mirror of
https://github.com/VCMP-SqMod/SqMod.git
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465 lines
25 KiB
C++
465 lines
25 KiB
C++
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#pragma once
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// ------------------------------------------------------------------------------------------------
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#include "Core/Utility.hpp"
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// ------------------------------------------------------------------------------------------------
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#include <chrono>
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// ------------------------------------------------------------------------------------------------
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#include <dpp/dpp.h>
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Represents a guild on Discord (AKA a server).
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*/
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struct DpGuildMember
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{
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using Ptr = std::unique_ptr< dpp::guild_member >;
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/* --------------------------------------------------------------------------------------------
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* Referenced guild member instance.
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*/
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Ptr mPtr{nullptr};
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/* --------------------------------------------------------------------------------------------
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* Wether the referenced pointer is owned.
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*/
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bool mOwned{false};
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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DpGuildMember() noexcept = default;
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/* --------------------------------------------------------------------------------------------
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* Explicit constructor.
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*/
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explicit DpGuildMember(Ptr::pointer ptr, bool owned = false) noexcept
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: mPtr(ptr), mOwned(owned)
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{ }
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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explicit DpGuildMember(const Ptr::element_type & o) noexcept
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: DpGuildMember(new Ptr::element_type(o), true)
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{ }
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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explicit DpGuildMember(Ptr::element_type && o) noexcept
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: DpGuildMember(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
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{ }
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/* --------------------------------------------------------------------------------------------
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* Copy constructor (disabled).
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*/
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DpGuildMember(const DpGuildMember & o) = delete;
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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DpGuildMember(DpGuildMember && o) noexcept = default;
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~DpGuildMember() noexcept
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{
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// Do we own this to try delete it?
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if (!mOwned && mPtr) [[maybe_unused]] auto p = mPtr.release();
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}
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator (disabled).
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*/
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DpGuildMember & operator = (const DpGuildMember & o) = delete;
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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DpGuildMember & operator = (DpGuildMember && o) noexcept
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{
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if (this != &o) {
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// Do we own this to try delete it?
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if (!mOwned && mPtr) [[maybe_unused]] auto p = mPtr.release();
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// Transfer members values
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mPtr = std::move(o.mPtr);
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mOwned = o.mOwned;
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle.
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*/
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void Validate() const { if (!mPtr) STHROWF("Invalid discord voice state handle"); }
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle and retrieve a const reference to it.
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*/
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SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
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/* --------------------------------------------------------------------------------------------
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* Check wether a valid instance is managed.
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*/
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SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the gickname, or empty string if they don't have a nickname on this guild.
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*/
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SQMOD_NODISCARD const std::string & GetNickname() const { return Valid().nickname; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the guild id.
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*/
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SQMOD_NODISCARD dpp::snowflake GetGuildID() const { return Valid().guild_id; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the user id.
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*/
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SQMOD_NODISCARD dpp::snowflake GetUserID() const { return Valid().user_id; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the list of roles this user has on this guild.
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*/
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SQMOD_NODISCARD Array GetRoles() const
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{
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return Array(SqVM()).Reserve(static_cast< SQInteger >(Valid().roles.size()))
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.AppendFromVector(Valid().roles);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the date and time since the user joined the guild.
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*/
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SQMOD_NODISCARD SQInteger GetJoinedAt() const
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{
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return std::chrono::time_point_cast< std::chrono::seconds >(
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std::chrono::system_clock::from_time_t(Valid().joined_at)
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).time_since_epoch().count();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the date and time since the user has boosted the guild guild.
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*/
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SQMOD_NODISCARD SQInteger GetPremiumSince() const
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{
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return std::chrono::time_point_cast< std::chrono::seconds >(
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std::chrono::system_clock::from_time_t(Valid().premium_since)
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).time_since_epoch().count();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the set of flags built from the bitmask defined by dpp::guild_member_flags.
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*/
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SQMOD_NODISCARD SQInteger GetFlags() const { return static_cast< SQInteger >(Valid().flags); }
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/* --------------------------------------------------------------------------------------------
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* Build JSON string for the member object.
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*/
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SQMOD_NODISCARD std::string BuildJSON() const { return Valid().build_json(); }
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/* --------------------------------------------------------------------------------------------
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* Check wether the user is deafened.
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*/
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SQMOD_NODISCARD bool IsDeaf() const { return Valid().is_deaf(); }
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/* --------------------------------------------------------------------------------------------
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* Check wether the user is muted.
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*/
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SQMOD_NODISCARD bool IsMuted() const { return Valid().is_muted(); }
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/* --------------------------------------------------------------------------------------------
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* Check wether the user is pending verification by membership screening.
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*/
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SQMOD_NODISCARD bool IsPending() const { return Valid().is_pending(); }
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};
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/* ------------------------------------------------------------------------------------------------
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* Represents a guild on Discord (AKA a server)
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*/
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struct DpGuild
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{
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using Ptr = std::unique_ptr< dpp::guild >;
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/* --------------------------------------------------------------------------------------------
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* Referenced guild instance.
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*/
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Ptr mPtr{nullptr};
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/* --------------------------------------------------------------------------------------------
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* Wether the referenced pointer is owned.
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*/
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bool mOwned{false};
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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DpGuild() noexcept = default;
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/* --------------------------------------------------------------------------------------------
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* Explicit constructor.
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*/
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explicit DpGuild(Ptr::pointer ptr, bool owned = false) noexcept
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: mPtr(ptr), mOwned(owned)
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{ }
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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explicit DpGuild(const Ptr::element_type & o) noexcept
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: DpGuild(new Ptr::element_type(o), true)
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{ }
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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explicit DpGuild(Ptr::element_type && o) noexcept
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: DpGuild(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
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{ }
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/* --------------------------------------------------------------------------------------------
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* Copy constructor (disabled).
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*/
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DpGuild(const DpGuild & o) = delete;
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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DpGuild(DpGuild && o) noexcept = default;
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~DpGuild() noexcept
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{
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// Do we own this to try delete it?
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if (!mOwned && mPtr) [[maybe_unused]] auto p = mPtr.release();
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}
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator (disabled).
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*/
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DpGuild & operator = (const DpGuild & o) = delete;
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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DpGuild & operator = (DpGuild && o) noexcept
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{
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if (this != &o) {
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// Do we own this to try delete it?
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if (!mOwned && mPtr) [[maybe_unused]] auto p = mPtr.release();
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// Transfer members values
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mPtr = std::move(o.mPtr);
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mOwned = o.mOwned;
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle.
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*/
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void Validate() const { if (!mPtr) STHROWF("Invalid discord guild handle"); }
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle and retrieve a const reference to it.
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*/
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SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
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/* --------------------------------------------------------------------------------------------
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* Check wether a valid instance is managed.
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*/
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SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the shard ID of the guild.
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*/
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SQMOD_NODISCARD SQInteger GetShardID() const { return static_cast< SQInteger >(Valid().shard_id); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the flags bitmask as defined by values within dpp::guild_flags.
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*/
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SQMOD_NODISCARD SQInteger GetFlags() const { return static_cast< SQInteger >(Valid().flags); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the guild name.
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*/
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SQMOD_NODISCARD const std::string & GetName() const { return Valid().name; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the server description for communities.
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*/
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SQMOD_NODISCARD const std::string & GetDescription() const { return Valid().description; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the vanity url code for verified or partnered servers and boost level 3.
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*/
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SQMOD_NODISCARD const std::string & GetVanityUrlCode() const { return Valid().vanity_url_code; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the guild icon hash.
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*/
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SQMOD_NODISCARD const dpp::utility::iconhash & GetIcon() const { return Valid().icon; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the guild splash hash.
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*/
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SQMOD_NODISCARD const dpp::utility::iconhash & GetSplash() const { return Valid().splash; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the guild discovery splash hash.
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*/
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SQMOD_NODISCARD const dpp::utility::iconhash & GetDiscoverySplash() const { return Valid().discovery_splash; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the snowflake id of guild owner.
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*/
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SQMOD_NODISCARD dpp::snowflake GetOwnerID() const { return Valid().owner_id; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the guild voice region.
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*/
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SQMOD_NODISCARD SQInteger GetVoiceRegion() const { return static_cast< SQInteger >(Valid().voice_region); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the snowflake ID of AFK voice channel or 0.
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*/
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SQMOD_NODISCARD dpp::snowflake GetAfkChannelID() const { return Valid().afk_channel_id; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the voice AFK timeout before moving users to AFK channel.
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*/
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SQMOD_NODISCARD SQInteger GetAfkTimeout() const { return static_cast< SQInteger >(Valid().afk_timeout); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the snowflake ID of widget channel, or 0.
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*/
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SQMOD_NODISCARD dpp::snowflake GetWidgetChannelID() const { return Valid().widget_channel_id; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the verification level of server.
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*/
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SQMOD_NODISCARD SQInteger GetVerificationLevel() const { return static_cast< SQInteger >(Valid().verification_level); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the setting for how notifications are to be delivered to users.
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*/
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SQMOD_NODISCARD SQInteger GetDefaultMessageNotifications() const { return static_cast< SQInteger >(Valid().default_message_notifications); }
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/* --------------------------------------------------------------------------------------------
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* Check wether or not explicit content filtering is enable and what setting it is.
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*/
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SQMOD_NODISCARD SQInteger GetExplicitContentFilter() const { return static_cast< SQInteger >(Valid().explicit_content_filter); }
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/* --------------------------------------------------------------------------------------------
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* Check wether multi factor authentication is required for moderators or not.
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*/
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SQMOD_NODISCARD SQInteger GetMfaLevel() const { return static_cast< SQInteger >(Valid().mfa_level); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the ID of creating application, if any, or 0.
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*/
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SQMOD_NODISCARD dpp::snowflake GetApplicationID() const { return Valid().application_id; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the ID of system channel where discord update messages are sent.
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*/
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SQMOD_NODISCARD dpp::snowflake GetSystemChannelID() const { return Valid().system_channel_id; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the ID of rules channel for communities.
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*/
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SQMOD_NODISCARD dpp::snowflake GetRulesChannelID() const { return Valid().rules_channel_id; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the approximate member count. May be sent as zero.
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*/
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SQMOD_NODISCARD SQInteger GetMemberCount() const { return static_cast< SQInteger >(Valid().member_count); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the server banner hash.
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*/
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SQMOD_NODISCARD const dpp::utility::iconhash & GetBanner() const { return Valid().banner; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the boost level.
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*/
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SQMOD_NODISCARD SQInteger GetPremiumTier() const { return static_cast< SQInteger >(Valid().premium_tier); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the number of boosters.
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*/
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SQMOD_NODISCARD SQInteger GetPremiumSubscriptionCount() const { return static_cast< SQInteger >(Valid().premium_subscription_count); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve public updates channel ID or 0.
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*/
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SQMOD_NODISCARD dpp::snowflake GetPublicUpdatesChannelID() const { return Valid().public_updates_channel_id; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the maximum users in a video channel, or 0.
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*/
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SQMOD_NODISCARD SQInteger GetMaxVideoChannelUsers() const { return static_cast< SQInteger >(Valid().max_video_channel_users); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve a roles defined on this server.
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*/
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SQMOD_NODISCARD Array GetRoles() const { return Array(SqVM()).Reserve(static_cast< SQInteger >(Valid().roles.size())).AppendFromVector(Valid().roles); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve a list of channels on this server.
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*/
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SQMOD_NODISCARD Array GetChannels() const { return Array(SqVM()).Reserve(static_cast< SQInteger >(Valid().channels.size())).AppendFromVector(Valid().channels); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve a list of threads on this server.
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*/
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SQMOD_NODISCARD Array GetThreads() const { return Array(SqVM()).Reserve(static_cast< SQInteger >(Valid().threads.size())).AppendFromVector(Valid().threads); }
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/* --------------------------------------------------------------------------------------------
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* Retrieve a list of guild members. Note that when you first receive the guild create event,
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* this may be empty or near empty. This depends upon your dpp::intents and the size of your bot.
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* It will be filled by guild member chunk requests.
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*/
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SQMOD_NODISCARD Table GetMembers() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve a list of members in voice channels in the guild.
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*/
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SQMOD_NODISCARD Table GetVoiceMembers() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve a list of emojis.
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*/
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SQMOD_NODISCARD Array GetEmojis() const { return Array(SqVM()).Reserve(static_cast< SQInteger >(Valid().emojis.size())).AppendFromVector(Valid().emojis); }
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/* --------------------------------------------------------------------------------------------
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* Build a JSON string from this object.
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*/
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SQMOD_NODISCARD std::string BuildJSON() const { return Valid().build_json(); }
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/* --------------------------------------------------------------------------------------------
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* Build a JSON string from this object. If [with_id] is True then ID is to be included in the JSON.
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*/
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SQMOD_NODISCARD std::string BuildJSON_(bool with_id) const { return Valid().build_json(with_id); }
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/* --------------------------------------------------------------------------------------------
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* Rehash members map.
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*/
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SQMOD_NODISCARD DpGuild & RehashMembers() { Valid().rehash_members(); return *this; }
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/* --------------------------------------------------------------------------------------------
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* Connect to a voice channel another guild member is in.
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* Returns true if the user specified is in a voice channel, false if they aren't.
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*/
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SQMOD_NODISCARD bool ConnectMemberVoice(SQInteger user_id) const { return Valid().connect_member_voice(user_id); }
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/* --------------------------------------------------------------------------------------------
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* Is a large server (>250 users).
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*/
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SQMOD_NODISCARD bool IsLarge() const { return Valid().is_large(); }
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/* --------------------------------------------------------------------------------------------
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* Is unavailable due to outage (most other fields will be blank or outdated).
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*/
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SQMOD_NODISCARD bool IsUnavailable() const { return Valid().is_unavailable(); }
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/* --------------------------------------------------------------------------------------------
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* Widget is enabled for this server.
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*/
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SQMOD_NODISCARD bool WidgetEnabled() const { return Valid().widget_enabled(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild has an invite splash.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool HasInviteSplash() const { return Valid().has_invite_splash(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild has VIP regions.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool HasVipRegions() const { return Valid().has_vip_regions(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild can have a vanity URL.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool HasVanityURL() const { return Valid().has_vanity_url(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild is a verified server.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool IsVerified() const { return Valid().is_verified(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild is a discord partner server.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool IsPartnered() const { return Valid().is_partnered(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild has enabled community.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool IsCommunity() const { return Valid().is_community(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild has enabled commerce channels.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool HasCommerce() const { return Valid().has_commerce(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild has news channel.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool HasNews() const { return Valid().has_news(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild is discoverable.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool IsDiscoverable() const { return Valid().is_discoverable(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild is featureable.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool IsFeatureable() const { return Valid().is_featureable(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild is allowed an animated icon.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool HasAnimatedIcon() const { return Valid().has_animated_icon(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild has a banner image.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool BasBanner() const { return Valid().has_banner(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild has enabled welcome screen.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool WelcomeScreenEnabled() const { return Valid().is_welcome_screen_enabled(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild has enabled membership screening.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool HasMemberVerificationGate() const { return Valid().has_member_verification_gate(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Guild has preview enabled.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool IsPreviewEnabled() const { return Valid().is_preview_enabled(); }
|
||
|
/* --------------------------------------------------------------------------------------------
|
||
|
* Server icon is actually an animated gif.
|
||
|
*/
|
||
|
SQMOD_NODISCARD bool HasAnimatedIconHash() const { return Valid().has_animated_icon_hash(); }
|
||
|
};
|
||
|
|
||
|
} // Namespace:: SqMod
|