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SqMod/modules/mmdb/EntryData.hpp

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#ifndef _SQMMDB_ENTRYDATA_HPP_
#define _SQMMDB_ENTRYDATA_HPP_
// ------------------------------------------------------------------------------------------------
#include "Handle/Database.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Class that can hold and be used to inspect entry data values.
*/
class EntryData
{
public:
// --------------------------------------------------------------------------------------------
typedef MMDB_entry_data_s Type; // The managed type.
// --------------------------------------------------------------------------------------------
typedef Type* Pointer; // Pointer to the managed type.
typedef const Type* ConstPtr; // Constant pointer to the managed type.
// --------------------------------------------------------------------------------------------
typedef Type& Reference; // Reference to the managed type.
typedef const Type& ConstRef; // Constant reference to the managed type.
protected:
/* --------------------------------------------------------------------------------------------
* Validate the managed database handle and throw an error if invalid.
*/
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
void Validate(CCStr file, Int32 line) const;
#else
void Validate() const;
#endif // _DEBUG
/* --------------------------------------------------------------------------------------------
* Validate the managed database handle and throw an error if invalid.
*/
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
ConstRef GetValid(CCStr file, Int32 line) const;
#else
ConstRef GetValid() const;
#endif // _DEBUG
private:
// ---------------------------------------------------------------------------------------------
DbRef m_Handle; // The database from which this result comes from.
Type m_Entry; // The managed entry-data structure.
public:
/* --------------------------------------------------------------------------------------------
* Default constructor. (null)
*/
EntryData();
/* --------------------------------------------------------------------------------------------
* Construct and take ownership of a certain entry data.
*/
EntryData(const DbRef & db, Reference entry)
: m_Handle(db), m_Entry(entry)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
EntryData(const EntryData &) = default;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
EntryData(EntryData &&) = default;
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
EntryData & operator = (const EntryData &) = default;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
EntryData & operator = (EntryData &&) = default;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a string.
*/
CSStr ToString() const
{
return AsTypeStr(m_Entry.type);
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to retrieve the name from instances of this type.
*/
static SQInteger Typename(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* See whether this instance references a valid database and entry structure.
*/
bool IsValid() const
{
return m_Handle && m_Entry.has_data;
}
/* --------------------------------------------------------------------------------------------
* Release the manages handles/pointers and become a null instance.
*/
void Release();
/* --------------------------------------------------------------------------------------------
* Retrieve the database associated with the managed handle/pointer.
*/
Database GetDatabase() const;
/* --------------------------------------------------------------------------------------------
* Return the number of active references to the managed database instance.
*/
Uint32 GetRefCount() const
{
return m_Handle.Count();
}
/* --------------------------------------------------------------------------------------------
* Used to retrieve the type of the current element as a string.
*/
CSStr TypeName() const
{
// Validate the handle
SQMOD_VALIDATE(*this);
// Return the requested information
return AsTypeStr(m_Entry.type);
}
/* --------------------------------------------------------------------------------------------
* See whether a valid element is currently processed.
*/
bool HasData() const
{
return ConvTo< bool >::From(SQMOD_GET_VALID(*this).has_data);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the type identifier of the current element.
*/
SQInteger GetType() const
{
return ConvTo< SQInteger >::From(SQMOD_GET_VALID(*this).type);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the offset of the current element.
*/
SQInteger GetOffset() const
{
return ConvTo< SQInteger >::From(SQMOD_GET_VALID(*this).offset);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the offset of the next element.
*/
SQInteger DataSize() const
{
return ConvTo< SQInteger >::From(SQMOD_GET_VALID(*this).data_size);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a boolean.
*/
bool GetBool() const
{
return GetEntryAsBool(SQMOD_GET_VALID(*this));
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a native integer.
*/
SQInteger GetInteger() const
{
return GetEntryAsInteger(SQMOD_GET_VALID(*this));
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a floating point.
*/
SQFloat GetFloat() const
{
return GetEntryAsFloat(SQMOD_GET_VALID(*this));
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a long integer.
*/
Object GetLong() const
{
return GetEntryAsLong(SQMOD_GET_VALID(*this));
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a string.
*/
Object GetString() const
{
return GetEntryAsString(SQMOD_GET_VALID(*this));
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a stream of bytes.
*/
Object GetBytes() const
{
return GetEntryAsBytes(SQMOD_GET_VALID(*this));
}
};
} // Namespace:: SqMod
#endif // _SQMMDB_ENTRYDATA_HPP_