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SqMod/modules/sqlite/Connection.cpp

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// ------------------------------------------------------------------------------------------------
#include "Connection.hpp"
#include "Statement.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
SQInteger Connection::Typename(HSQUIRRELVM vm)
{
static const SQChar name[] = _SC("SqSQLiteConnection");
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sq_pushstring(vm, name, sizeof(name));
return 1;
}
// ------------------------------------------------------------------------------------------------
Connection::Connection()
: m_Handle()
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
Connection::Connection(CSStr name)
: m_Handle(name)
{
if (m_Handle.m_Hnd)
{
m_Handle->Create(name, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, nullptr);
}
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}
// ------------------------------------------------------------------------------------------------
Connection::Connection(CSStr name, Int32 flags)
: m_Handle(name)
{
if (m_Handle.m_Hnd)
{
m_Handle->Create(name, flags, nullptr);
}
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}
// ------------------------------------------------------------------------------------------------
Connection::Connection(CSStr name, Int32 flags, CSStr vfs)
: m_Handle(name)
{
if (m_Handle.m_Hnd)
{
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m_Handle->Create(name, flags, vfs);
}
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}
// ------------------------------------------------------------------------------------------------
Int32 Connection::Exec(CSStr str)
{
// Validate the handle
m_Handle.Validate();
// Attempt to execute the specified query
if ((m_Handle = sqlite3_exec(m_Handle, str, nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to execute query [%s]", m_Handle.ErrMsg());
}
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// Return rows affected by this query
return sqlite3_changes(m_Handle);
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}
// ------------------------------------------------------------------------------------------------
Object Connection::Query(CSStr str) const
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{
// Validate the handle
m_Handle.Validate();
// Return the requested information
return Object(new Statement(m_Handle, str));
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}
// ------------------------------------------------------------------------------------------------
void Connection::Queue(CSStr str)
{
// Validate the handle
m_Handle.Validate();
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// Is there a query to commit?
if (IsQueryEmpty(str))
{
STHROWF("No query string to queue");
}
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// Add the specified string to the queue
m_Handle->mQueue.push_back(str);
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}
// ------------------------------------------------------------------------------------------------
bool Connection::IsReadOnly() const
{
// Validate the handle
m_Handle.Validate();
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// Request the desired information
const int result = sqlite3_db_readonly(m_Handle, "main");
// Verify the result
if (result == -1)
{
STHROWF("'main' is not the name of a database on connection");
}
// Return the requested information
return (result != 1);
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}
// ------------------------------------------------------------------------------------------------
bool Connection::TableExists(CCStr name) const
{
// Validate the handle
m_Handle.Validate();
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// Prepare a statement to inspect the master table
Statement stmt(m_Handle, "SELECT count(*) FROM [sqlite_master] WHERE [type]='table' AND [name]=?");
// Could the statement be created?
if (stmt.IsValid())
{
// Bind the specified name onto the statement parameter
stmt.IndexBindS(1, name);
// Attempt to step the statement and obtain a value
if (stmt.Step())
{
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return (sqlite3_column_int(stmt, 0) == 1);
}
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}
// Assume it doesn't exist
return false;
}
// ------------------------------------------------------------------------------------------------
Object Connection::GetLastInsertRowID() const
{
// Validate the handle
m_Handle.Validate();
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// Obtain the initial stack size
const StackGuard sg(_SqVM);
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// Push a long integer instance with the requested value on the stack
_SqMod->PushSLongObject(_SqVM, sqlite3_last_insert_rowid(m_Handle));
// Get the object from the stack and return it
return Var< Object >(_SqVM, -1).value;
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}
// ------------------------------------------------------------------------------------------------
void Connection::SetBusyTimeout(Int32 millis)
{
// Validate the handle
m_Handle.Validate();
// Apply requested timeout
if ((m_Handle = sqlite3_busy_timeout(m_Handle, millis)) != SQLITE_OK)
{
STHROWF("Unable to set busy timeout [%s]", m_Handle.ErrMsg());
}
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}
// ------------------------------------------------------------------------------------------------
Int32 Connection::GetInfo(Int32 operation, bool highwater, bool reset)
{
// Don't even bother to continue if there's no valid connection handle
m_Handle.Validate();
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// Where to retrieve the information
Int32 cur_value;
Int32 hiwtr_value;
// Attempt to retrieve the specified information
if ((m_Handle = sqlite3_db_status(m_Handle, operation, &cur_value, &hiwtr_value, reset)) != SQLITE_OK)
{
STHROWF("Unable to get runtime status information", m_Handle.ErrMsg());
}
// Return the high-water value if requested
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else if (highwater)
{
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return hiwtr_value;
}
// Return the requested information
return cur_value;
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}
// ------------------------------------------------------------------------------------------------
void Connection::ReserveQueue(Uint32 num)
{
// Validate the handle
m_Handle.Validate();
// Perform the requested operation
m_Handle->mQueue.reserve(m_Handle->mQueue.size() + num);
}
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// ------------------------------------------------------------------------------------------------
Int32 Connection::Flush(Uint32 num)
{
// Validate the handle
m_Handle.Validate();
// We need to supply a null callback
Object env;
Function func;
// Attempt to flush the requested amount of queries
return m_Handle->Flush(num, env, func);
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}
// ------------------------------------------------------------------------------------------------
Int32 Connection::Flush(Uint32 num, Object & env, Function & func)
{
// Validate the handle
m_Handle.Validate();
// Attempt to flush the requested amount of queries
return m_Handle->Flush(num, env, func);
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}
// ------------------------------------------------------------------------------------------------
void Connection::TraceOutput(void * /*ptr*/, CCStr sql)
{
_SqMod->LogInf("SQLite Trace: %s", sql);
}
void Connection::ProfileOutput(void * /*ptr*/, CCStr sql, sqlite3_uint64 time)
{
_SqMod->LogInf("SQLite profile (time: %llu): %s", time, sql);
}
// ------------------------------------------------------------------------------------------------
SQInteger Connection::ExecF(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the query value specified?
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if (top <= 1)
{
return sq_throwerror(vm, "Missing query value");
}
// The connection instance
Connection * conn = nullptr;
// Attempt to extract the argument values
try
{
conn = Var< Connection * >(vm, 1).value;
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
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// Do we have a valid connection instance?
if (!conn)
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{
return sq_throwerror(vm, "Invalid SQLite connection instance");
}
// Do we have a valid connection identifier?
else if (!(conn->m_Handle))
{
return sq_throwerror(vm, "Invalid SQLite connection reference");
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}
// Attempt to retrieve the value from the stack as a string
StackStrF val(vm, 2);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
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{
return val.mRes; // Propagate the error!
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}
// Attempt to execute the specified query
else if ((conn->m_Handle = sqlite3_exec(conn->m_Handle, val.mPtr, nullptr, nullptr, nullptr)) != SQLITE_OK)
{
return sq_throwerror(vm, FmtStr("Unable to execute query [%s]", conn->m_Handle.ErrMsg()));
}
// Push the number of changes onto the stack
sq_pushinteger(vm, sqlite3_changes(conn->m_Handle));
// This function returned a value
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return 1;
}
// ------------------------------------------------------------------------------------------------
SQInteger Connection::QueueF(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the query value specified?
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if (top <= 1)
{
return sq_throwerror(vm, "Missing query value");
}
// The connection instance
Connection * conn = nullptr;
// Attempt to extract the argument values
try
{
conn = Var< Connection * >(vm, 1).value;
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
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// Do we have a valid connection instance?
if (!conn)
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{
return sq_throwerror(vm, "Invalid SQLite connection instance");
}
// Do we have a valid connection identifier?
else if (!(conn->m_Handle))
{
return sq_throwerror(vm, "Invalid SQLite connection reference");
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}
// Attempt to retrieve the value from the stack as a string
StackStrF val(vm, 2);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
{
return val.mRes; // Propagate the error!
}
// Attempt to queue the specified query
conn->m_Handle->mQueue.emplace_back(val.mPtr);
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// This function does not return a value
return 0;
}
// ------------------------------------------------------------------------------------------------
SQInteger Connection::QueryF(HSQUIRRELVM vm)
{
const Int32 top = sq_gettop(vm);
// Was the query value specified?
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if (top <= 1)
{
return sq_throwerror(vm, "Missing query value");
}
// The connection instance
Connection * conn = nullptr;
// Attempt to extract the argument values
try
{
conn = Var< Connection * >(vm, 1).value;
}
catch (const Sqrat::Exception & e)
{
// Propagate the error
return sq_throwerror(vm, e.Message().c_str());
}
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// Do we have a valid connection instance?
if (!conn)
{
return sq_throwerror(vm, "Invalid SQLite connection instance");
}
// Do we have a valid connection identifier?
else if (!(conn->m_Handle))
{
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return sq_throwerror(vm, "Invalid SQLite connection reference");
}
// Attempt to retrieve the value from the stack as a string
StackStrF val(vm, 2);
// Have we failed to retrieve the string?
if (SQ_FAILED(val.mRes))
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{
return val.mRes; // Propagate the error!
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}
// Attempt to create a statement with the specified query
try
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{
ClassType< Statement >::PushInstance(vm, new Statement(conn->m_Handle, val.mPtr));
}
catch (const Sqrat::Exception & e)
{
return sq_throwerror(vm, e.Message().c_str());
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}
// This function returned a value
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return 1;
}
} // Namespace:: SqMod