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SqMod/module/Misc/Vehicle.cpp

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// ------------------------------------------------------------------------------------------------
#include "Misc/Vehicle.hpp"
#include "Base/Shared.hpp"
// ------------------------------------------------------------------------------------------------
#include <cstring>
#include <algorithm>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
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static String CS_Vehicle_Names[] = { // NOLINT(cert-err58-cpp)
/* 130 */ "Landstalker", /* 131 */ "Idaho",
/* 132 */ "Stinger", /* 133 */ "Linerunner",
/* 134 */ "Perennial", /* 135 */ "Sentinel",
/* 136 */ "Rio", /* 137 */ "Firetruck",
/* 138 */ "Trashmaster", /* 139 */ "Stretch",
/* 140 */ "Manana", /* 141 */ "Infernus",
/* 142 */ "Voodoo", /* 143 */ "Pony",
/* 144 */ "Mule", /* 145 */ "Cheetah",
/* 146 */ "Ambulance", /* 147 */ "FBI Washington",
/* 148 */ "Moonbeam", /* 149 */ "Esperanto",
/* 150 */ "Taxi", /* 151 */ "Washington",
/* 152 */ "Bobcat", /* 153 */ "Mr. Whoopee",
/* 154 */ "BF Injection", /* 155 */ "Hunter",
/* 156 */ "Police", /* 157 */ "Enforcer",
/* 158 */ "Securicar", /* 159 */ "Banshee",
/* 160 */ "Predator", /* 161 */ "Bus",
/* 162 */ "Rhino", /* 163 */ "Barracks OL",
/* 164 */ "Cuban Hermes", /* 165 */ "Helicopter",
/* 166 */ "Angel", /* 167 */ "Coach",
/* 168 */ "Cabbie", /* 169 */ "Stallion",
/* 170 */ "Rumpo", /* 171 */ "RC Bandit",
/* 172 */ "Romero's Hearse", /* 173 */ "Packer",
/* 174 */ "Sentinel XS", /* 175 */ "Admiral",
/* 176 */ "Squalo", /* 177 */ "Sea Sparrow",
/* 178 */ "Pizza Boy", /* 179 */ "Gang Burrito",
/* 180 */ "Airtrain", /* 181 */ "Deaddodo",
/* 182 */ "Speeder", /* 183 */ "Reefer",
/* 184 */ "Tropic", /* 185 */ "Flatbed",
/* 186 */ "Yankee", /* 187 */ "Caddy",
/* 188 */ "Zebra Cab", /* 189 */ "Top Fun",
/* 190 */ "Skimmer", /* 191 */ "PCJ-600",
/* 192 */ "Faggio", /* 193 */ "Freeway",
/* 194 */ "RC Baron", /* 195 */ "RC Raider",
/* 196 */ "Glendale", /* 197 */ "Oceanic",
/* 198 */ "Sanchez", /* 199 */ "Sparrow",
/* 200 */ "Patriot", /* 201 */ "Love Fist",
/* 202 */ "Coast Guard", /* 203 */ "Dinghy",
/* 204 */ "Hermes", /* 205 */ "Sabre",
/* 206 */ "Sabre Turbo", /* 207 */ "Phoenix",
/* 208 */ "Walton", /* 209 */ "Regina",
/* 210 */ "Comet", /* 211 */ "Deluxo",
/* 212 */ "Burrito", /* 213 */ "Spand Express",
/* 214 */ "Marquis", /* 215 */ "Baggage Handler",
/* 216 */ "Kaufman Cab", /* 217 */ "Maverick",
/* 218 */ "VCN Maverick", /* 219 */ "Rancher",
/* 220 */ "FBI Rancher", /* 221 */ "Virgo",
/* 222 */ "Greenwood", /* 223 */ "Cuban Jetmax",
/* 224 */ "Hotring Racer #1", /* 225 */ "Sandking",
/* 226 */ "Blista Compact", /* 227 */ "Police Maverick",
/* 228 */ "Boxville", /* 229 */ "Benson",
/* 230 */ "Mesa Grande", /* 231 */ "RC Goblin",
/* 232 */ "Hotring Racer #2", /* 233 */ "Hotring Racer #3",
/* 234 */ "Bloodring Banger #1", /* 235 */ "Bloodring Banger #2",
/* 236 */ "Vice Squad Cheetah", /* 237 */ ""
};
// ------------------------------------------------------------------------------------------------
static String CS_Custom_Vehicle_Names[100]{};
// ------------------------------------------------------------------------------------------------
struct InitCustomVehicleNames
{
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InitCustomVehicleNames() noexcept
{
for (String & s : CS_Custom_Vehicle_Names)
{
s.assign("");
}
}
} g_InitCustomVehicleNames{};
// ------------------------------------------------------------------------------------------------
String GetAutomobileName(Uint32 id)
{
if (id > 129 && id < 237)
{
return CS_Vehicle_Names[id-130];
}
else if (id > 6399 && id < 6500)
{
return CS_Custom_Vehicle_Names[id-6400];
}
else
{
STHROWF("Vehicle identifier breaks these demands (%u > 129 and %u < 237) or (%u > 6399 and %u < 6500)", id, id, id, id);
}
// Should never reach this point
return NullString();
}
// ------------------------------------------------------------------------------------------------
void SetAutomobileName(Uint32 id, StackStrF & name)
{
if (id > 129 && id < 237)
{
CS_Vehicle_Names[id-130].assign(name.mPtr, ConvTo< size_t >::From(name.mLen));
}
else if (id > 6399 && id < 6500)
{
CS_Custom_Vehicle_Names[id-6400].assign(name.mPtr, name.mLen < 0 ? 0 : static_cast< size_t >(name.mLen));
}
else
{
STHROWF("Vehicle identifier breaks these demands (%u > 129 and %u < 237) or (%u > 6399 and %u < 6500)", id, id, id, id);
}
}
// ------------------------------------------------------------------------------------------------
Int32 GetAutomobileID(StackStrF & name)
{
// Clone the string into an editable version
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String str(name.mPtr, static_cast< size_t >(name.mLen));
// Strip non alphanumeric characters from the name
str.erase(std::remove_if(str.begin(), str.end(), std::not1(std::ptr_fun(::isalnum))), str.end());
// Convert the string to lowercase
std::transform(str.begin(), str.end(), str.begin(), ::tolower);
// See if we still have a valid name after the cleanup
if(str.empty())
{
return SQMOD_UNKNOWN;
}
// Grab the actual length of the string
const Uint32 len = ConvTo< Uint32 >::From(str.length());
// Get the most significant characters used to identify a vehicle
CharT a = str[0], b = 0, c = 0, d = str[len-1];
// Look for deeper specifiers
if(len > 2)
{
c = str[2];
b = str[1];
}
else if(len > 1)
{
b = str[1];
}
// Search for a pattern in the name
switch (a)
{
// [A]dmiral
// [A]irtrain
// [A]mbulance
// [A]ngel
case 'a':
switch (b)
{
// [Ad]miral
case 'd': return SQMOD_VEHICLE_ADMIRAL;
// [Ai]rtrain
case 'i': return SQMOD_VEHICLE_AIRTRAIN;
// [Am]bulance
case 'm': return SQMOD_VEHICLE_AMBULANCE;
// [An]gel
case 'n': return SQMOD_VEHICLE_ANGEL;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [B]aggage Handler
// [B]anshee
// [B]arracks OL
// [B]enson
// [B]F Injection
// [B]lista Compact
// [B]loodring Banger #1
// [B]loodring Banger #2
// [B]obcat
// [B]oxville
// [B]urrito
// [B]us
case 'b':
switch (b)
{
// [Ba]ggage Handler
// [Ba]nshee
// [Ba]rracks OL
case 'a':
// [Bag]gage Handler
if (c == 'g') return SQMOD_VEHICLE_BAGGAGEHANDLER;
// [Ban]shee
else if (c == 'n') return SQMOD_VEHICLE_BANSHEE;
// [Bar]racks OL
else if (c == 'r') return SQMOD_VEHICLE_BARRACKS;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Be]nson
case 'e': return SQMOD_VEHICLE_BENSON;
// [BF] [I]njection
case 'f':
case 'i': return SQMOD_VEHICLE_BFINJECTION;
// [Bl]ista Compact
// [Bl]oodring Banger #1
// [Bl]oodring Banger #2
case 'l':
// [Bli]sta [C]ompact
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if (c == 'i') return SQMOD_VEHICLE_BLISTACOMPACT;
// [Blo]odring [B]anger (#1|A)
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else if ((c == 'o') && (d == '1' || d == 'a')) return SQMOD_VEHICLE_BLOODRINGBANGER1;
// [Blo]odring [B]anger (#2|B)
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else if ((c == 'o') && (d == '2' || d == 'b')) return SQMOD_VEHICLE_BLOODRINGBANGER2;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Bo]bcat
// [Bo]xville
case 'o':
// [Bob]cat
if (c == 'b') return SQMOD_VEHICLE_BOBCAT;
// [Box]ville
else if (c == 'x') return SQMOD_VEHICLE_BOXVILLE;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Bu]rrito
// [Bu]s
case 'u':
// [Bur]rito
if (c == 'r') return SQMOD_VEHICLE_BURRITO;
// [Bus]
else if (c == 's') return SQMOD_VEHICLE_BUS;
// Default to unknwon
else return SQMOD_UNKNOWN;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [C]abbie
// [C]addy
// [C]heetah
// [C]oach
// [C]oast Guard
// [C]omet
// [C]uban Hermes
// [C]uban Jetmax
case 'c':
switch (b)
{
// [Ca]bbie
// [Ca]ddy
case 'a':
// [Cab]bie
if (c == 'b') return SQMOD_VEHICLE_CABBIE;
// [Cad]dy
else if (c == 'd') return SQMOD_VEHICLE_CADDY;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Ch]eetah
case 'h': return SQMOD_VEHICLE_CHEETAH;
// [Co]ach
// [Co]ast Guard
// [Co]met
case 'o':
// [Coa]c[h]
if (c == 'a' && d == 'h') return SQMOD_VEHICLE_COACH;
// [Coa]s[t] Guar[d]
else if (c == 'a' && (d == 't' || d == 'd')) return SQMOD_VEHICLE_COASTGUARD;
// [Co]met
else if (c == 'm') return SQMOD_VEHICLE_COMET;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Cu]ban Hermes
// [Cu]ban Jetmax
case 'u':
// [Cub]an [H]erme[s]
if ((len > 5 && str[5] == 'h') || (d == 's' || d == 'h')) return SQMOD_VEHICLE_CUBANHERMES;
// [Cub]an [J]etma[x]
if ((len > 5 && str[5] == 'j') || (d == 'x' || d == 'j')) return SQMOD_VEHICLE_CUBANJETMAX;
// Default to unknwon
else return SQMOD_UNKNOWN;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [D]eaddodo
// [D]eluxo
// [D]inghy
case 'd':
switch (b)
{
// [De]addodo
// [De]luxo
case 'e':
// [Dea]ddodo
if (c == 'a') return SQMOD_VEHICLE_DEADDODO;
// [Del]uxo
else if (c == 'l') return SQMOD_VEHICLE_DELUXO;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Di]nghy
case 'i': return SQMOD_VEHICLE_DINGHY;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [E]speranto
// [E]nforcer
case 'e':
// [Es]peranto
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if (b == 's') return SQMOD_VEHICLE_ESPERANTO;
// [En]forcer
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else if (b == 'n') return SQMOD_VEHICLE_ENFORCER;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [F]aggio
// [F]BI Rancher
// [F]BI Washington
// [F]iretruck
// [F]latbed
// [F]reeway
case 'f':
switch (b)
{
// [Fa]ggio
case 'a': return SQMOD_VEHICLE_FAGGIO;
// [FB]I Rancher
// [FB]I Washington
case 'b':
// [FB]I [R]anche[r]
if ((len > 3 && str[3] == 'r') || d == 'r') return SQMOD_VEHICLE_FBIRANCHER;
// [FB]I [W]ashingto[n]
else if ((len > 3 && str[3] == 'w') || (d == 'n' || d == 'w')) return SQMOD_VEHICLE_FBIWASHINGTON;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Fi]retruck
case 'i': return SQMOD_VEHICLE_FIRETRUCK;
// [Fl]atbed
case 'l': return SQMOD_VEHICLE_FLATBED;
// [Fr]eeway
case 'r': return SQMOD_VEHICLE_FREEWAY;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [G]ang Burrito
// [G]lendale
// [G]reenwood
case 'g':
switch (b)
{
// [Ga]ng Burrito
case 'a': return SQMOD_VEHICLE_GANGBURRITO;
// [Gl]endale
case 'l': return SQMOD_VEHICLE_GLENDALE;
// [Gr]eenwood
case 'r': return SQMOD_VEHICLE_GREENWOOD;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [H]elicopter
// [H]ermes
// [H]otring Racer (#1|A)(#2|B)(#3|C)
// [H]unter
case 'h':
switch (b)
{
// [He]licopter
// [He]rmes
case 'e':
// [Hel]icopter
if (c == 'l') return SQMOD_VEHICLE_HELICOPTER;
// [Her]mes
else if (c == 'r') return SQMOD_VEHICLE_HERMES;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Ho]tring Racer (#1|A)(#2|B)(#3|C)
case 'o':
switch (d)
{
case '1':
case 'a': return SQMOD_VEHICLE_HOTRINGRACER1;
case '2':
case 'b': return SQMOD_VEHICLE_HOTRINGRACER2;
case '3':
case 'c': return SQMOD_VEHICLE_HOTRINGRACER3;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [Hu]nter
case 'u': return SQMOD_VEHICLE_HUNTER;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [I]daho
// [I]nfernus
case 'i':
// [Id]aho
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if (b == 'd') return SQMOD_VEHICLE_IDAHO;
// [In]fernus
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else if (b == 'n') return SQMOD_VEHICLE_INFERNUS;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [K]aufman Cab
case 'k': return SQMOD_VEHICLE_KAUFMANCAB;
// [L]andstalker
// [L]inerunner
// [L]ove Fist
case 'l':
switch (b)
{
// [La]ndstalker
case 'a': return SQMOD_VEHICLE_LANDSTALKER;
// [Li]nerunner
case 'i': return SQMOD_VEHICLE_LINERUNNER;
// [Lo]ve Fist
case 'o': return SQMOD_VEHICLE_LOVEFIST;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [M]anana
// [M]arquis
// [M]averick
// [M]esa Grande
// [M]oonbeam
// [M]r. Whoopee
// [M]ule
case 'm':
switch (b)
{
// [Ma]nana
// [Ma]rquis
// [Ma]verick
case 'a':
// [Man]ana
if (c == 'n') return SQMOD_VEHICLE_MANANA;
// [Mar]quis
else if (c == 'r') return SQMOD_VEHICLE_MARQUIS;
// [Mav]erick
else if (c == 'v') return SQMOD_VEHICLE_MAVERICK;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Me]sa Grande
case 'e': return SQMOD_VEHICLE_MESAGRANDE;
// [Mo]onbeam
case 'o': return SQMOD_VEHICLE_MOONBEAM;
// [Mr]. Whoopee
case 'r': return SQMOD_VEHICLE_MRWHOOPEE;
// [Mu]le
case 'u': return SQMOD_VEHICLE_MULE;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [O]ceanic
case 'o': return SQMOD_VEHICLE_OCEANIC;
// [P]acker
// [P]atriot
// [P]CJ-600
// [P]erennial
// [P]hoenix
// [P]izza Boy
// [P]olice
// [P]olice Maverick
// [P]ony
// [P]redator
case 'p':
switch (b)
{
// [Pa]cker
// [Pa]triot
case 'a':
// [Pac]ker
if (c == 'c') return SQMOD_VEHICLE_PACKER;
// [Pat]riot
else if (c == 't') return SQMOD_VEHICLE_PATRIOT;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [PC]J-600
case 'c': return SQMOD_VEHICLE_PCJ600;
// [Pe]rennial
case 'e': return SQMOD_VEHICLE_PERENNIAL;
// [Ph]oenix
case 'h': return SQMOD_VEHICLE_PHOENIX;
// [Pi]zza Boy
case 'i': return SQMOD_VEHICLE_PIZZABOY;
// [Po]lice
// [Po]lice Maverick
// [Po]ny
case 'o':
// [Po]lice
if (d == 'e') return SQMOD_VEHICLE_POLICE;
// [Po]lice Maverick
else if ((len > 6 && str[6] == 'm') || (d == 'k' || d == 'm')) return SQMOD_VEHICLE_POLICEMAVERICK;
// [Po]ny
else if (c == 'n') return SQMOD_VEHICLE_PONY;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Pr]edator
case 'r': return SQMOD_VEHICLE_PREDATOR;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [R]ancher
// [R]C Bandit
// [R]C Baron
// [R]C Goblin
// [R]C Raider
// [R]eefer
// [R]egina
// [R]hino
// [R]io
// [R]omero's Hearse
// [R]umpo
case 'r':
switch (b)
{
// [Ra]ncher
case 'a': return SQMOD_VEHICLE_RANCHER;
// [RC] Bandit
// [RC] Baron
// [RC] Goblin
// [RC] Raider
case 'c':
// [RC] [B]andi[t]
if (c == 'b' && d == 't') return SQMOD_VEHICLE_RCBANDIT;
// [RC] [B]aro[n]
else if (c == 'b' && d == 'n') return SQMOD_VEHICLE_RCBARON;
// [RC] [G]oblin
else if (c == 'g') return SQMOD_VEHICLE_RCGOBLIN;
// [RC] [R]aide[r]
else if (c == 'r' || d == 'r') return SQMOD_VEHICLE_RCRAIDER;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Re]efer
// [Re]gina
case 'e':
// [Ree]fer
if (c == 'e' || d == 'r') return SQMOD_VEHICLE_REEFER;
// [Reg]ina
else if (c == 'g' || d == 'a') return SQMOD_VEHICLE_REGINA;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Rh]ino
case 'h': return SQMOD_VEHICLE_RHINO;
// [Ri]o
case 'i': return SQMOD_VEHICLE_RIO;
// [Ro]mero's Hearse
case 'o': return SQMOD_VEHICLE_HEARSE;
// [Ru]mpo
case 'u': return SQMOD_VEHICLE_RUMPO;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [S]abre
// [S]abre Turbo
// [S]anchez
// [S]andking
// [S]ea Sparrow
// [S]ecuricar
// [S]entinel
// [S]entinel XS
// [S]kimmer
// [S]pand Express
// [S]parrow
// [S]peeder
// [S]qualo
// [S]tallion
// [S]tinger
// [S]tretch
case 's':
switch (b)
{
// [Sa]bre
// [Sa]bre Turbo
// [Sa]nchez
// [Sa]ndking
case 'a':
// [Sab]r[e]
if (c == 'b' && d == 'e') return SQMOD_VEHICLE_SABRE;
// [Sab]re [T]urb[o]
else if ((c == 'b' && d == 'o') || (len > 5 && str[5 ]== 't')) return SQMOD_VEHICLE_SABRETURBO;
// [Sa]n[c]he[z]
else if (d == 'c' || d == 'z') return SQMOD_VEHICLE_SANCHEZ;
// [Sa]n[d]kin[g]
else if (d == 'd' || d == 'g') return SQMOD_VEHICLE_SANDKING;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Se]a Sparrow
// [Se]curicar
// [Se]ntinel
// [Se]ntinel XS
case 'e':
// [Sea] Sparro[w]
if (c == 'e' || d == 'w') return SQMOD_VEHICLE_SEASPARROW;
// [Sec]urica[r]
else if (c == 'c' || d == 'r') return SQMOD_VEHICLE_SECURICAR;
// [Sen]tine[l]
else if (c == 'n' && d == 'l') return SQMOD_VEHICLE_SENTINEL;
// [Sen]tinel X[S]
else if (c == 'n' && d == 's') return SQMOD_VEHICLE_SENTINELXS;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Sk]immer
case 'k': return SQMOD_VEHICLE_SKIMMER;
// [Sp]and Express
// [Sp]arrow
// [Sp]eeder
case 'p':
// [Spa]nd [E]xpres[s]
if (c == 'a' || ((len > 5 && str[5] == 'e') || d == 's')) return SQMOD_VEHICLE_SPANDEXPRESS;
// [Spa]rro[w]
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else if (d == 'w') return SQMOD_VEHICLE_SPARROW;
// [Spe]ede[r]
else if (c == 'e' || d == 'r') return SQMOD_VEHICLE_SPEEDER;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Sq]ualo
case 'q': return SQMOD_VEHICLE_SQUALO;
// [St]allion
// [St]inger
// [St]retch
case 't':
// [Sta]llion
if (c == 'a') return SQMOD_VEHICLE_STALLION;
// [Sti]nger
if (c == 'i') return SQMOD_VEHICLE_STINGER;
// [Str]etch
if (c == 'r') return SQMOD_VEHICLE_STRETCH;
// Default to unknwon
else return SQMOD_UNKNOWN;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [T]axi
// [T]op Fun
// [T]rashmaster
// [T]ropic
case 't':
switch (b)
{
// [Ta]xi
case 'a': return SQMOD_VEHICLE_TAXI;
// [To]p Fun
case 'o': return SQMOD_VEHICLE_TOPFUN;
// [Tr]ashmaster
// [Tr]opic
case 'r':
// [Tr]ashmaster
if (c == 'a') return SQMOD_VEHICLE_TRASHMASTER;
// [Tr]opic
if (c == 'o') return SQMOD_VEHICLE_TROPIC;
// Default to unknwon
else return SQMOD_UNKNOWN;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [V]CN Maverick
// [V]ice Squad Cheetah
// [V]irgo
// [V]oodoo
case 'v':
switch (b)
{
// [VC]N Maverick
case 'c': return SQMOD_VEHICLE_VCNMAVERICK;
// [Vi]ce Squad Cheetah
// [Vi]rgo
case 'i':
// [Vic]e Squad Cheetah
if (c == 'a') return SQMOD_VEHICLE_VICECHEE;
// [Vir]go
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if (c == 'r') return SQMOD_VEHICLE_VIRGO;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Vo]odoo
case 'o': return SQMOD_VEHICLE_VOODOO;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
// [W]alton
// [W]ashington
case 'w':
// [Wa]lton
if (b == 'a' && c == 'l') return SQMOD_VEHICLE_WALTON;
// [Wa]shington
else if (b == 'a' && c == 's') return SQMOD_VEHICLE_WASHINGTON;
// Default to unknwon
else return SQMOD_UNKNOWN;
// [Y]ankee
case 'y': return SQMOD_VEHICLE_YANKEE;
// [Z]ebra Cab
case 'z': return SQMOD_VEHICLE_ZEBRACAB;
// Default to unknwon
default: return SQMOD_UNKNOWN;
}
}
// ------------------------------------------------------------------------------------------------
bool IsAutomobileValid(Int32 id)
{
try
{
2020-03-22 05:53:04 +01:00
return !GetAutomobileName(static_cast< Uint32 >(id)).empty();
}
catch (...)
{
//... Ignore it
}
// If we reached here then no!
return false;
}
} // Namespace:: SqMod