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SqMod/module/Core/Privilege/Base.hpp

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
#include "Core/VecMap.hpp"
// ------------------------------------------------------------------------------------------------
#include <memory>
#include <utility>
#include <algorithm>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
struct SqPvUnit;
struct SqPvClass;
struct SqPvEntry;
// ------------------------------------------------------------------------------------------------
struct PvUnit;
struct PvClass;
struct PvEntry;
struct PvManager;
// ------------------------------------------------------------------------------------------------
typedef VecMap< SQInteger, SQInteger > PvStatusList;
/* ------------------------------------------------------------------------------------------------
* Used to represent unique identity for entries, units and classes.
*/
struct PvIdentity
{
/* --------------------------------------------------------------------------------------------
* Unique identifier. This must be unique for amongst similar identities.
*/
SQInteger mID{0};
/* --------------------------------------------------------------------------------------------
* Name hash. Optional cached value used when searching by name.
*/
size_t mHash{0};
/* -------------------------------------------------------------------------------------------
* Default constructor.
*/
constexpr PvIdentity() noexcept = default;
/* -------------------------------------------------------------------------------------------
* Identifier constructor.
*/
constexpr explicit PvIdentity(SQInteger id) noexcept
: mID(id), mHash(0)
{
}
/* -------------------------------------------------------------------------------------------
* Identifier and hash constructor.
*/
constexpr explicit PvIdentity(SQInteger id, size_t h) noexcept
: mID(id), mHash(h)
{
}
/* -------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
PvIdentity(const PvIdentity & o) noexcept = default;
/* -------------------------------------------------------------------------------------------
* Move constructor (disabled).
*/
PvIdentity(PvIdentity && o) noexcept = default;
/* -------------------------------------------------------------------------------------------
* Destructor.
*/
~PvIdentity() = default;
/* -------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
PvIdentity & operator = (const PvIdentity & o) noexcept = default;
/* -------------------------------------------------------------------------------------------
* Move assignment operator (disabled).
*/
PvIdentity & operator = (PvIdentity && o) noexcept = default;
};
/* ------------------------------------------------------------------------------------------------
* Used as for VecMap to know when two elements are considered equal (the same).
*/
struct PvIdPred
{
/* --------------------------------------------------------------------------------------------
* Function call operator. Takes two identities and compares the `mID` member.
*/
bool operator() (const PvIdentity & a, const PvIdentity & b) const noexcept
{
return (a.mID == b.mID);
}
};
} // Namespace:: SqMod