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SqMod/source/Base/Shared.hpp

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#ifndef _BASE_SHARED_HPP_
#define _BASE_SHARED_HPP_
// ------------------------------------------------------------------------------------------------
#include "SqBase.hpp"
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// ------------------------------------------------------------------------------------------------
#include <cmath>
#include <limits>
// ------------------------------------------------------------------------------------------------
#include <vcmp.h>
#include <sqrat.h>
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// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
extern const SQChar * g_EmptyStr;
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/* ------------------------------------------------------------------------------------------------
* Proxies to communicate with the server.
*/
extern PluginFuncs* _Func;
extern PluginCallbacks* _Clbk;
extern PluginInfo* _Info;
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/* ------------------------------------------------------------------------------------------------
* Perform an equality comparison between two values taking into account floating point issues.
*/
template< typename T > inline bool EpsEq(const T a, const T b)
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{
return abs(a - b) <= 0;
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}
template <> inline bool EpsEq(const Float32 a, const Float32 b)
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{
return fabs(a - b) <= 0.000001f;
}
template <> inline bool EpsEq(const Float64 a, const Float64 b)
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{
return fabs(a - b) <= 0.000000001d;
}
/* ------------------------------------------------------------------------------------------------
* Perform a less than comparison between two values taking into account floating point issues.
*/
template< typename T > inline bool EpsLt(const T a, const T b)
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{
return !EpsEq(a, b) && (a < b);
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}
template <> inline bool EpsLt(const Float32 a, const Float32 b)
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{
return !EpsEq(a, b) && (a - b) < 0.000001f;
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}
template <> inline bool EpsLt(const Float64 a, const Float64 b)
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{
return !EpsEq(a, b) && (a - b) < 0.000000001d;
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}
/* ------------------------------------------------------------------------------------------------
* Perform a greater than comparison between two values taking into account floating point issues.
*/
template< typename T > inline bool EpsGt(const T a, const T b)
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{
return !EpsEq(a, b) && (a > b);
}
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template <> inline bool EpsGt(const Float32 a, const Float32 b)
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{
return !EpsEq(a, b) && (a - b) > 0.000001f;
}
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template <> inline bool EpsGt(const Float64 a, const Float64 b)
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{
return !EpsEq(a, b) && (a - b) > 0.000000001d;
}
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/* ------------------------------------------------------------------------------------------------
* Perform a less than or equal comparison between two values taking into account
* floating point issues.
*/
template< typename T > inline bool EpsLtEq(const T a, const T b)
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{
return !EpsEq(a, b) || (a < b);
}
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template <> inline bool EpsLtEq(const Float32 a, const Float32 b)
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{
return !EpsEq(a, b) || (a - b) < 0.000001f;
}
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template <> inline bool EpsLtEq(const Float64 a, const Float64 b)
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{
return !EpsEq(a, b) || (a - b) < 0.000000001d;
}
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/* ------------------------------------------------------------------------------------------------
* Perform a greater than or equal comparison between two values taking into account
* floating point issues.
*/
template< typename T > inline bool EpsGtEq(const T a, const T b)
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{
return !EpsEq(a, b) || (a > b);
}
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template <> inline bool EpsGtEq(const Float32 a, const Float32 b)
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{
return !EpsEq(a, b) || (a - b) > 0.000001f;
}
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template <> inline bool EpsGtEq(const Float64 a, const Float64 b)
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{
return !EpsEq(a, b) || (a - b) > 0.000000001d;
}
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/* ------------------------------------------------------------------------------------------------
*
*/
template < typename T > struct ConvTo
{
// --------------------------------------------------------------------------------------------
static constexpr T Min = std::numeric_limits< T >::min();
static constexpr T Max = std::numeric_limits< T >::max();
// --------------------------------------------------------------------------------------------
template < typename U > static inline T From(U v)
{
if (v > Max)
{
return Max;
}
else if (v < Min)
{
return Min;
}
return static_cast< T >(v);
}
};
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int8 ConvTo< Int8 >::From< Uint8 >(Uint8 v)
{
return (v >= static_cast< Uint8 >(Max)) ? Max : static_cast< Int8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int8 ConvTo< Int8 >::From< Uint16 >(Uint16 v)
{
return (v >= static_cast< Uint16 >(Max)) ? Max : static_cast< Int8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int8 ConvTo< Int8 >::From< Uint32 >(Uint32 v)
{
return (v >= static_cast< Uint32 >(Max)) ? Max : static_cast< Int8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int8 ConvTo< Int8 >::From< Uint64 >(Uint64 v)
{
return (v >= static_cast< Uint64 >(Max)) ? Max : static_cast< Int8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int16 ConvTo< Int16 >::From< Uint8 >(Uint8 v)
{
return static_cast< Int16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int16 ConvTo< Int16 >::From< Uint16 >(Uint16 v)
{
return (v >= static_cast< Uint16 >(Max)) ? Max : static_cast< Int16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int16 ConvTo< Int16 >::From< Uint32 >(Uint32 v)
{
return (v >= static_cast< Uint32 >(Max)) ? Max : static_cast< Int16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int16 ConvTo< Int16 >::From< Uint64 >(Uint64 v)
{
return (v >= static_cast< Uint64 >(Max)) ? Max : static_cast< Int16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int32 ConvTo< Int32 >::From< Uint8 >(Uint8 v)
{
return static_cast< Int32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int32 ConvTo< Int32 >::From< Uint16 >(Uint16 v)
{
return static_cast< Int32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int32 ConvTo< Int32 >::From< Uint32 >(Uint32 v)
{
return (v >= static_cast< Uint32 >(Max)) ? Max : static_cast< Int32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int32 ConvTo< Int32 >::From< Uint64 >(Uint64 v)
{
return (v >= static_cast< Uint64 >(Max)) ? Max : static_cast< Int32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint8 ConvTo< Uint8 >::From< Int8 >(Int8 v)
{
return (v <= 0) ? 0 : static_cast< Uint8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint8 ConvTo< Uint8 >::From< Int16 >(Int16 v)
{
if (v <= 0)
{
return 0;
}
else if (v >= static_cast< Int16 >(Max))
{
return Max;
}
return static_cast< Uint8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint8 ConvTo< Uint8 >::From< Int32 >(Int32 v)
{
if (v <= 0)
{
return 0;
}
else if (v >= static_cast< Int32 >(Max))
{
return Max;
}
return static_cast< Uint8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint8 ConvTo< Uint8 >::From< Int64 >(Int64 v)
{
if (v <= 0)
{
return 0;
}
else if (v >= static_cast< Int64 >(Max))
{
return Max;
}
return static_cast< Uint8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint16 ConvTo< Uint16 >::From< Int8 >(Int8 v)
{
return (v <= 0) ? 0 : static_cast< Uint16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint16 ConvTo< Uint16 >::From< Int16 >(Int16 v)
{
return (v <= 0) ? 0 : static_cast< Uint16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint16 ConvTo< Uint16 >::From< Int32 >(Int32 v)
{
if (v <= 0)
{
return 0;
}
else if (v >= static_cast< Int32 >(Max))
{
return Max;
}
return static_cast< Uint16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint16 ConvTo< Uint16 >::From< Int64 >(Int64 v)
{
if (v <= 0)
{
return 0;
}
else if (v >= static_cast< Int64 >(Max))
{
return Max;
}
return static_cast< Uint16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint32 ConvTo< Uint32 >::From< Int8 >(Int8 v)
{
return (v <= 0) ? 0 : static_cast< Uint32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint32 ConvTo< Uint32 >::From< Int16 >(Int16 v)
{
return (v <= 0) ? 0 : static_cast< Uint32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint32 ConvTo< Uint32 >::From< Int32 >(Int32 v)
{
return (v <= 0) ? 0 : static_cast< Uint32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint32 ConvTo< Uint32 >::From< Int64 >(Int64 v)
{
if (v <= 0)
{
return 0;
}
else if (v >= static_cast< Int64 >(Max))
{
return Max;
}
return static_cast< Uint32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int8 ConvTo< Int8 >::From< Float32 >(Float32 v)
{
if (EpsLt(v, static_cast< Float32 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float32 >(Max)))
{
return Max;
}
return static_cast< Int8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int16 ConvTo< Int16 >::From< Float32 >(Float32 v)
{
if (EpsLt(v, static_cast< Float32 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float32 >(Max)))
{
return Max;
}
return static_cast< Int16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int32 ConvTo< Int32 >::From< Float32 >(Float32 v)
{
if (EpsLt(v, static_cast< Float32 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float32 >(Max)))
{
return Max;
}
return static_cast< Int32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int8 ConvTo< Int8 >::From< Float64 >(Float64 v)
{
if (EpsLt(v, static_cast< Float64 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float64 >(Max)))
{
return Max;
}
return static_cast< Int8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int16 ConvTo< Int16 >::From< Float64 >(Float64 v)
{
if (EpsLt(v, static_cast< Float64 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float64 >(Max)))
{
return Max;
}
return static_cast< Int16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Int32 ConvTo< Int32 >::From< Float64 >(Float64 v)
{
if (EpsLt(v, static_cast< Float64 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float64 >(Max)))
{
return Max;
}
return static_cast< Int32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint8 ConvTo< Uint8 >::From< Float32 >(Float32 v)
{
if (EpsLt(v, static_cast< Float32 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float32 >(Max)))
{
return Max;
}
return static_cast< Uint8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint16 ConvTo< Uint16 >::From< Float32 >(Float32 v)
{
if (EpsLt(v, static_cast< Float32 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float32 >(Max)))
{
return Max;
}
return static_cast< Uint16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint32 ConvTo< Uint32 >::From< Float32 >(Float32 v)
{
if (EpsLt(v, static_cast< Float32 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float32 >(Max)))
{
return Max;
}
return static_cast< Uint32 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint8 ConvTo< Uint8 >::From< Float64 >(Float64 v)
{
if (EpsLt(v, static_cast< Float64 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float64 >(Max)))
{
return Max;
}
return static_cast< Uint8 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint16 ConvTo< Uint16 >::From< Float64 >(Float64 v)
{
if (EpsLt(v, static_cast< Float64 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float64 >(Max)))
{
return Max;
}
return static_cast< Uint16 >(v);
}
// ------------------------------------------------------------------------------------------------
template <> template <> inline Uint32 ConvTo< Uint32 >::From< Float64 >(Float64 v)
{
if (EpsLt(v, static_cast< Float64 >(Min)))
{
return Min;
}
else if (EpsGt(v, static_cast< Float64 >(Max)))
{
return Max;
}
return static_cast< Uint32 >(v);
}
/* ------------------------------------------------------------------------------------------------
* Convert other numeric values to signed long long integer.
*/
template <> struct ConvTo< Int64 >
{
// --------------------------------------------------------------------------------------------
static constexpr Int64 Min = std::numeric_limits< Int64 >::min();
static constexpr Int64 Max = std::numeric_limits< Int64 >::max();
// --------------------------------------------------------------------------------------------
template < typename T > static inline Int64 From(T v)
{
return static_cast< Int64 >(v);
}
};
// ------------------------------------------------------------------------------------------------
template <> inline Int64 ConvTo< Int64 >::From< Uint64 >(Uint64 v)
{
return (v >= static_cast< Uint64 >(Max)) ? Max : static_cast< Int64 >(v);
}
/* ------------------------------------------------------------------------------------------------
* Convert other numeric values to unsigned long long integer.
*/
template <> struct ConvTo< Uint64 >
{
// --------------------------------------------------------------------------------------------
static constexpr Uint64 Min = std::numeric_limits< Uint64 >::min();
static constexpr Uint64 Max = std::numeric_limits< Uint64 >::max();
// --------------------------------------------------------------------------------------------
template < typename T > static inline Uint64 From(T v)
{
return (v <= static_cast< T >(0)) ? 0 : static_cast< Uint64 >(v);
}
};
// ------------------------------------------------------------------------------------------------
template <> inline Uint64 ConvTo< Uint64 >::From< Float32 >(Float32 v)
{
return From(ConvTo< Int64 >::From(v));
}
// ------------------------------------------------------------------------------------------------
template <> inline Uint64 ConvTo< Uint64 >::From< Float64 >(Float64 v)
{
return From(ConvTo< Int64 >::From(v));
}
/* ------------------------------------------------------------------------------------------------
* Convert other numeric values to a floating point value.
*/
template <> struct ConvTo< Float32 >
{
// --------------------------------------------------------------------------------------------
static constexpr Float32 Min = std::numeric_limits< Float32 >::min();
static constexpr Float32 Max = std::numeric_limits< Float32 >::max();
// --------------------------------------------------------------------------------------------
template < typename T > static inline Float32 From(T v)
{
return static_cast< Float32 >(v);
}
};
// ------------------------------------------------------------------------------------------------
template <> inline Float32 ConvTo< Float32 >::From< Float64 >(Float64 v)
{
if (EpsGt(v, static_cast< Float64 >(Max)))
{
return Max;
}
else if (EpsLt(v, static_cast< Float64 >(Min)))
{
return Min;
}
return static_cast< Float32 >(v);
}
/* ------------------------------------------------------------------------------------------------
* Convert other numeric values to a double floating point value.
*/
template <> struct ConvTo< Float64 >
{
// --------------------------------------------------------------------------------------------
static constexpr Float64 Min = std::numeric_limits< Float64 >::min();
static constexpr Float64 Max = std::numeric_limits< Float64 >::max();
// --------------------------------------------------------------------------------------------
template < typename T > static inline Float64 From(T v)
{
return static_cast< Float64 >(v);
}
};
/* ------------------------------------------------------------------------------------------------
* Force a value to be within a certain range.
*/
template< typename T > inline T Clamp(T val, T min, T max)
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{
// Is the specified value bellow the minimum?
if (val < min)
{
return min;
}
// Is the specified value above the maximum?
else if (val > max)
{
return max;
}
// Return the value as is
return val;
}
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/* ------------------------------------------------------------------------------------------------
* Force a value to be within a certain range.
*/
template<> inline Float32 Clamp(Float32 val, Float32 min, Float32 max)
{
// Is the specified value bellow the minimum?
if (EpsLt(val, min))
{
return min;
}
// Is the specified value above the maximum?
else if (EpsGt(val, max))
{
return max;
}
// Return the value as is
return val;
}
/* ------------------------------------------------------------------------------------------------
* Force a value to be within a certain range.
*/
template<> inline Float64 Clamp(Float64 val, Float64 min, Float64 max)
{
// Is the specified value bellow the minimum?
if (EpsLt(val, min))
{
return min;
}
// Is the specified value above the maximum?
else if (EpsGt(val, max))
{
return max;
}
// Return the value as is
return val;
}
/* ------------------------------------------------------------------------------------------------
* Force a value to be the boundaries of the specified type.
*/
template < typename T, typename U > inline U ClampL(T v)
{
return ConvTo< U >::From(v);
}
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/* ------------------------------------------------------------------------------------------------
* Compute the next power of two for the specified number.
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*/
inline Uint32 NextPow2(Uint32 num)
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{
--num;
num |= num >> 1;
num |= num >> 2;
num |= num >> 4;
num |= num >> 8;
num |= num >> 16;
return ++num;
}
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/* ------------------------------------------------------------------------------------------------
* Output a message only if the _DEBUG was defined.
*/
void OutputDebug(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Output a formatted user message to the console.
*/
void OutputMessage(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Output a formatted error message to the console.
*/
void OutputError(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Retrieve a reference to a null script object.
*/
Object & NullObject();
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/* ------------------------------------------------------------------------------------------------
* Retrieve a reference to a null/empty script array.
*/
Array & NullArray();
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/* ------------------------------------------------------------------------------------------------
* Retrieve a reference to a null script function.
*/
Function & NullFunction();
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/* ------------------------------------------------------------------------------------------------
* Simple function to check whether the specified string can be considered as a boolean value
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*/
bool SToB(CSStr str);
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/* ------------------------------------------------------------------------------------------------
* Generate a formatted string and throw it as a sqrat exception.
*/
void SqThrowF(CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Quickly generate a formatted string on a small static buffer without any memory allocations.
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*/
CSStr ToStrF(CCStr fmt, ...);
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/* ------------------------------------------------------------------------------------------------
* Generate a formatted string on a temporary buffer and return the string but not the buffer.
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*/
CSStr ToStringF(CCStr fmt, ...);
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/* ------------------------------------------------------------------------------------------------
* Obtain a randomly chosen color from a list of known colors.
*/
const Color3 & GetRandomColor();
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/* ------------------------------------------------------------------------------------------------
* Attempt to identify the color in the specified name and return it.
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*/
Color3 GetColor(CSStr name);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Primary logging functions.
*/
void LogDbg(CCStr fmt, ...);
void LogUsr(CCStr fmt, ...);
void LogScs(CCStr fmt, ...);
void LogInf(CCStr fmt, ...);
void LogWrn(CCStr fmt, ...);
void LogErr(CCStr fmt, ...);
void LogFtl(CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Secondary logging functions.
*/
void LogSDbg(CCStr fmt, ...);
void LogSUsr(CCStr fmt, ...);
void LogSScs(CCStr fmt, ...);
void LogSInf(CCStr fmt, ...);
void LogSWrn(CCStr fmt, ...);
void LogSErr(CCStr fmt, ...);
void LogSFtl(CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Primary conditional logging functions.
*/
bool cLogDbg(bool cond, CCStr fmt, ...);
bool cLogUsr(bool cond, CCStr fmt, ...);
bool cLogScs(bool cond, CCStr fmt, ...);
bool cLogInf(bool cond, CCStr fmt, ...);
bool cLogWrn(bool cond, CCStr fmt, ...);
bool cLogErr(bool cond, CCStr fmt, ...);
bool cLogFtl(bool cond, CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Secondary conditional logging functions.
*/
bool cLogSDbg(bool cond, CCStr fmt, ...);
bool cLogSUsr(bool cond, CCStr fmt, ...);
bool cLogSScs(bool cond, CCStr fmt, ...);
bool cLogSInf(bool cond, CCStr fmt, ...);
bool cLogSWrn(bool cond, CCStr fmt, ...);
bool cLogSErr(bool cond, CCStr fmt, ...);
bool cLogSFtl(bool cond, CCStr fmt, ...);
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/* ------------------------------------------------------------------------------------------------
* Helper class allows the use of functions with ctype style as predicate for algorithms.
*/
struct IsCType
{
// ------------------------------------------------------------------------------------------------
typedef int (*CTypeFn)(int); // The signature of a ctype function.
private:
// ------------------------------------------------------------------------------------------------
CTypeFn m_Fn; // Pointer to the actual function that does the comparison.
public:
/* ------------------------------------------------------------------------------------------------
* Base constructor.
*/
IsCType(CTypeFn fn)
: m_Fn(fn)
{
/* ... */
}
/* ------------------------------------------------------------------------------------------------
* Function call operator.
*/
template < typename T > bool operator () (T c)
{
return (m_Fn(static_cast< int >(c)) != 0);
}
};
/* ------------------------------------------------------------------------------------------------
* Helper class allows the use of functions with ctype style as predicate for algorithms.
*/
struct IsNotCType
{
// ------------------------------------------------------------------------------------------------
typedef int (*CTypeFn)(int); // The signature of a ctype function.
private:
// ------------------------------------------------------------------------------------------------
CTypeFn m_Fn; // Pointer to the actual function that does the comparison.
public:
/* ------------------------------------------------------------------------------------------------
* Base constructor.
*/
IsNotCType(CTypeFn fn)
: m_Fn(fn)
{
/* ... */
}
/* ------------------------------------------------------------------------------------------------
* Function call operator.
*/
template < typename T > bool operator () (T c)
{
return (m_Fn(static_cast< int >(c)) == 0);
}
};
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} // Namespace:: SqMod
#endif // _BASE_SHARED_HPP_