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SqMod/source/Library/Utils/BufferInterpreter.hpp

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#ifndef _LIBRARY_UTILS_BUFFERINTERPRETER_HPP_
#define _LIBRARY_UTILS_BUFFERINTERPRETER_HPP_
// ------------------------------------------------------------------------------------------------
#include "Base/Shared.hpp"
#include "Base/Buffer.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
class BufferWrapper;
/* ------------------------------------------------------------------------------------------------
* Used internally to obtain a reference to the memory buffer without including the wrapper header.
*/
const SharedPtr< Buffer > & GetBufferBufferRef(const BufferWrapper & buffer);
/* ------------------------------------------------------------------------------------------------
* Utility class used to interpret a memory buffer in different ways.
*/
template < typename T > class BufferInterpreter
{
private:
// --------------------------------------------------------------------------------------------
typedef SharedPtr< Buffer > SRef; // Strong reference type to the interpreted memory buffer.
typedef WeakPtr< Buffer > WRef; // Weak reference type to the interpreted memory buffer.
// --------------------------------------------------------------------------------------------
WRef m_Buffer; // The interpreted memory buffer.
public:
// --------------------------------------------------------------------------------------------
typedef T Value; // The type of value used to represent a byte.
// --------------------------------------------------------------------------------------------
typedef Value & Reference; // A reference to the stored value type.
typedef const Value & ConstRef; // A const reference to the stored value type.
// --------------------------------------------------------------------------------------------
typedef Value * Pointer; // A pointer to the stored value type.
typedef const Value * ConstPtr; // A const pointer to the stored value type.
// --------------------------------------------------------------------------------------------
typedef Buffer::SzType SzType; // The type used to represent size in general.
protected:
/* --------------------------------------------------------------------------------------------
* Attempt to obtain a strong reference to the memory buffer at all costs.
*/
SRef Validate() const
{
// Did the buffer that we reference expired?
if (m_Buffer.Expired())
{
STHROWF("Invalid memory buffer reference");
}
// Obtain a strong reference to it
return m_Buffer.Lock();
}
/* --------------------------------------------------------------------------------------------
* Attempt to obtain a strong reference to a valid memory buffer at all costs.
*/
SRef ValidateDeeper() const
{
// Did the buffer that we reference expired?
if (m_Buffer.Expired())
{
STHROWF("Invalid memory buffer reference");
}
// Obtain a strong reference to it
SRef ref = m_Buffer.Lock();
// Validate the buffer itself
if (!(*ref))
{
STHROWF("Invalid memory buffer");
}
// Return the reference
return ref;
}
public:
/* --------------------------------------------------------------------------------------------
* Default constructor. (null)
*/
BufferInterpreter()
: m_Buffer()
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
BufferInterpreter(const WRef & ref)
: m_Buffer(ref)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
BufferInterpreter(const SRef & ref)
: m_Buffer(ref)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
BufferInterpreter(const BufferInterpreter & o) = default;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
BufferInterpreter(BufferInterpreter && o) = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~BufferInterpreter() = default;
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
BufferInterpreter & operator = (const BufferInterpreter & o) = default;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
BufferInterpreter & operator = (BufferInterpreter && o) = default;
/* --------------------------------------------------------------------------------------------
* Retrieve a reference to the managed memory buffer.
*/
const WRef & GetRef() const
{
return m_Buffer;
}
/* --------------------------------------------------------------------------------------------
* Assign a different memory buffer to interpret from.
*/
void UseBuffer(const BufferWrapper & buffer)
{
m_Buffer = GetBufferBufferRef(buffer);
}
/* --------------------------------------------------------------------------------------------
* Retrieve a certain element type at the specified position.
*/
T Get(SzType n) const
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (n >= b->Size< T >())
{
STHROWF("Index (%u) is out of bounds (%u)", n, b->Size< T >());
}
// Return the requested element
return b->At< T >(n);
}
/* --------------------------------------------------------------------------------------------
* Modify a certain element type at the specified position.
*/
void Set(SzType n, T v)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (n >= b->Size< T >())
{
STHROWF("Index (%u) is out of bounds (%u)", n, b->Size< T >());
}
// Return the requested element
b->At< T >(n) = v;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the element at the front of the buffer.
*/
T GetFront() const
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Capacity() < sizeof(T))
{
STHROWF("Value size (%u starting at 0) is out of bounds (%u)",
sizeof(T), b->Capacity());
}
// Return the requested element
return b->Front< T >();
}
/* --------------------------------------------------------------------------------------------
* Modify the element at the front of the buffer.
*/
void SetFront(T v)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Capacity() < sizeof(T))
{
STHROWF("Value size (%u starting at 0) is out of bounds (%u)",
sizeof(T), b->Capacity());
}
// Return the requested element
b->Front< T >() = v;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the element after the first element in the buffer.
*/
T GetNext() const
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Capacity() < (sizeof(T) * 2))
{
STHROWF("Value size (%u starting at %u) is out of bounds (%u)",
sizeof(T), sizeof(T), b->Capacity());
}
// Return the requested element
return b->Next< T >();
}
/* --------------------------------------------------------------------------------------------
* Modify the element after the first element in the buffer.
*/
void SetNext(T v)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Capacity() < (sizeof(T) * 2))
{
STHROWF("Value size (%u starting at %u) is out of bounds (%u)",
sizeof(T), sizeof(T), b->Capacity());
}
// Return the requested element
b->Next< T >() = v;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the element at the back of the buffer.
*/
T GetBack() const
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Capacity() < sizeof(T))
{
STHROWF("Value size (%u starting at 0) is out of bounds (%u)",
sizeof(T), b->Capacity());
}
// Return the requested element
return b->Back< T >();
}
/* --------------------------------------------------------------------------------------------
* Modify the element at the back of the buffer.
*/
void SetBack(T v)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Capacity() < sizeof(T))
{
STHROWF("Value size (%u starting at 0) is out of bounds (%u)",
sizeof(T), b->Capacity());
}
// Return the requested element
b->Back< T >() = v;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the element before the last element in the buffer.
*/
T GetPrev() const
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Capacity() < (sizeof(T) * 2))
{
STHROWF("Value size (%u starting at %u) is out of bounds (%u)",
sizeof(T), sizeof(T), b->Capacity());
}
// Return the requested element
return b->Prev< T >();
}
/* --------------------------------------------------------------------------------------------
* Modify the element before the last element in the buffer.
*/
void SetPrev(T v)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Capacity() < (sizeof(T) * 2))
{
STHROWF("Value size (%u starting at %u) is out of bounds (%u)",
sizeof(T), sizeof(T), b->Capacity());
}
// Return the requested element
b->Prev< T >() = v;
}
/* --------------------------------------------------------------------------------------------
* Reposition the edit cursor to the specified number of elements ahead.
*/
void Advance(SzType n)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Perform the requested operation
b->Advance< T >(n);
}
/* --------------------------------------------------------------------------------------------
* Reposition the edit cursor to the specified number of elements behind.
*/
void Retreat(SzType n)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Perform the requested operation
b->Retreat< T >(n);
}
/* --------------------------------------------------------------------------------------------
* Reposition the edit cursor to a fixed position within the buffer.
*/
void Move(SzType n)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Perform the requested operation
b->Move< T >(n);
}
/* --------------------------------------------------------------------------------------------
* Append a value to the current cursor location and advance the cursor.
*/
void Push(T v)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Perform the requested operation
b->Push< T >(v);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the element at the cursor position.
*/
T GetCursor() const
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Position< T >() >= b->Size< T >())
{
STHROWF("Value size (%u starting at %u) is out of bounds (%u)",
sizeof(T), b->Position(), b->Capacity());
}
// Return the requested element
return b->Cursor< T >();
}
/* --------------------------------------------------------------------------------------------
* Modify the element at the cursor position.
*/
void SetCursor(T v)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Position< T >() >= b->Size< T >())
{
STHROWF("Value size (%u starting at %u) is out of bounds (%u)",
sizeof(T), b->Position(), b->Capacity());
}
// Return the requested element
b->Cursor< T >() = v;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the element before the cursor position.
*/
T GetBefore() const
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Position() < sizeof(T))
{
STHROWF("Value size (%u starting at 0) is out of bounds (%u)",
sizeof(T), b->Capacity());
}
// Return the requested element
return b->Before< T >();
}
/* --------------------------------------------------------------------------------------------
* Modify the element before the cursor position.
*/
void SetBefore(T v)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Position() < sizeof(T))
{
STHROWF("Value size (%u starting at 0) is out of bounds (%u)",
sizeof(T), b->Capacity());
}
// Return the requested element
b->Before< T >() = v;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the element after the cursor position.
*/
T GetAfter() const
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Capacity() < sizeof(T) || (b->Position() + sizeof(T)) > (b->Capacity() - sizeof(T)))
{
STHROWF("Value size (%u starting at %u) is out of bounds (%u)",
sizeof(T), b->Position(), b->Capacity());
}
// Return the requested element
return b->After< T >();
}
/* --------------------------------------------------------------------------------------------
* Modify the element after the cursor position.
*/
void SetAfter(T v)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Are we out of the memory buffer range?
if (b->Capacity() < sizeof(T) || (b->Position() + sizeof(T)) > (b->Capacity() - sizeof(T)))
{
STHROWF("Value size (%u starting at %u) is out of bounds (%u)",
sizeof(T), b->Position(), b->Capacity());
}
// Return the requested element
b->After< T >() = v;
}
/* --------------------------------------------------------------------------------------------
* Retrieve maximum elements it can hold for a certain type.
*/
SzType GetMax() const
{
return Buffer::Max< T >();
}
/* --------------------------------------------------------------------------------------------
* Retrieve the current buffer capacity in element count.
*/
SzType GetSize() const
{
return Validate()->template Size< T >();
}
/* --------------------------------------------------------------------------------------------
* Retrieve the current buffer capacity in byte count.
*/
SzType GetCapacity() const
{
return Validate()->Capacity();
}
/* --------------------------------------------------------------------------------------------
* Retrieve the current position of the cursor in the buffer.
*/
SzType GetPosition() const
{
return Validate()->template Position< T >();
}
/* --------------------------------------------------------------------------------------------
* Retrieve the amount of unused buffer after the edit cursor.
*/
SzType GetRemaining() const
{
return Validate()->template Remaining< T >();
}
/* --------------------------------------------------------------------------------------------
* Grow the size of the internal buffer by the specified amount of bytes.
*/
void Grow(SzType n)
{
return Validate()->Grow(n * sizeof(T));
}
/* --------------------------------------------------------------------------------------------
* Makes sure there is enough capacity to hold the specified element count.
*/
void Adjust(SzType n)
{
// Acquire a reference to the memory buffer
SRef b(Validate());
// Attempt to perform the requested operation
try
{
Buffer bkp(b->Adjust(n * sizeof(T)));
// Copy the data into the new buffer
b->Write(0, bkp.Data(), bkp.Capacity());
b->Move(bkp.Position());
}
catch (const std::exception & e)
{
STHROWF("%s", e.what()); // Re-package
}
}
};
} // Namespace:: SqMod
#endif // _LIBRARY_UTILS_BUFFERINTERPRETER_HPP_