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SqMod/cbp/Module.cbp

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2015-11-01 09:11:34 +01:00
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Module" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Win32 Debug Dynamic">
<Option output="../bin/win32-d/sqmod" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
<Option working_dir="../bin/win32-d/" />
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<Option type="3" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add option="-static-libgcc" />
<Add option="-static-libstdc++" />
<Add option="-enable-static" />
<Add option="-D_DEBUG" />
<Add option="-DWIN32" />
<Add directory="../config/mingw32" />
</Compiler>
<Linker>
<Add option="-static" />
<Add library="common-d" />
<Add library="squirrel-d" />
<Add library="sqlite-d" />
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<Add library="Ws2_32" />
<Add directory="../lib/mingw32" />
</Linker>
</Target>
<Target title="Win32 Release Dynamic">
<Option output="../bin/win32/sqmod" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
<Option working_dir="../bin/win32/" />
<Option object_output="../obj/win32/" />
<Option type="3" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-static-libgcc" />
<Add option="-static-libstdc++" />
<Add option="-enable-static" />
<Add option="-DNDEBUG" />
<Add option="-DWIN32" />
<Add directory="../config/mingw32" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-static" />
<Add library="common" />
<Add library="squirrel" />
<Add library="sqlite" />
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<Add library="Ws2_32" />
<Add directory="../lib/mingw32" />
</Linker>
</Target>
<Target title="Win64 Debug Dynamic">
<Option output="../bin/win64-d/sqmod" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
<Option working_dir="../bin/win64-d/" />
<Option object_output="../obj/win64-d/" />
<Option type="3" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add option="-static-libgcc" />
<Add option="-static-libstdc++" />
<Add option="-enable-static" />
<Add option="-D_DEBUG" />
<Add option="-DWIN32" />
<Add option="-DWIN64" />
<Add option="-D_SQ64" />
<Add directory="../config/mingw64" />
</Compiler>
<Linker>
<Add option="-static" />
<Add library="common-d" />
<Add library="squirrel-d" />
<Add library="sqlite-d" />
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<Add library="Ws2_32" />
<Add directory="../lib/mingw64" />
</Linker>
</Target>
<Target title="Win64 Release Dynamic">
<Option output="../bin/win64/sqmod" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
<Option working_dir="../bin/win64/" />
<Option object_output="../obj/win64/" />
<Option type="3" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-static-libgcc" />
<Add option="-static-libstdc++" />
<Add option="-enable-static" />
<Add option="-DNDEBUG" />
<Add option="-DWIN32" />
<Add option="-DWIN64" />
<Add option="-D_SQ64" />
<Add directory="../config/mingw64" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-static" />
<Add library="common" />
<Add library="squirrel" />
<Add library="sqlite" />
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<Add library="Ws2_32" />
<Add directory="../lib/mingw64" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wextra" />
<Add option="-Wall" />
<Add option="-std=c++11" />
<Add option="-DFMT_USE_VARIADIC_TEMPLATES" />
<Add option="-DFMT_USE_RVALUE_REFERENCES" />
<Add option="-DSCRAT_USE_CXX11_OPTIMIZATIONS" />
<Add directory="../include" />
<Add directory="../source" />
<Add directory="../shared" />
<Add directory="../config/common" />
<Add directory="../external/Common" />
</Compiler>
<ExtraCommands>
<Add after='cmd /c copy /Y &quot;$(PROJECT_DIR)$(TARGET_OUTPUT_FILE)&quot; &quot;H:\VCMP\plugins&quot;' />
</ExtraCommands>
<Unit filename="../source/Base/AABB.cpp" />
<Unit filename="../source/Base/AABB.hpp" />
<Unit filename="../source/Base/Buffer.cpp" />
<Unit filename="../source/Base/Buffer.hpp" />
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<Unit filename="../source/Base/Circle.cpp" />
<Unit filename="../source/Base/Circle.hpp" />
<Unit filename="../source/Base/Color3.cpp" />
<Unit filename="../source/Base/Color3.hpp" />
<Unit filename="../source/Base/Color4.cpp" />
<Unit filename="../source/Base/Color4.hpp" />
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<Unit filename="../source/Base/Quaternion.hpp" />
<Unit filename="../source/Base/Shared.cpp" />
<Unit filename="../source/Base/Shared.hpp" />
<Unit filename="../source/Base/Sphere.cpp" />
<Unit filename="../source/Base/Sphere.hpp" />
<Unit filename="../source/Base/Vector2f.cpp" />
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<Unit filename="../source/Base/Vector2i.cpp" />
<Unit filename="../source/Base/Vector2i.hpp" />
<Unit filename="../source/Base/Vector2u.cpp" />
<Unit filename="../source/Base/Vector2u.hpp" />
<Unit filename="../source/Base/Vector3.cpp" />
<Unit filename="../source/Base/Vector3.hpp" />
<Unit filename="../source/Base/Vector4.cpp" />
<Unit filename="../source/Base/Vector4.hpp" />
<Unit filename="../source/Command.cpp" />
<Unit filename="../source/Command.hpp" />
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<Unit filename="../source/Common.cpp" />
<Unit filename="../source/Common.hpp" />
<Unit filename="../source/Config.hpp" />
<Unit filename="../source/Core.cpp" />
<Unit filename="../source/Core.hpp" />
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<Unit filename="../source/Entity/Blip.cpp" />
<Unit filename="../source/Entity/Blip.hpp" />
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<Unit filename="../source/Entity/Textdraw.hpp" />
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<Unit filename="../source/Event/Basic.cpp" />
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<Unit filename="../source/Library/Format.cpp" />
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<Unit filename="../source/Library/INI.cpp" />
<Unit filename="../source/Library/INI.hpp" />
<Unit filename="../source/Library/IRC/Session.cpp" />
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<Unit filename="../source/Library/JSON.cpp" />
<Unit filename="../source/Library/JSON.hpp" />
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<Unit filename="../source/Library/Math.hpp" />
<Unit filename="../source/Library/Numeric.cpp" />
<Unit filename="../source/Library/Numeric.hpp" />
<Unit filename="../source/Library/SQLite/Connection.cpp" />
<Unit filename="../source/Library/SQLite/Connection.hpp" />
<Unit filename="../source/Library/SQLite/Shared.cpp" />
<Unit filename="../source/Library/SQLite/Shared.hpp" />
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<Unit filename="../source/Library/SQLite/Statement.cpp" />
<Unit filename="../source/Library/SQLite/Statement.hpp" />
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<Unit filename="../source/Library/XML.cpp" />
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<Unit filename="../source/Misc/Functions.cpp" />
<Unit filename="../source/Misc/Functions.hpp" />
<Unit filename="../source/Misc/Model.cpp" />
<Unit filename="../source/Misc/Model.hpp" />
<Unit filename="../source/Misc/PlayerImmunity.cpp" />
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<Unit filename="../source/Misc/Skin.hpp" />
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<Unit filename="../source/Misc/VehicleImmunity.cpp" />
<Unit filename="../source/Misc/VehicleImmunity.hpp" />
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<Unit filename="../source/Misc/WastedSettings.hpp" />
<Unit filename="../source/Misc/Weapon.cpp" />
<Unit filename="../source/Misc/Weapon.hpp" />
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<Unit filename="../source/Signal.hpp" />
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