mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-14 19:57:17 +01:00
95 lines
1.9 KiB
C
95 lines
1.9 KiB
C
|
//
|
||
|
// NamedEvent.h
|
||
|
//
|
||
|
// Library: Foundation
|
||
|
// Package: Processes
|
||
|
// Module: NamedEvent
|
||
|
//
|
||
|
// Definition of the NamedEvent class.
|
||
|
//
|
||
|
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
|
||
|
// and Contributors.
|
||
|
//
|
||
|
// SPDX-License-Identifier: BSL-1.0
|
||
|
//
|
||
|
|
||
|
|
||
|
#ifndef Foundation_NamedEvent_INCLUDED
|
||
|
#define Foundation_NamedEvent_INCLUDED
|
||
|
|
||
|
|
||
|
#include "Poco/Foundation.h"
|
||
|
|
||
|
|
||
|
#if defined(POCO_OS_FAMILY_WINDOWS)
|
||
|
#include "Poco/NamedEvent_WIN32U.h"
|
||
|
#elif POCO_OS == POCO_OS_ANDROID
|
||
|
#include "Poco/NamedEvent_Android.h"
|
||
|
#elif defined(POCO_OS_FAMILY_UNIX)
|
||
|
#include "Poco/NamedEvent_UNIX.h"
|
||
|
#endif
|
||
|
|
||
|
|
||
|
namespace Poco {
|
||
|
|
||
|
|
||
|
class Foundation_API NamedEvent: public NamedEventImpl
|
||
|
/// An NamedEvent is a global synchronization object
|
||
|
/// that allows one process or thread to signal an
|
||
|
/// other process or thread that a certain event
|
||
|
/// has happened.
|
||
|
///
|
||
|
/// Unlike an Event, which itself is the unit of synchronization,
|
||
|
/// a NamedEvent refers to a named operating system resource being the
|
||
|
/// unit of synchronization.
|
||
|
/// In other words, there can be multiple instances of NamedEvent referring
|
||
|
/// to the same actual synchronization object.
|
||
|
///
|
||
|
/// NamedEvents are always autoresetting.
|
||
|
///
|
||
|
/// There should not be more than one instance of NamedEvent for
|
||
|
/// a given name in a process. Otherwise, the instances may
|
||
|
/// interfere with each other.
|
||
|
{
|
||
|
public:
|
||
|
NamedEvent(const std::string& name);
|
||
|
/// Creates the event.
|
||
|
|
||
|
~NamedEvent();
|
||
|
/// Destroys the event.
|
||
|
|
||
|
void set();
|
||
|
/// Signals the event.
|
||
|
/// The one thread or process waiting for the event
|
||
|
/// can resume execution.
|
||
|
|
||
|
void wait();
|
||
|
/// Waits for the event to become signalled.
|
||
|
|
||
|
private:
|
||
|
NamedEvent();
|
||
|
NamedEvent(const NamedEvent&);
|
||
|
NamedEvent& operator = (const NamedEvent&);
|
||
|
};
|
||
|
|
||
|
|
||
|
//
|
||
|
// inlines
|
||
|
//
|
||
|
inline void NamedEvent::set()
|
||
|
{
|
||
|
setImpl();
|
||
|
}
|
||
|
|
||
|
|
||
|
inline void NamedEvent::wait()
|
||
|
{
|
||
|
waitImpl();
|
||
|
}
|
||
|
|
||
|
|
||
|
} // namespace Poco
|
||
|
|
||
|
|
||
|
#endif // Foundation_NamedEvent_INCLUDED
|