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SqMod/source/Library/System/Dir.hpp

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#ifndef _LIBRARY_SYSDIR_HPP_
#define _LIBRARY_SYSDIR_HPP_
// ------------------------------------------------------------------------------------------------
#include "Base/Shared.hpp"
// ------------------------------------------------------------------------------------------------
#include <memory>
// ------------------------------------------------------------------------------------------------
#include <tinydir.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
typedef std::unique_ptr< tinydir_dir > TinyDir;
typedef std::unique_ptr< tinydir_file > TinyFile;
/* ------------------------------------------------------------------------------------------------
* This class represents file-system directories in a platform-independent manner.
*/
class SysDir
{
// --------------------------------------------------------------------------------------------
TinyDir mHandle; /* Handle to the managed directory. */
public:
/* --------------------------------------------------------------------------------------------
* Make sure a valid handle is being managed before attempting to use it.
*/
void Validate() const
{
if (!mHandle)
{
STHROWF("Invalid directory handle. Please open a directory first.");
}
}
/* --------------------------------------------------------------------------------------------
* Make sure a valid handle is being managed before attempting to use it.
*/
void Validate(CSStr action) const
{
if (!mHandle)
{
STHROWF("Cannot %s. Invalid directory handle.", action);
}
}
/* --------------------------------------------------------------------------------------------
* Defaults to a null handle.
*/
SysDir()
: mHandle()
{
/*...*/
}
/* --------------------------------------------------------------------------------------------
* Opens the directory at the specified path.
*/
SysDir(StackStrF & path)
: SysDir(false, path)
{
/*...*/
}
/* --------------------------------------------------------------------------------------------
* Construct from an existing file handle.
*/
explicit SysDir(tinydir_dir * handle)
: mHandle(handle)
{
/*...*/
}
/* --------------------------------------------------------------------------------------------
* Opens the directory at the specified path.
*/
SysDir(bool sorted, StackStrF & path)
: SysDir()
{
// Should we open this in sorted mode?
if (sorted)
{
OpenSorted(path);
}
else
{
Open(path);
}
}
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
SysDir(const SysDir &) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
SysDir(SysDir && o)
: mHandle(std::forward< TinyDir >(o.mHandle))
{
/*...*/
}
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~SysDir()
{
// Is there handle being managed?
if (mHandle)
{
tinydir_close(mHandle.get()); // Close it!
}
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
SysDir & operator = (const SysDir &) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
SysDir & operator = (SysDir && o)
{
// Avoid self assignment
if (this != &o)
{
// Is there handle being managed?
if (mHandle)
{
tinydir_close(mHandle.get()); // Close it!
}
// Take ownership of the new handle
mHandle = std::move(o.mHandle);
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw managed handle.
*/
tinydir_dir * Get() const
{
return mHandle.get();
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw managed handle and make one if it doesn't exist already.
*/
tinydir_dir * GetOrMake()
{
// Do we have a handle already?
if (!mHandle)
{
mHandle = std::make_unique< tinydir_dir >(); // Make one
}
// Return it like we promised
return mHandle.get();
}
/* --------------------------------------------------------------------------------------------
* Take ownership of the managed handle.
*/
tinydir_dir * Release()
{
return mHandle.release();
}
/* --------------------------------------------------------------------------------------------
* Release the managed handle.
*/
void Reset()
{
mHandle.reset();
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a string.
*/
CSStr ToString() const
{
return mHandle ? mHandle->path : _SC("");
}
/* --------------------------------------------------------------------------------------------
* Check for the presence of a handle.
*/
bool IsValid() const
{
return !!mHandle;
}
/* --------------------------------------------------------------------------------------------
* Open a handle to the directory at the specified path.
*/
void Open(StackStrF & path)
{
// Get the string from the script
if ((SQ_FAILED(path.Proc(true))))
{
STHROWF("Unable to extract the specified path.");
}
// Allocate handle memory, if necessary
if (!mHandle)
{
mHandle = std::make_unique< tinydir_dir >();
}
// If there was a handle open, we close it
// If we just allocated one, we initialize it (win, either way)
tinydir_close(mHandle.get());
// Attempt to open the specified directory
if (tinydir_open(mHandle.get(), path.mPtr) == -1)
{
// Don't keep a bad handle
mHandle.reset();
// Now we can throw the exception
STHROWLASTF("Failed to open directory: %s", path.mPtr);
}
}
/* --------------------------------------------------------------------------------------------
* Open a handle to the directory at the specified path.
*/
void OpenSorted(StackStrF & path)
{
// Get the string from the script
if ((SQ_FAILED(path.Proc(true))))
{
STHROWF("Unable to extract the specified path.");
}
// Allocate handle memory, if necessary
if (!mHandle)
{
mHandle = std::make_unique< tinydir_dir >();
}
// If there was a handle open, we close it
// If we just allocated one, we initialize it (win, either way)
tinydir_close(mHandle.get());
// Attempt to open the specified directory
if (tinydir_open_sorted(mHandle.get(), path.mPtr) == -1)
{
// Don't keep a bad handle
mHandle.reset();
// Now we can throw the exception
STHROWLASTF("Failed to open directory: %s", path.mPtr);
}
}
/* --------------------------------------------------------------------------------------------
* Open a handle to the directory at the specified path.
*/
SysDir & OpenSubDir(SQInteger i)
{
Validate("open sub directory");
// Discard current error number
errno = 0;
// Make sure the specified directory index is valid
if (i < 0)
{
STHROWF("Directory index (" PRINT_INT_FMT " < 0) our of bounds.", i);
}
if (static_cast< size_t >(i) >= mHandle->n_files)
{
STHROWF("Directory index (" PRINT_INT_FMT " >= " PRINT_SZ_FMT ") our of bounds.", i, mHandle->n_files);
}
// Make sure there is a directory at the specified index
else if (!mHandle->_files[i].is_dir)
{
STHROWF("The specified index (" PRINT_INT_FMT ") is not a directory.", i);
}
// Attempt to open the specified sub-directory
if (tinydir_open_subdir_n(mHandle.get(), static_cast< size_t >(i)) == -1)
{
// Don't keep a bad handle
mHandle.reset();
// Now we can throw the exception
STHROWLASTF("Failed to open sub directory (" PRINT_INT_FMT ").", i);
}
// Return self to allow chaining
return *this;
}
/* --------------------------------------------------------------------------------------------
* Advance to the next element in the opened directory.
*/
void Next()
{
Validate("advance to next element");
// See if there is a next element
if (!mHandle->has_next)
{
STHROWF("Nothing left to advance to.");
}
// Discard current error number
errno = 0;
// Perform the requested action
if (tinydir_next(mHandle.get()) == -1)
{
// This particular error number means the directory was closed
if (errno == EIO) mHandle.reset();
// Now the exception can be thrown
STHROWLASTF("Failed to advance to the next element");
}
}
/* --------------------------------------------------------------------------------------------
* Close the currently associated directory handle.
*/
void Close()
{
Validate("close directory");
// Perform the requested action
tinydir_close(mHandle.get());
// Release any associated memory
mHandle.reset();
}
/* --------------------------------------------------------------------------------------------
* Retrieve the opened path.
*/
CSStr GetPath() const
{
Validate("obtain path");
// Return the requested information
return mHandle->path;
}
/* --------------------------------------------------------------------------------------------
* See if there's a next element in the opened directory.
*/
bool HasNext() const
{
Validate("check for next");
// Return the requested information
return static_cast< bool >(mHandle->has_next);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of files in the opened directory (only when opened in sorted mode).
*/
SQInteger FileCount() const
{
Validate("obtain file count");
// Return the requested information
return static_cast< SQInteger >(mHandle->n_files);
}
/* --------------------------------------------------------------------------------------------
* Open current file from the specified directory.
*/
LightObj ReadFile() const;
/* --------------------------------------------------------------------------------------------
* Open current file from the specified directory.
*/
LightObj ReadFileAt(SQInteger i) const;
};
/* ------------------------------------------------------------------------------------------------
* This class represents file-system files in a platform-independent manner.
*/
class SysFile
{
// --------------------------------------------------------------------------------------------
TinyFile mHandle; /* Handle to the managed file. */
public:
/* --------------------------------------------------------------------------------------------
* Make sure a valid handle is being managed before attempting to use it.
*/
void Validate() const
{
if (!mHandle)
{
STHROWF("Invalid file handle. Please open a file first.");
}
}
/* --------------------------------------------------------------------------------------------
* Make sure a valid handle is being managed before attempting to use it.
*/
void Validate(CSStr action) const
{
if (!mHandle)
{
STHROWF("Cannot %s. Invalid file handle.", action);
}
}
/* --------------------------------------------------------------------------------------------
* Defaults to a null handle.
*/
SysFile()
: mHandle()
{
/*...*/
}
/* --------------------------------------------------------------------------------------------
* Opens the file at the specified path.
*/
SysFile(StackStrF & path)
: SysFile()
{
Open(path);
}
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
SysFile(const SysFile &) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
SysFile(SysFile && o)
: mHandle(std::forward< TinyFile >(o.mHandle))
{
/*...*/
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
SysFile & operator = (const SysFile &) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
SysFile & operator = (SysFile && o)
{
// Avoid self assignment
if (this != &o)
{
// Take ownership of the new handle
mHandle = std::move(o.mHandle);
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw managed handle.
*/
tinydir_file * Get() const
{
return mHandle.get();
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw managed handle and make one if it doesn't exist already.
*/
tinydir_file * GetOrMake()
{
// Do we have a handle already?
if (!mHandle)
{
mHandle = std::make_unique< tinydir_file >(); // Make one
}
// Return it like we promised
return mHandle.get();
}
/* --------------------------------------------------------------------------------------------
* Take ownership of the managed handle.
*/
tinydir_file * Release()
{
return mHandle.release();
}
/* --------------------------------------------------------------------------------------------
* Release the managed handle.
*/
void Reset()
{
mHandle.reset();
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a string.
*/
CSStr ToString() const
{
return mHandle ? mHandle->path : _SC("");
}
/* --------------------------------------------------------------------------------------------
* Check for the presence of a handle.
*/
bool IsValid() const
{
return !!mHandle;
}
/* --------------------------------------------------------------------------------------------
* Open a handle to the file at the specified path.
*/
void Open(StackStrF & path)
{
// Get the string from the script
if ((SQ_FAILED(path.Proc(true))))
{
STHROWF("Unable to extract the specified path.");
}
// Allocate the handle memory
mHandle = std::make_unique< tinydir_file >();
// Discard current error number
errno = 0;
// Attempt to open the specified file
if (tinydir_file_open(mHandle.get(), path.mPtr) == -1)
{
// Don't keep a bad handle
mHandle.reset();
// Now we can throw the exception
if (errno != 0)
{
STHROWF("Failed to open file: %s [%s]", path.mPtr, strerror(errno));
}
else
{
STHROWLASTF("Failed to open file: %s", path.mPtr);
}
}
}
/* --------------------------------------------------------------------------------------------
* Check if the opened element is a directory.
*/
bool IsDir() const
{
Validate("check type");
// Return the requested information
return static_cast< bool >(mHandle->is_dir);
}
/* --------------------------------------------------------------------------------------------
* Check if the opened element is a regular file.
*/
bool IsReg() const
{
Validate("check type");
// Return the requested information
return static_cast< bool >(mHandle->is_reg);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the path of the opened file.
*/
CSStr GetPath() const
{
Validate("retrieve path");
// Return the requested information
return mHandle->path;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the name of the opened file.
*/
CSStr GetName() const
{
Validate("retrieve name");
// Return the requested information
return mHandle->name;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the extension of the opened file.
*/
CSStr GetExtension() const
{
Validate("retrieve extension");
// Return the requested information
return mHandle->extension != nullptr ? mHandle->extension : _SC("");
}
};
} // Namespace:: SqMod
#endif // _LIBRARY_SYSDIR_HPP_