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SqMod/source/Library/SQLite/Statement.hpp

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#ifndef _LIBRARY_SQLITE_STATEMENT_HPP_
#define _LIBRARY_SQLITE_STATEMENT_HPP_
// ------------------------------------------------------------------------------------------------
#include "Library/SQLite/Shared.hpp"
// ------------------------------------------------------------------------------------------------
#include <unordered_map>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
namespace SQLite {
/* ------------------------------------------------------------------------------------------------
* Class used to manage a connection to an SQLite statement.
*/
class Statement
{
public:
/* --------------------------------------------------------------------------------------------
* Default constructor (invalid).
*/
Statement();
/* --------------------------------------------------------------------------------------------
* Create a statement on the specified connection and use the specified query.
*/
Statement(const Connection & db, const SQChar * query);
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
Statement(const Statement &) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
Statement(Statement &&) = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Statement();
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
Statement & operator = (const Statement &) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
Statement & operator = (Statement &&) = delete;
/* --------------------------------------------------------------------------------------------
* Implicit conversion to a raw SQLite statement handle.
*/
operator sqlite3_stmt * () const
{
return m_Handle;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to a raw SQLite connection handle.
*/
operator sqlite3 * () const
{
return static_cast< sqlite3 * >(m_Connection);
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to boolean.
*/
operator bool () const
{
return (m_Handle != NULL);
}
/* --------------------------------------------------------------------------------------------
* Negation operator.
*/
operator ! () const
{
return (m_Handle == NULL);
}
/* --------------------------------------------------------------------------------------------
* Equality operator.
*/
bool operator == (const Statement & o) const
{
return (m_Handle == o.m_Handle);
}
/* --------------------------------------------------------------------------------------------
* Inequality operator.
*/
bool operator != (const Statement & o) const
{
return (m_Handle != o.m_Handle);
}
/* --------------------------------------------------------------------------------------------
* Used by the script to compare two instances of this type.
*/
SQInt32 Cmp(const Statement & o) const;
/* --------------------------------------------------------------------------------------------
* Convert this type to a string.
*/
const SQChar * ToString() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the local tag.
*/
const SQChar * GetLocalTag() const;
/* --------------------------------------------------------------------------------------------
* Change the local tag.
*/
void SetLocalTag(const SQChar * tag);
/* --------------------------------------------------------------------------------------------
* Retrieve the local data.
*/
SqObj & GetLocalData();
/* --------------------------------------------------------------------------------------------
* Change the local data.
*/
void SetLocalData(SqObj & data);
/* --------------------------------------------------------------------------------------------
* ...
*/
bool IsValid()
{
return (m_Handle != NULL);
}
/* --------------------------------------------------------------------------------------------
* ...
*/
void Reset();
/* --------------------------------------------------------------------------------------------
* ...
*/
void Clear();
/* --------------------------------------------------------------------------------------------
* ...
*/
SQInt32 GetStatus() const;
/* --------------------------------------------------------------------------------------------
* ...
*/
SQInt32 GetColumns() const;
/* --------------------------------------------------------------------------------------------
* ...
*/
const SQChar * GetQuery() const;
/* --------------------------------------------------------------------------------------------
* ...
*/
const SQChar * GetErrStr() const;
/* --------------------------------------------------------------------------------------------
* ...
*/
const SQChar * GetErrMsg() const;
/* --------------------------------------------------------------------------------------------
* ...
*/
Connection GetConnection() const;
/* --------------------------------------------------------------------------------------------
* ...
*/
bool GetGood() const;
/* --------------------------------------------------------------------------------------------
* ...
*/
bool GetDone() const;
/* --------------------------------------------------------------------------------------------
* Return the numeric result code for the most recent failed API call (if any).
*/
SQInt32 GetErrorCode() const;
/* --------------------------------------------------------------------------------------------
* Return the extended numeric result code for the most recent failed API call (if any).
*/
SQInt32 GetExtendedErrorCode() const;
/* --------------------------------------------------------------------------------------------
* ...
*/
SQInt32 Exec();
/* --------------------------------------------------------------------------------------------
* ...
*/
bool Step();
/* --------------------------------------------------------------------------------------------
* ...
*/
void IndexBindA(const Array & arr);
/* --------------------------------------------------------------------------------------------
* ...
*/
void IndexBindT(const Table & tbl);
/* --------------------------------------------------------------------------------------------
* ...
*/
void IndexBindI(SQInt32 idx, SQInt32 value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void IndexBindL(SQInt32 idx, const SLongInt & value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void IndexBindV(SQInt32 idx, SQInteger value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void IndexBindF(SQInt32 idx, SQFloat value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void IndexBindS(SQInt32 idx, const SQChar * value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void IndexBindB(SQInt32 idx, bool value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void IndexBindN(SQInt32 idx);
/* --------------------------------------------------------------------------------------------
* ...
*/
void NameBindT(const Table & tbl);
/* --------------------------------------------------------------------------------------------
* ...
*/
void NameBindI(const SQChar * name, SQInt32 value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void NameBindL(const SQChar * name, const SLongInt & value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void NameBindV(const SQChar * name, SQInteger value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void NameBindF(const SQChar * name, SQFloat value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void NameBindS(const SQChar * name, const SQChar * value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void NameBindB(const SQChar * name, bool value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void NameBindN(const SQChar * name);
/* --------------------------------------------------------------------------------------------
* ...
*/
void IndexBind(SQInt32 idx, SqObj & value);
/* --------------------------------------------------------------------------------------------
* ...
*/
void NameBind(const SQChar * name, SqObj & value);
/* --------------------------------------------------------------------------------------------
* ...
*/
SqObj FetchColumnIndex(SQInt32 idx);
/* --------------------------------------------------------------------------------------------
* ...
*/
SqObj FetchColumnName(const SQChar * name);
/* --------------------------------------------------------------------------------------------
* ...
*/
Array FetchArray();
/* --------------------------------------------------------------------------------------------
* ...
*/
Table FetchTable();
/* --------------------------------------------------------------------------------------------
* ...
*/
bool CheckIndex(SQInt32 idx) const;
/* --------------------------------------------------------------------------------------------
* ...
*/
bool IsColumnNull(SQInt32 idx) const;
/* --------------------------------------------------------------------------------------------
* ...
*/
SQInt32 GetColumnIndex(const SQChar * name);
/* --------------------------------------------------------------------------------------------
* ...
*/
const SQChar * GetColumnName(SQInt32 idx);
/* --------------------------------------------------------------------------------------------
* ...
*/
const SQChar * GetColumnOriginName(SQInt32 idx);
/* --------------------------------------------------------------------------------------------
* ...
*/
SQInteger GetColumnType(SQInt32 idx) const;
/* --------------------------------------------------------------------------------------------
* ...
*/
SQInteger GetColumnBytes(SQInt32 idx) const;
protected:
/* --------------------------------------------------------------------------------------------
* ...
*/
typedef std::unordered_map< String, SQInt32 > ColumnIndex;
/* --------------------------------------------------------------------------------------------
* ...
*/
template < typename... Args > void Status(const SQChar * msg, Args&&... args) const
{
if (m_Status != SQLITE_OK)
{
LogErr(msg, std::forward< Args >(args)...);
}
}
private:
/* --------------------------------------------------------------------------------------------
* The handle to the managed SQLite statement resource.
*/
sqlite3_stmt* m_Handle;
/* --------------------------------------------------------------------------------------------
* The SQLite connection associated with this statement.
*/
ConnectionHandle m_Connection;
/* --------------------------------------------------------------------------------------------
* The query string used to create this statement.
*/
String m_Query;
/* --------------------------------------------------------------------------------------------
* The last status code of this connection handle.
*/
SQInt32 m_Status;
/* --------------------------------------------------------------------------------------------
* The amount of columns available in this statement.
*/
SQInt32 m_Columns;
/* --------------------------------------------------------------------------------------------
* True when a row has been fetched with step.
*/
ColumnIndex m_ColIdx;
/* --------------------------------------------------------------------------------------------
* True when a row has been fetched with step.
*/
bool m_Good;
/* --------------------------------------------------------------------------------------------
* True when the last step had no more rows to fetch.
*/
bool m_Done;
/* --------------------------------------------------------------------------------------------
* The local tag associated with this instance.
*/
SqTag m_Tag;
/* --------------------------------------------------------------------------------------------
* The local data associated with this instance.
*/
SqObj m_Data;
};
} // Namespace:: SQLite
} // Namespace:: SqMod
#endif // _LIBRARY_SQLITE_STATEMENT_HPP_