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SqMod/module/Misc/Player.hpp

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "SqBase.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Retrieve the name associated with a skin model identifier.
*/
SQMOD_NODISCARD const char * GetSkinName(uint32_t id);
/* ------------------------------------------------------------------------------------------------
* Modify the name associated with a skin model identifier.
*/
void SetSkinName(uint32_t id, StackStrF & name);
/* ------------------------------------------------------------------------------------------------
* Convert a vehicle model name to a skin model identifier.
*/
SQMOD_NODISCARD int32_t GetSkinID(StackStrF & name);
/* ------------------------------------------------------------------------------------------------
* See whether the specified skin model identifier is valid.
*/
SQMOD_NODISCARD bool IsSkinValid(int32_t id);
} // Namespace:: SqMod