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SqMod/modules/sqlite/Connection.cpp

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// ------------------------------------------------------------------------------------------------
#include "Connection.hpp"
#include "Statement.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
SQMODE_DECL_TYPENAME(Typename, _SC("SqLiteConnection"))
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// ------------------------------------------------------------------------------------------------
void Connection::TraceOutput(void * /*ptr*/, CCStr sql)
{
SqMod_LogInf("SQLite Trace: %s", sql);
}
// ------------------------------------------------------------------------------------------------
void Connection::ProfileOutput(void * /*ptr*/, CCStr sql, sqlite3_uint64 time)
{
SqMod_LogInf("SQLite profile (time: %llu): %s", time, sql);
}
// ------------------------------------------------------------------------------------------------
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
void Connection::Validate(CCStr file, Int32 line) const
{
if (!m_Handle)
{
SqThrowF("Invalid SQLite connection reference =>[%s:%d]", file, line);
}
}
#else
void Connection::Validate() const
{
if (!m_Handle)
{
SqThrowF("Invalid SQLite connection reference");
}
}
#endif // _DEBUG
// ------------------------------------------------------------------------------------------------
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
void Connection::ValidateCreated(CCStr file, Int32 line) const
{
if (!m_Handle)
{
SqThrowF("Invalid SQLite connection reference =>[%s:%d]", file, line);
}
else if (m_Handle->mPtr == nullptr)
{
SqThrowF("Invalid SQLite connection =>[%s:%d]", file, line);
}
}
#else
void Connection::ValidateCreated() const
{
if (!m_Handle)
{
SqThrowF("Invalid SQLite connection reference");
}
else if (m_Handle->mPtr == nullptr)
{
SqThrowF("Invalid SQLite connection");
}
}
#endif // _DEBUG
// ------------------------------------------------------------------------------------------------
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
const ConnRef & Connection::GetValid(CCStr file, Int32 line) const
{
Validate(file, line);
return m_Handle;
}
#else
const ConnRef & Connection::GetValid() const
{
Validate();
return m_Handle;
}
#endif // _DEBUG
// ------------------------------------------------------------------------------------------------
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
const ConnRef & Connection::GetCreated(CCStr file, Int32 line) const
{
ValidateCreated(file, line);
return m_Handle;
}
#else
const ConnRef & Connection::GetCreated() const
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{
ValidateCreated();
return m_Handle;
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}
#endif // _DEBUG
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// ------------------------------------------------------------------------------------------------
void Connection::Open(const StackStrF & name)
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{
// Should we create a connection handle?
if (!m_Handle)
{
m_Handle = ConnRef(new ConnHnd());
}
// Make sure another database isn't opened
if (SQMOD_GET_VALID(*this)->mPtr != nullptr)
{
STHROWF("Already referencing a valid database connection");
}
// Perform the requested operation
m_Handle->Create(name.mPtr, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, nullptr);
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}
// ------------------------------------------------------------------------------------------------
void Connection::Open(const StackStrF & name, Int32 flags)
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{
// Should we create a connection handle?
if (!m_Handle)
{
m_Handle = ConnRef(new ConnHnd());
}
// Make sure another database isn't opened
if (SQMOD_GET_VALID(*this)->mPtr != nullptr)
{
STHROWF("Already referencing a valid database connection");
}
// Perform the requested operation
m_Handle->Create(name.mPtr, flags, nullptr);
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}
// ------------------------------------------------------------------------------------------------
void Connection::Open(const StackStrF & name, Int32 flags, const StackStrF & vfs)
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{
// Should we create a connection handle?
if (!m_Handle)
{
m_Handle = ConnRef(new ConnHnd());
}
// Make sure another database isn't opened
if (SQMOD_GET_VALID(*this)->mPtr != nullptr)
{
STHROWF("Already referencing a valid database connection");
}
// Perform the requested operation
m_Handle->Create(name.mPtr, flags, vfs.mPtr);
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}
// ------------------------------------------------------------------------------------------------
Int32 Connection::Exec(const StackStrF & str)
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{
SQMOD_VALIDATE_CREATED(*this);
// Attempt to execute the specified query
m_Handle->mStatus = sqlite3_exec(m_Handle->mPtr, str.mPtr, nullptr, nullptr, nullptr);
// Validate the execution result
if (m_Handle->mStatus != SQLITE_OK)
{
STHROWF("Unable to execute query [%s]", m_Handle->ErrMsg());
}
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// Return rows affected by this query
return sqlite3_changes(m_Handle->mPtr);
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}
// ------------------------------------------------------------------------------------------------
Object Connection::Query(const StackStrF & str) const
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{
SQMOD_VALIDATE_CREATED(*this);
// Return the requested information
return Object(new Statement(m_Handle, str));
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}
// ------------------------------------------------------------------------------------------------
void Connection::Queue(const StackStrF & str)
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{
SQMOD_VALIDATE(*this);
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// Is there a query to commit?
if (!str.mLen || IsQueryEmpty(str.mPtr))
{
STHROWF("No query string to queue");
}
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// Add the specified string to the queue
m_Handle->mQueue.emplace_back(str.mPtr, str.mLen);
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}
// ------------------------------------------------------------------------------------------------
bool Connection::IsReadOnly() const
{
// Request the desired information
const int result = sqlite3_db_readonly(SQMOD_GET_CREATED(*this)->mPtr, "main");
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// Verify the result
if (result == -1)
{
STHROWF("'main' is not the name of a database on connection");
}
// Return the requested information
return (result != 1);
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}
// ------------------------------------------------------------------------------------------------
bool Connection::TableExists(const StackStrF & name) const
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{
// Prepare a statement to inspect the master table
Statement stmt(SQMOD_GET_CREATED(*this), "SELECT count(*) FROM [sqlite_master] WHERE [type]='table' AND [name]=?");
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// Could the statement be created?
if (stmt.IsValid())
{
// Bind the specified name onto the statement parameter
Parameter(stmt.GetHandle(), 1).SetString(name);
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// Attempt to step the statement and obtain a value
if (stmt.Step())
{
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return (sqlite3_column_int(stmt, 0) == 1);
}
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}
// Assume it doesn't exist
return false;
}
// ------------------------------------------------------------------------------------------------
void Connection::SetTracing(bool toggle)
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{
// Check whether changes are necessary
if (SQMOD_GET_CREATED(*this)->mTrace == toggle)
{
return; // No point in proceeding
}
// Do we have to disable it?
else if (m_Handle->mTrace)
{
sqlite3_trace(m_Handle->mPtr, nullptr, nullptr);
}
// Go ahead and enable tracing
else
{
sqlite3_trace(m_Handle->mPtr, &Connection::TraceOutput, nullptr);
}
}
// ------------------------------------------------------------------------------------------------
void Connection::SetProfiling(bool toggle)
{
// Check whether changes are necessary
if (SQMOD_GET_CREATED(*this)->mProfile == toggle)
{
return; // No point in proceeding
}
// Do we have to disable it?
else if (m_Handle->mProfile)
{
sqlite3_profile(m_Handle->mPtr, nullptr, nullptr);
}
// Go ahead and enable profiling
else
{
sqlite3_profile(m_Handle->mPtr, &Connection::ProfileOutput, nullptr);
}
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}
// ------------------------------------------------------------------------------------------------
void Connection::SetBusyTimeout(Int32 millis)
{
SQMOD_VALIDATE_CREATED(*this);
// Apply the requested timeout
if ((m_Handle->mStatus = sqlite3_busy_timeout(m_Handle->mPtr, millis)) != SQLITE_OK)
{
STHROWF("Unable to set busy timeout [%s]", m_Handle->ErrMsg());
}
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}
// ------------------------------------------------------------------------------------------------
Int32 Connection::GetInfo(Int32 operation, bool highwater, bool reset)
{
// Where to retrieve the information
Int32 cur_value;
Int32 hiwtr_value;
// Attempt to retrieve the specified information
if ((m_Handle->mStatus = sqlite3_db_status(SQMOD_GET_CREATED(*this)->mPtr, operation, &cur_value, &hiwtr_value, reset)) != SQLITE_OK)
{
STHROWF("Unable to get runtime status information", m_Handle->ErrMsg());
}
// Return the high-water value if requested
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else if (highwater)
{
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return hiwtr_value;
}
// Return the requested information
return cur_value;
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}
// ------------------------------------------------------------------------------------------------
void Connection::ReserveQueue(Uint32 num)
{
SQMOD_VALIDATE(*this);
// Perform the requested operation
m_Handle->mQueue.reserve(m_Handle->mQueue.size() + num);
}
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// ------------------------------------------------------------------------------------------------
void Connection::PopQueue()
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{
SQMOD_VALIDATE(*this);
// Perform the requested operation
if (!SQMOD_GET_VALID(*this)->mQueue.empty())
{
m_Handle->mQueue.pop_back();
}
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}
// ------------------------------------------------------------------------------------------------
Int32 Connection::Flush()
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{
SQMOD_VALIDATE_CREATED(*this);
// Perform the requested operation
return m_Handle->Flush(m_Handle->mQueue.size(), NullObject(), NullFunction());
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}
// ------------------------------------------------------------------------------------------------
Int32 Connection::Flush(SQInteger num)
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{
SQMOD_VALIDATE_CREATED(*this);
// Perform the requested operation
return m_Handle->Flush(ConvTo< Uint32 >::From(num), NullObject(), NullFunction());
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}
// ------------------------------------------------------------------------------------------------
Int32 Connection::Flush(Object & env, Function & func)
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{
SQMOD_VALIDATE_CREATED(*this);
// Perform the requested operation
return m_Handle->Flush(m_Handle->mQueue.size(), env, func);
}
// ------------------------------------------------------------------------------------------------
Int32 Connection::Flush(SQInteger num, Object & env, Function & func)
{
SQMOD_VALIDATE_CREATED(*this);
// Perform the requested operation
return m_Handle->Flush(ConvTo< Uint32 >::From(num), env, func);
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}
// ================================================================================================
void Register_Connection(Table & sqlns)
{
sqlns.Bind(_SC("Connection"),
Class< Connection >(sqlns.GetVM(), Typename::Str)
// Constructors
.Ctor()
.FmtCtor< const StackStrF & >()
.Ctor< const StackStrF &, Int32 >()
.FmtCtor< const StackStrF &, Int32, const StackStrF & >()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Connection::ToString)
// Properties
.Prop(_SC("IsValid"), &Connection::IsValid)
.Prop(_SC("Connected"), &Connection::IsConnected)
.Prop(_SC("References"), &Connection::GetRefCount)
.Prop(_SC("Status"), &Connection::GetStatus)
.Prop(_SC("Flags"), &Connection::GetFlags)
.Prop(_SC("Name"), &Connection::GetName)
.Prop(_SC("VFS"), &Connection::GetVFS)
.Prop(_SC("ErrCode"), &Connection::GetErrorCode)
.Prop(_SC("ExErrCode"), &Connection::GetExtendedErrorCode)
.Prop(_SC("ExtendedErrCode"), &Connection::GetExtendedErrorCode)
.Prop(_SC("ErrStr"), &Connection::GetErrStr)
.Prop(_SC("ErrMsg"), &Connection::GetErrMsg)
.Prop(_SC("ReadOnly"), &Connection::IsReadOnly)
.Prop(_SC("Autocommit"), &Connection::GetAutoCommit)
.Prop(_SC("LastInsertRowId"), &Connection::GetLastInsertRowID)
.Prop(_SC("Changes"), &Connection::GetChanges)
.Prop(_SC("TotalChanges"), &Connection::GetTotalChanges)
.Prop(_SC("Trace"), &Connection::GetTracing, &Connection::SetTracing)
.Prop(_SC("Profile"), &Connection::GetProfiling, &Connection::SetProfiling)
.Prop(_SC("QueueSize"), &Connection::QueueSize)
// Member Methods
.Func(_SC("Release"), &Connection::Release)
.FmtFunc(_SC("Exec"), &Connection::Exec)
.FmtFunc(_SC("Queue"), &Connection::Queue)
.FmtFunc(_SC("Query"), &Connection::Query)
.FmtFunc(_SC("TableExists"), &Connection::TableExists)
.Func(_SC("InterruptOperation"), &Connection::InterruptOperation)
.Func(_SC("SetBusyTimeout"), &Connection::SetBusyTimeout)
.Func(_SC("ReleaseMemory"), &Connection::ReleaseMemory)
.Func(_SC("ReserveQueue"), &Connection::ReserveQueue)
.Func(_SC("CompactQueue"), &Connection::CompactQueue)
.Func(_SC("ClearQueue"), &Connection::ClearQueue)
.Func(_SC("PopQueue"), &Connection::PopQueue)
// Member Overloads
.Overload< void (Connection::*)(const StackStrF &) >(_SC("Open"), &Connection::Open)
.Overload< void (Connection::*)(const StackStrF &, Int32) >(_SC("Open"), &Connection::Open)
.Overload< void (Connection::*)(const StackStrF &, Int32, const StackStrF &) >(_SC("Open"), &Connection::Open)
.Overload< Int32 (Connection::*)(Int32) >(_SC("GetInfo"), &Connection::GetInfo)
.Overload< Int32 (Connection::*)(Int32, bool) >(_SC("GetInfo"), &Connection::GetInfo)
.Overload< Int32 (Connection::*)(Int32, bool, bool) >(_SC("GetInfo"), &Connection::GetInfo)
.Overload< Int32 (Connection::*)(void) >(_SC("Flush"), &Connection::Flush)
.Overload< Int32 (Connection::*)(SQInteger) >(_SC("Flush"), &Connection::Flush)
.Overload< Int32 (Connection::*)(Object &, Function &) >(_SC("Flush"), &Connection::Flush)
.Overload< Int32 (Connection::*)(SQInteger, Object &, Function &) >(_SC("Flush"), &Connection::Flush)
);
}
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} // Namespace:: SqMod