (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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return EpsLtEq(x, v.x) && EpsLtEq(y, v.y) && EpsLtEq(z, v.z);
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2015-09-30 02:56:11 +02:00
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}
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2015-11-01 04:48:01 +01:00
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bool Vector3::operator >= (const Vector3 & v) const
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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return EpsGtEq(x, v.x) && EpsGtEq(y, v.y) && EpsGtEq(z, v.z);
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2015-09-30 02:56:11 +02:00
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}
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// ------------------------------------------------------------------------------------------------
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2016-02-20 23:25:00 +01:00
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Int32 Vector3::Cmp(const Vector3 & o) const
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2015-09-30 02:56:11 +02:00
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{
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2016-02-20 23:25:00 +01:00
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if (*this == o)
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return 0;
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else if (*this > o)
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return 1;
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else
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return -1;
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2015-09-30 02:56:11 +02:00
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}
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// ------------------------------------------------------------------------------------------------
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2016-02-20 23:25:00 +01:00
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CSStr Vector3::ToString() const
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2015-09-30 02:56:11 +02:00
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{
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2016-03-10 04:57:13 +01:00
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return ToStrF("%f,%f,%f", x, y, z);
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2015-09-30 02:56:11 +02:00
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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void Vector3::Set(Value ns)
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2015-09-30 02:56:11 +02:00
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{
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x = ns;
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y = ns;
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z = ns;
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}
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2015-11-01 04:48:01 +01:00
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void Vector3::Set(Value nx, Value ny, Value nz)
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2015-09-30 02:56:11 +02:00
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{
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x = nx;
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y = ny;
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z = nz;
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}
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// ------------------------------------------------------------------------------------------------
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2015-11-01 04:48:01 +01:00
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void Vector3::Set(const Vector3 & v)
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2015-09-30 02:56:11 +02:00
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{
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x = v.x;
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y = v.y;
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z = v.z;
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}
|
|
|
|
|
2015-11-01 04:48:01 +01:00
|
|
|
void Vector3::Set(const Vector4 & v)
|
2015-09-30 02:56:11 +02:00
|
|
|
{
|
|
|
|
x = v.x;
|
|
|
|
y = v.y;
|
|
|
|
z = v.z;
|
|
|
|
}
|
|
|
|
|
2015-11-01 04:48:01 +01:00
|
|
|
void Vector3::Set(const Quaternion & q)
|
2015-09-30 02:56:11 +02:00
|
|
|
{
|
|
|
|
x = q.x;
|
|
|
|
y = q.y;
|
|
|
|
z = q.z;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
2016-02-20 23:25:00 +01:00
|
|
|
void Vector3::Set(CSStr values, SQChar delim)
|
2015-09-30 02:56:11 +02:00
|
|
|
{
|
|
|
|
Set(GetVector3(values, delim));
|
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
2015-11-01 04:48:01 +01:00
|
|
|
void Vector3::Generate()
|
2015-09-30 02:56:11 +02:00
|
|
|
{
|
2016-02-20 23:25:00 +01:00
|
|
|
x = GetRandomFloat32();
|
|
|
|
y = GetRandomFloat32();
|
|
|
|
z = GetRandomFloat32();
|
2015-09-30 02:56:11 +02:00
|
|
|
}
|
|
|
|
|
2015-11-01 04:48:01 +01:00
|
|
|
void Vector3::Generate(Value min, Value max)
|
2015-09-30 02:56:11 +02:00
|
|
|
{
|
2016-02-20 23:25:00 +01:00
|
|
|
if (EpsLt(max, min))
|
2016-03-10 04:57:13 +01:00
|
|
|
SqThrowF("max value is lower than min value");
|
|
|
|
|
|
|
|
x = GetRandomFloat32(min, max);
|
|
|
|
y = GetRandomFloat32(min, max);
|
|
|
|
z = GetRandomFloat32(min, max);
|
2015-09-30 02:56:11 +02:00
|
|
|
}
|
|
|
|
|
2015-11-01 04:48:01 +01:00
|
|
|
void Vector3::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin, Value zmax)
|
2015-09-30 02:56:11 +02:00
|
|
|
{
|
2016-02-20 23:25:00 +01:00
|
|
|
if (EpsLt(xmax, xmin) || EpsLt(ymax, ymin) || EpsLt(zmax, zmin))
|
2016-03-10 04:57:13 +01:00
|
|
|
SqThrowF("max value is lower than min value");
|
|
|
|
|
|
|
|
x = GetRandomFloat32(xmin, xmax);
|
|
|
|
y = GetRandomFloat32(ymin, ymax);
|
|
|
|
z = GetRandomFloat32(zmin, zmax);
|
2015-09-30 02:56:11 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
2015-11-01 04:48:01 +01:00
|
|
|
Vector3 Vector3::Abs() const
|
2015-09-30 02:56:11 +02:00
|
|
|
{
|
2016-02-20 23:25:00 +01:00
|
|
|
return Vector3(fabs(x), fabs(y), fabs(z));
|
2015-09-30 02:56:11 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
// ================================================================================================
|
2016-02-20 23:25:00 +01:00
|
|
|
void Register_Vector3(HSQUIRRELVM vm)
|
2015-09-30 02:56:11 +02:00
|
|
|
{
|
|
|
|
typedef Vector3::Value Val;
|
|
|
|
|
2016-02-20 23:25:00 +01:00
|
|
|
RootTable(vm).Bind(_SC("Vector3"), Class< Vector3 >(vm, _SC("Vector3"))
|
|
|
|
/* Constructors */
|
2015-09-30 02:56:11 +02:00
|
|
|
.Ctor()
|
2016-02-20 23:25:00 +01:00
|
|
|
.Ctor< Val >()
|
|
|
|
.Ctor< Val, Val, Val >()
|
|
|
|
/* Static Members */
|
|
|
|
.SetStaticValue(_SC("Delim"), &Vector3::Delim)
|
|
|
|
/* Member Variables */
|
2015-09-30 02:56:11 +02:00
|
|
|
.Var(_SC("x"), &Vector3::x)
|
|
|
|
.Var(_SC("y"), &Vector3::y)
|
|
|
|
.Var(_SC("z"), &Vector3::z)
|
2016-02-20 23:25:00 +01:00
|
|
|
/* Properties */
|
2015-09-30 02:56:11 +02:00
|
|
|
.Prop(_SC("abs"), &Vector3::Abs)
|
2016-02-20 23:25:00 +01:00
|
|
|
/* Core Metamethods */
|
2015-09-30 02:56:11 +02:00
|
|
|
.Func(_SC("_tostring"), &Vector3::ToString)
|
2016-03-10 04:57:13 +01:00
|
|
|
.SquirrelFunc(_SC("_typename"), &Vector3::Typename)
|
2015-09-30 02:56:11 +02:00
|
|
|
.Func(_SC("_cmp"), &Vector3::Cmp)
|
2016-02-20 23:25:00 +01:00
|
|
|
/* Metamethods */
|
2015-09-30 02:56:11 +02:00
|
|
|
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("_add"), &Vector3::operator +)
|
|
|
|
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("_sub"), &Vector3::operator -)
|
|
|
|
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("_mul"), &Vector3::operator *)
|
|
|
|
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("_div"), &Vector3::operator /)
|
|
|
|
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("_modulo"), &Vector3::operator %)
|
|
|
|
.Func<Vector3 (Vector3::*)(void) const>(_SC("_unm"), &Vector3::operator -)
|
2016-02-20 23:25:00 +01:00
|
|
|
/* Setters */
|
|
|
|
.Overload<void (Vector3::*)(Val)>(_SC("Set"), &Vector3::Set)
|
|
|
|
.Overload<void (Vector3::*)(Val, Val, Val)>(_SC("Set"), &Vector3::Set)
|
|
|
|
.Overload<void (Vector3::*)(const Vector3 &)>(_SC("SetVec3"), &Vector3::Set)
|
|
|
|
.Overload<void (Vector3::*)(const Vector4 &)>(_SC("SetVec4"), &Vector3::Set)
|
|
|
|
.Overload<void (Vector3::*)(const Quaternion &)>(_SC("SetQuat"), &Vector3::Set)
|
|
|
|
.Overload<void (Vector3::*)(CSStr, SQChar)>(_SC("SetStr"), &Vector3::Set)
|
|
|
|
/* Random Generators */
|
|
|
|
.Overload<void (Vector3::*)(void)>(_SC("Generate"), &Vector3::Generate)
|
|
|
|
.Overload<void (Vector3::*)(Val, Val)>(_SC("Generate"), &Vector3::Generate)
|
|
|
|
.Overload<void (Vector3::*)(Val, Val, Val, Val, Val, Val)>(_SC("Generate"), &Vector3::Generate)
|
|
|
|
/* Utility Methods */
|
|
|
|
.Func(_SC("Clear"), &Vector3::Clear)
|
|
|
|
/* Operator Exposure */
|
2015-09-30 02:56:11 +02:00
|
|
|
.Func<Vector3 & (Vector3::*)(const Vector3 &)>(_SC("opAddAssign"), &Vector3::operator +=)
|
|
|
|
.Func<Vector3 & (Vector3::*)(const Vector3 &)>(_SC("opSubAssign"), &Vector3::operator -=)
|
|
|
|
.Func<Vector3 & (Vector3::*)(const Vector3 &)>(_SC("opMulAssign"), &Vector3::operator *=)
|
|
|
|
.Func<Vector3 & (Vector3::*)(const Vector3 &)>(_SC("opDivAssign"), &Vector3::operator /=)
|
|
|
|
.Func<Vector3 & (Vector3::*)(const Vector3 &)>(_SC("opModAssign"), &Vector3::operator %=)
|
|
|
|
|
|
|
|
.Func<Vector3 & (Vector3::*)(Vector3::Value)>(_SC("opAddAssignS"), &Vector3::operator +=)
|
|
|
|
.Func<Vector3 & (Vector3::*)(Vector3::Value)>(_SC("opSubAssignS"), &Vector3::operator -=)
|
|
|
|
.Func<Vector3 & (Vector3::*)(Vector3::Value)>(_SC("opMulAssignS"), &Vector3::operator *=)
|
|
|
|
.Func<Vector3 & (Vector3::*)(Vector3::Value)>(_SC("opDivAssignS"), &Vector3::operator /=)
|
|
|
|
.Func<Vector3 & (Vector3::*)(Vector3::Value)>(_SC("opModAssignS"), &Vector3::operator %=)
|
|
|
|
|
|
|
|
.Func<Vector3 & (Vector3::*)(void)>(_SC("opPreInc"), &Vector3::operator ++)
|
|
|
|
.Func<Vector3 & (Vector3::*)(void)>(_SC("opPreDec"), &Vector3::operator --)
|
|
|
|
.Func<Vector3 (Vector3::*)(int)>(_SC("opPostInc"), &Vector3::operator ++)
|
|
|
|
.Func<Vector3 (Vector3::*)(int)>(_SC("opPostDec"), &Vector3::operator --)
|
|
|
|
|
|
|
|
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("opAdd"), &Vector3::operator +)
|
|
|
|
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("opSub"), &Vector3::operator -)
|
|
|
|
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("opMul"), &Vector3::operator *)
|
|
|
|
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("opDiv"), &Vector3::operator /)
|
|
|
|
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("opMod"), &Vector3::operator %)
|
|
|
|
|
|
|
|
.Func<Vector3 (Vector3::*)(Vector3::Value) const>(_SC("opAddS"), &Vector3::operator +)
|
|
|
|
.Func<Vector3 (Vector3::*)(Vector3::Value) const>(_SC("opSubS"), &Vector3::operator -)
|
|
|
|
.Func<Vector3 (Vector3::*)(Vector3::Value) const>(_SC("opMulS"), &Vector3::operator *)
|
|
|
|
.Func<Vector3 (Vector3::*)(Vector3::Value) const>(_SC("opDivS"), &Vector3::operator /)
|
|
|
|
.Func<Vector3 (Vector3::*)(Vector3::Value) const>(_SC("opModS"), &Vector3::operator %)
|
|
|
|
|
|
|
|
.Func<Vector3 (Vector3::*)(void) const>(_SC("opUnPlus"), &Vector3::operator +)
|
|
|
|
.Func<Vector3 (Vector3::*)(void) const>(_SC("opUnMinus"), &Vector3::operator -)
|
|
|
|
|
|
|
|
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opEqual"), &Vector3::operator ==)
|
|
|
|
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opNotEqual"), &Vector3::operator !=)
|
|
|
|
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opLessThan"), &Vector3::operator <)
|
|
|
|
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opGreaterThan"), &Vector3::operator >)
|
|
|
|
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opLessEqual"), &Vector3::operator <=)
|
|
|
|
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opGreaterEqual"), &Vector3::operator >=)
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // Namespace:: SqMod
|