mirror of
https://github.com/VCMP-SqMod/SqMod.git
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90 lines
3.5 KiB
C++
90 lines
3.5 KiB
C++
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/*
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* Copyright (c) 2015, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef WEBSOCKETPP_COMMON_THREAD_HPP
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#define WEBSOCKETPP_COMMON_THREAD_HPP
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#include <websocketpp/common/cpp11.hpp>
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// If we autodetect C++11 and haven't been explicitly instructed to not use
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// C++11 threads, then set the defines that instructs the rest of this header
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// to use C++11 <thread> and <mutex>
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#if defined _WEBSOCKETPP_CPP11_INTERNAL_ && !defined _WEBSOCKETPP_NO_CPP11_THREAD_
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// MinGW by default does not support C++11 thread/mutex so even if the
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// internal check for C++11 passes, ignore it if we are on MinGW
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// Not true in our case. Force it ON.
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//#if (!defined(__MINGW32__) && !defined(__MINGW64__))
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#ifndef _WEBSOCKETPP_CPP11_THREAD_
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#define _WEBSOCKETPP_CPP11_THREAD_
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#endif
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//#endif
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#endif
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// If we're on Visual Studio 2013 or higher and haven't explicitly disabled
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// the use of C++11 thread header then prefer it to boost.
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#if defined(_MSC_VER) && _MSC_VER >= 1800 && !defined _WEBSOCKETPP_NO_CPP11_THREAD_
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#ifndef _WEBSOCKETPP_CPP11_THREAD_
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#define _WEBSOCKETPP_CPP11_THREAD_
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#endif
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#endif
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#if defined(_WEBSOCKETPP_MINGW_THREAD_)
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#include <mingw-threads/mingw.thread.h>
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#include <mingw-threads/mingw.mutex.h>
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#include <mingw-threads/mingw.condition_variable.h>
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#elif defined(_WEBSOCKETPP_CPP11_THREAD_)
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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#else
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#include <boost/thread.hpp>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/condition_variable.hpp>
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#endif
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namespace websocketpp {
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namespace lib {
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#if defined(_WEBSOCKETPP_CPP11_THREAD_) || defined(_WEBSOCKETPP_MINGW_THREAD_)
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using std::mutex;
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using std::lock_guard;
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using std::thread;
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using std::unique_lock;
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using std::condition_variable;
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#else
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using boost::mutex;
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using boost::lock_guard;
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using boost::thread;
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using boost::unique_lock;
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using boost::condition_variable;
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#endif
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} // namespace lib
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} // namespace websocketpp
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#endif // WEBSOCKETPP_COMMON_THREAD_HPP
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