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233 lines
6.5 KiB
C
233 lines
6.5 KiB
C
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/*
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Copyright 2011 Kristian Nielsen and Monty Program Ab
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This file is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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Simple API for spawning a co-routine, to be used for async libmysqlclient.
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Idea is that by implementing this interface using whatever facilities are
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available for given platform, we can use the same code for the generic
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libmysqlclient-async code.
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(This particular implementation uses Posix ucontext swapcontext().)
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*/
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#ifdef _WIN32
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#define MY_CONTEXT_USE_WIN32_FIBERS 1
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#elif defined(__GNUC__) && __GNUC__ >= 3 && defined(__x86_64__) && !defined(__ILP32__)
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#define MY_CONTEXT_USE_X86_64_GCC_ASM
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#elif defined(__GNUC__) && __GNUC__ >= 3 && defined(__i386__)
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#define MY_CONTEXT_USE_I386_GCC_ASM
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#elif defined(HAVE_UCONTEXT_H)
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#define MY_CONTEXT_USE_UCONTEXT
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#else
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#define MY_CONTEXT_DISABLE
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#endif
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#ifdef MY_CONTEXT_USE_WIN32_FIBERS
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struct my_context {
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void (*user_func)(void *);
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void *user_arg;
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void *app_fiber;
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void *lib_fiber;
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int return_value;
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#ifndef DBUG_OFF
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void *dbug_state;
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#endif
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};
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#endif
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#ifdef MY_CONTEXT_USE_UCONTEXT
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#include <ucontext.h>
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struct my_context {
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void (*user_func)(void *);
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void *user_data;
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void *stack;
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size_t stack_size;
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ucontext_t base_context;
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ucontext_t spawned_context;
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int active;
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#ifdef HAVE_VALGRIND
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unsigned int valgrind_stack_id;
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#endif
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#ifndef DBUG_OFF
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void *dbug_state;
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#endif
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};
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#endif
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#ifdef MY_CONTEXT_USE_X86_64_GCC_ASM
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#include <stdint.h>
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struct my_context {
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uint64_t save[9];
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void *stack_top;
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void *stack_bot;
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#ifdef HAVE_VALGRIND
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unsigned int valgrind_stack_id;
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#endif
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#ifndef DBUG_OFF
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void *dbug_state;
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#endif
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};
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#endif
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#ifdef MY_CONTEXT_USE_I386_GCC_ASM
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#include <stdint.h>
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struct my_context {
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uint64_t save[7];
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void *stack_top;
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void *stack_bot;
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#ifdef HAVE_VALGRIND
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unsigned int valgrind_stack_id;
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#endif
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#ifndef DBUG_OFF
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void *dbug_state;
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#endif
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};
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#endif
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#ifdef MY_CONTEXT_DISABLE
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struct my_context {
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int dummy;
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};
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#endif
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/*
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Initialize an asynchroneous context object.
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Returns 0 on success, non-zero on failure.
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*/
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extern int my_context_init(struct my_context *c, size_t stack_size);
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/* Free an asynchroneous context object, deallocating any resources used. */
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extern void my_context_destroy(struct my_context *c);
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/*
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Spawn an asynchroneous context. The context will run the supplied user
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function, passing the supplied user data pointer.
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The context must have been initialised with my_context_init() prior to
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this call.
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The user function may call my_context_yield(), which will cause this
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function to return 1. Then later my_context_continue() may be called, which
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will resume the asynchroneous context by returning from the previous
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my_context_yield() call.
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When the user function returns, this function returns 0.
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In case of error, -1 is returned.
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*/
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extern int my_context_spawn(struct my_context *c, void (*f)(void *), void *d);
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/*
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Suspend an asynchroneous context started with my_context_spawn.
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When my_context_yield() is called, execution immediately returns from the
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last my_context_spawn() or my_context_continue() call. Then when later
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my_context_continue() is called, execution resumes by returning from this
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my_context_yield() call.
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Returns 0 if ok, -1 in case of error.
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*/
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extern int my_context_yield(struct my_context *c);
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/*
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Resume an asynchroneous context. The context was spawned by
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my_context_spawn(), and later suspended inside my_context_yield().
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The asynchroneous context may be repeatedly suspended with
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my_context_yield() and resumed with my_context_continue().
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Each time it is suspended, this function returns 1. When the originally
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spawned user function returns, this function returns 0.
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In case of error, -1 is returned.
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*/
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extern int my_context_continue(struct my_context *c);
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struct mysql_async_context {
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/*
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This is set to the value that should be returned from foo_start() or
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foo_cont() when a call is suspended.
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*/
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unsigned int events_to_wait_for;
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/*
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It is also set to the event(s) that triggered when a suspended call is
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resumed, eg. whether we woke up due to connection completed or timeout
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in mysql_real_connect_cont().
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*/
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unsigned int events_occured;
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/*
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This is set to the result of the whole asynchronous operation when it
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completes. It uses a union, as different calls have different return
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types.
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*/
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union {
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void *r_ptr;
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const void *r_const_ptr;
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int r_int;
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my_bool r_my_bool;
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} ret_result;
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/*
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The timeout value (in millisecods), for suspended calls that need to wake
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up on a timeout (eg. mysql_real_connect_start().
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*/
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unsigned int timeout_value;
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/*
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This flag is set when we are executing inside some asynchronous call
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foo_start() or foo_cont(). It is used to decide whether to use the
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synchronous or asynchronous version of calls that may block such as
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recv().
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Note that this flag is not set when a call is suspended, eg. after
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returning from foo_start() and before re-entering foo_cont().
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*/
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my_bool active;
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/*
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This flag is set when an asynchronous operation is in progress, but
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suspended. Ie. it is set when foo_start() or foo_cont() returns because
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the operation needs to block, suspending the operation.
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It is used to give an error (rather than crash) if the application
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attempts to call some foo_cont() method when no suspended operation foo is
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in progress.
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*/
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my_bool suspended;
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/*
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If non-NULL, this is a pointer to a callback hook that will be invoked with
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the user data argument just before the context is suspended, and just after
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it is resumed.
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*/
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void (*suspend_resume_hook)(my_bool suspend, void *user_data);
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void *suspend_resume_hook_user_data;
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/*
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This is used to save the execution contexts so that we can suspend an
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operation and switch back to the application context, to resume the
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suspended context later when the application re-invokes us with
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foo_cont().
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*/
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struct my_context async_context;
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};
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